ZunZunNG

List Of All 3D Equations

3D BioScience

Chen-Clayton Scaled With Exponential Decay And Offset 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = z / exp(xy) + Offset
[web citation]
Chen-Clayton With Exponential Decay And Offset 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = r.h.(Tk,M) / (f * exp(xy)) + Offset
[web citation]
High-Low Affinity Double Isotope Displacement (y = [Hot]) With Exponential Decay And Offset 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = z / exp(xy) + Offset
High-Low Affinity Isotope Displacement (y = [Hot]) With Exponential Decay And Offset 3D
z = aby / (1+b(x+y))
z = z / exp(xy) + Offset
Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Exponential Decay And Offset 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = z / (f * exp(xy)) + Offset
Michaelis-Menten Isotope Displacement (y = [Hot]) With Exponential Decay And Offset 3D
z = ay / (b + x + y)
z = z / exp(xy) + Offset
Modified Chung-Pfost With Exponential Decay And Offset 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = r.h.(T,M) / (d * exp(xy)) + Offset
[web citation]
Modified Halsey Scaled With Exponential Decay And Offset 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = z / exp(xy) + Offset
[web citation]
Modified Halsey With Exponential Decay And Offset 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = r.h.(T,M) / (d * exp(xy)) + Offset
[web citation]
Modified Henderson With Exponential Decay And Offset 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = r.h.(T,M) / (d * exp(xy)) + Offset
[web citation]
Strohman-Yoerger With Exponential Decay And Offset 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = r.h.(Ps,M) / (f * exp(xy)) + Offset
[web citation]
Chen-Clayton Scaled With Exponential Decay 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = z / exp(xy)
[web citation]
Chen-Clayton With Exponential Decay 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = r.h.(Tk,M) / (f * exp(xy))
[web citation]
High-Low Affinity Double Isotope Displacement (y = [Hot]) With Exponential Decay 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = z / exp(xy)
High-Low Affinity Isotope Displacement (y = [Hot]) With Exponential Decay 3D
z = aby / (1+b(x+y))
z = z / exp(xy)
Logistic Growth With Exponential Decay 3D
z = a / (1 + exp(-(b + cx + dy + fxy))) + g
z = z / (h * exp(xy))
Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Exponential Decay 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = z / (f * exp(xy))
Michaelis-Menten Isotope Displacement (y = [Hot]) With Exponential Decay 3D
z = ay / (b + x + y)
z = z / exp(xy)
Modified Chung-Pfost With Exponential Decay 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = r.h.(T,M) / (d * exp(xy))
[web citation]
Modified Halsey Scaled With Exponential Decay 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = z / exp(xy)
[web citation]
Modified Halsey With Exponential Decay 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = r.h.(T,M) / (d * exp(xy))
[web citation]
Modified Henderson With Exponential Decay 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = r.h.(T,M) / (d * exp(xy))
[web citation]
Strohman-Yoerger With Exponential Decay 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = r.h.(Ps,M) / (f * exp(xy))
[web citation]
Chen-Clayton Scaled With Exponential Growth And Offset 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = z * exp(xy) + Offset
[web citation]
Chen-Clayton With Exponential Growth And Offset 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = r.h.(Tk,M) * (f * exp(xy)) + Offset
[web citation]
High-Low Affinity Double Isotope Displacement (y = [Hot]) With Exponential Growth And Offset 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = z * exp(xy) + Offset
High-Low Affinity Isotope Displacement (y = [Hot]) With Exponential Growth And Offset 3D
z = aby / (1+b(x+y))
z = z * exp(xy) + Offset
Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Exponential Growth And Offset 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = z * (f * exp(xy)) + Offset
Michaelis-Menten Isotope Displacement (y = [Hot]) With Exponential Growth And Offset 3D
z = ay / (b + x + y)
z = z * exp(xy) + Offset
Modified Chung-Pfost With Exponential Growth And Offset 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = r.h.(T,M) * (d * exp(xy)) + Offset
[web citation]
Modified Halsey Scaled With Exponential Growth And Offset 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = z * exp(xy) + Offset
[web citation]
Modified Halsey With Exponential Growth And Offset 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = r.h.(T,M) * (d * exp(xy)) + Offset
[web citation]
Modified Henderson With Exponential Growth And Offset 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = r.h.(T,M) * (d * exp(xy)) + Offset
[web citation]
Strohman-Yoerger With Exponential Growth And Offset 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = r.h.(Ps,M) * (f * exp(xy)) + Offset
[web citation]
Chen-Clayton Scaled With Exponential Growth 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = z * exp(xy)
[web citation]
Chen-Clayton With Exponential Growth 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = r.h.(Tk,M) * (f * exp(xy))
[web citation]
High-Low Affinity Double Isotope Displacement (y = [Hot]) With Exponential Growth 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = z * exp(xy)
High-Low Affinity Isotope Displacement (y = [Hot]) With Exponential Growth 3D
z = aby / (1+b(x+y))
z = z * exp(xy)
Logistic Growth With Exponential Growth 3D
z = a / (1 + exp(-(b + cx + dy + fxy))) + g
z = z * (h * exp(xy))
Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Exponential Growth 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = z * (f * exp(xy))
Michaelis-Menten Isotope Displacement (y = [Hot]) With Exponential Growth 3D
z = ay / (b + x + y)
z = z * exp(xy)
Modified Chung-Pfost With Exponential Growth 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = r.h.(T,M) * (d * exp(xy))
[web citation]
Modified Halsey Scaled With Exponential Growth 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = z * exp(xy)
[web citation]
Modified Halsey With Exponential Growth 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = r.h.(T,M) * (d * exp(xy))
[web citation]
Modified Henderson With Exponential Growth 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = r.h.(T,M) * (d * exp(xy))
[web citation]
Strohman-Yoerger With Exponential Growth 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = r.h.(Ps,M) * (f * exp(xy))
[web citation]
Inverse Chen-Clayton 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = xy / r.h.(Tk,M)
[web citation]
Inverse Chen-Clayton Scaled 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = xy / z
[web citation]
Inverse High-Low Affinity Double Isotope Displacement (y = [Hot]) 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = xy / z
Inverse High-Low Affinity Isotope Displacement (y = [Hot]) 3D
z = aby / (1+b(x+y))
z = xy / z
Inverse Logistic Growth 3D
z = a / (1 + exp(-(b + cx + dy + fxy))) + g
z = xy / z
Inverse Michaelis-Menten Double Isotope Displacement (y = [Hot]) 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = xy / z
Inverse Michaelis-Menten Isotope Displacement (y = [Hot]) 3D
z = ay / (b + x + y)
z = xy / z
Inverse Modified Chung-Pfost 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = xy / r.h.(T,M)
[web citation]
Inverse Modified Halsey 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = xy / r.h.(T,M)
[web citation]
Inverse Modified Halsey Scaled 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = xy / z
[web citation]
Inverse Modified Henderson 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = xy / r.h.(T,M)
[web citation]
Inverse Strohman-Yoerger 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = xy / r.h.(Ps,M)
[web citation]
Inverse Chen-Clayton Scaled With Offset 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = xy / (z + Offset
[web citation]
Inverse Chen-Clayton With Offset 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = xy / (r.h.(Tk,M) + Offset
[web citation]
Inverse High-Low Affinity Double Isotope Displacement (y = [Hot]) With Offset 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = xy / (z + Offset
Inverse High-Low Affinity Isotope Displacement (y = [Hot]) With Offset 3D
z = aby / (1+b(x+y))
z = xy / (z + Offset
Inverse Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Offset 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = xy / (z + Offset
Inverse Michaelis-Menten Isotope Displacement (y = [Hot]) With Offset 3D
z = ay / (b + x + y)
z = xy / (z + Offset
Inverse Modified Chung-Pfost With Offset 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = xy / (r.h.(T,M) + Offset
[web citation]
Inverse Modified Halsey Scaled With Offset 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = xy / (z + Offset
[web citation]
Inverse Modified Halsey With Offset 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = xy / (r.h.(T,M) + Offset
[web citation]
Inverse Modified Henderson With Offset 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = xy / (r.h.(T,M) + Offset
[web citation]
Inverse Strohman-Yoerger With Offset 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = xy / (r.h.(Ps,M) + Offset
[web citation]
Chen-Clayton Scaled With Linear Decay And Offset 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = z / xy + Offset
[web citation]
Chen-Clayton With Linear Decay And Offset 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = r.h.(Tk,M) / (f * xy) + Offset
[web citation]
High-Low Affinity Double Isotope Displacement (y = [Hot]) With Linear Decay And Offset 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = z / xy + Offset
High-Low Affinity Isotope Displacement (y = [Hot]) With Linear Decay And Offset 3D
z = aby / (1+b(x+y))
z = z / xy + Offset
Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Linear Decay And Offset 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = z / (f * xy) + Offset
Michaelis-Menten Isotope Displacement (y = [Hot]) With Linear Decay And Offset 3D
z = ay / (b + x + y)
z = z / xy + Offset
Modified Chung-Pfost With Linear Decay And Offset 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = r.h.(T,M) / (d * xy) + Offset
[web citation]
Modified Halsey Scaled With Linear Decay And Offset 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = z / xy + Offset
[web citation]
Modified Halsey With Linear Decay And Offset 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = r.h.(T,M) / (d * xy) + Offset
[web citation]
Modified Henderson With Linear Decay And Offset 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = r.h.(T,M) / (d * xy) + Offset
[web citation]
Strohman-Yoerger With Linear Decay And Offset 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = r.h.(Ps,M) / (f * xy) + Offset
[web citation]
Chen-Clayton Scaled With Linear Decay 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = z / xy
[web citation]
Chen-Clayton With Linear Decay 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = r.h.(Tk,M) / (f * xy)
[web citation]
High-Low Affinity Double Isotope Displacement (y = [Hot]) With Linear Decay 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = z / xy
High-Low Affinity Isotope Displacement (y = [Hot]) With Linear Decay 3D
z = aby / (1+b(x+y))
z = z / xy
Logistic Growth With Linear Decay 3D
z = a / (1 + exp(-(b + cx + dy + fxy))) + g
z = z / (h * xy)
Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Linear Decay 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = z / (f * xy)
Michaelis-Menten Isotope Displacement (y = [Hot]) With Linear Decay 3D
z = ay / (b + x + y)
z = z / xy
Modified Chung-Pfost With Linear Decay 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = r.h.(T,M) / (d * xy)
[web citation]
Modified Halsey Scaled With Linear Decay 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = z / xy
[web citation]
Modified Halsey With Linear Decay 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = r.h.(T,M) / (d * xy)
[web citation]
Modified Henderson With Linear Decay 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = r.h.(T,M) / (d * xy)
[web citation]
Strohman-Yoerger With Linear Decay 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = r.h.(Ps,M) / (f * xy)
[web citation]
Chen-Clayton Scaled With Linear Growth And Offset 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = z * xy + Offset
[web citation]
Chen-Clayton With Linear Growth And Offset 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = r.h.(Tk,M) * (f * xy) + Offset
[web citation]
High-Low Affinity Double Isotope Displacement (y = [Hot]) With Linear Growth And Offset 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = z * xy + Offset
High-Low Affinity Isotope Displacement (y = [Hot]) With Linear Growth And Offset 3D
z = aby / (1+b(x+y))
z = z * xy + Offset
Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Linear Growth And Offset 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = z * (f * xy) + Offset
Michaelis-Menten Isotope Displacement (y = [Hot]) With Linear Growth And Offset 3D
z = ay / (b + x + y)
z = z * xy + Offset
Modified Chung-Pfost With Linear Growth And Offset 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = r.h.(T,M) * (d * xy) + Offset
[web citation]
Modified Halsey Scaled With Linear Growth And Offset 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = z * xy + Offset
[web citation]
Modified Halsey With Linear Growth And Offset 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = r.h.(T,M) * (d * xy) + Offset
[web citation]
Modified Henderson With Linear Growth And Offset 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = r.h.(T,M) * (d * xy) + Offset
[web citation]
Strohman-Yoerger With Linear Growth And Offset 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = r.h.(Ps,M) * (f * xy) + Offset
[web citation]
Chen-Clayton Scaled With Linear Growth 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = z * xy
[web citation]
Chen-Clayton With Linear Growth 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = r.h.(Tk,M) * (f * xy)
[web citation]
High-Low Affinity Double Isotope Displacement (y = [Hot]) With Linear Growth 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = z * xy
High-Low Affinity Isotope Displacement (y = [Hot]) With Linear Growth 3D
z = aby / (1+b(x+y))
z = z * xy
Logistic Growth With Linear Growth 3D
z = a / (1 + exp(-(b + cx + dy + fxy))) + g
z = z * (h * xy)
Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Linear Growth 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = z * (f * xy)
Michaelis-Menten Isotope Displacement (y = [Hot]) With Linear Growth 3D
z = ay / (b + x + y)
z = z * xy
Modified Chung-Pfost With Linear Growth 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = r.h.(T,M) * (d * xy)
[web citation]
Modified Halsey Scaled With Linear Growth 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = z * xy
[web citation]
Modified Halsey With Linear Growth 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = r.h.(T,M) * (d * xy)
[web citation]
Modified Henderson With Linear Growth 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = r.h.(T,M) * (d * xy)
[web citation]
Strohman-Yoerger With Linear Growth 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = r.h.(Ps,M) * (f * xy)
[web citation]
Reciprocal Chen-Clayton 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = 1.0 / r.h.(Tk,M)
[web citation]
Reciprocal Chen-Clayton Scaled 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = 1.0 / z
[web citation]
Reciprocal High-Low Affinity Double Isotope Displacement (y = [Hot]) 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = 1.0 / z
Reciprocal High-Low Affinity Isotope Displacement (y = [Hot]) 3D
z = aby / (1+b(x+y))
z = 1.0 / z
Reciprocal Logistic Growth 3D
z = a / (1 + exp(-(b + cx + dy + fxy))) + g
z = 1.0 / z
Reciprocal Michaelis-Menten Double Isotope Displacement (y = [Hot]) 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = 1.0 / z
Reciprocal Michaelis-Menten Isotope Displacement (y = [Hot]) 3D
z = ay / (b + x + y)
z = 1.0 / z
Reciprocal Modified Chung-Pfost 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = 1.0 / r.h.(T,M)
[web citation]
Reciprocal Modified Halsey 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = 1.0 / r.h.(T,M)
[web citation]
Reciprocal Modified Halsey Scaled 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = 1.0 / z
[web citation]
Reciprocal Modified Henderson 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = 1.0 / r.h.(T,M)
[web citation]
Reciprocal Strohman-Yoerger 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = 1.0 / r.h.(Ps,M)
[web citation]
Reciprocal Chen-Clayton Scaled With Offset 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))
z = 1.0 / z + Offset
[web citation]
Reciprocal Chen-Clayton With Offset 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))
r.h.(Tk,M) = 1.0 / r.h.(Tk,M) + Offset
[web citation]
Reciprocal High-Low Affinity Double Isotope Displacement (y = [Hot]) With Offset 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
z = 1.0 / z + Offset
Reciprocal High-Low Affinity Isotope Displacement (y = [Hot]) With Offset 3D
z = aby / (1+b(x+y))
z = 1.0 / z + Offset
Reciprocal Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Offset 3D
z = ay / (b + x + y) + cy / (d + x + y)
z = 1.0 / z + Offset
Reciprocal Michaelis-Menten Isotope Displacement (y = [Hot]) With Offset 3D
z = ay / (b + x + y)
z = 1.0 / z + Offset
Reciprocal Modified Chung-Pfost With Offset 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = 1.0 / r.h.(T,M) + Offset
[web citation]
Reciprocal Modified Halsey Scaled With Offset 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)
z = 1.0 / z + Offset
[web citation]
Reciprocal Modified Halsey With Offset 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = 1.0 / r.h.(T,M) + Offset
[web citation]
Reciprocal Modified Henderson With Offset 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = 1.0 / r.h.(T,M) + Offset
[web citation]
Reciprocal Strohman-Yoerger With Offset 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))
r.h.(Ps,M) = 1.0 / r.h.(Ps,M) + Offset
[web citation]
Chen-Clayton 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M))[web citation]
Chen-Clayton Scaled 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M))[web citation]
High-Low Affinity Double Isotope Displacement (y = [Hot]) 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y))
High-Low Affinity Isotope Displacement (y = [Hot]) 3D
z = aby / (1+b(x+y))
Logistic Growth 3D
z = a / (1 + exp(-(b + cx + dy + fxy))) + g
Michaelis-Menten Double Isotope Displacement (y = [Hot]) 3D
z = ay / (b + x + y) + cy / (d + x + y)
Michaelis-Menten Isotope Displacement (y = [Hot]) 3D
z = ay / (b + x + y)
Modified Chung-Pfost 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))[web citation]
Modified Halsey 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)[web citation]
Modified Halsey Scaled 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3)[web citation]
Modified Henderson 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)[web citation]
Strohman-Yoerger 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M))[web citation]
Chen-Clayton Scaled With Offset 3D
z = Scale * exp(-(C1/TC2) * exp(-C3*TC4*M)) + Offset[web citation]
Chen-Clayton With Offset 3D
r.h.(Tk,M) = exp(-(C1/TC2) * exp(-C3*TC4*M)) + Offset[web citation]
High-Low Affinity Double Isotope Displacement (y = [Hot]) With Offset 3D
z = aby / (1+b(x+y)) + cdy / (1+d(x+y)) + Offset
High-Low Affinity Isotope Displacement (y = [Hot]) With Offset 3D
z = aby / (1+b(x+y)) + Offset
Michaelis-Menten Double Isotope Displacement (y = [Hot]) With Offset 3D
z = ay / (b + x + y) + cy / (d + x + y) + Offset
Michaelis-Menten Isotope Displacement (y = [Hot]) With Offset 3D
z = ay / (b + x + y) + Offset
Modified Chung-Pfost With Offset 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M)) + Offset[web citation]
Modified Halsey Scaled With Offset 3D
z = Scale * exp(-exp(C1 + C2*T) * M-C3) + Offset[web citation]
Modified Halsey With Offset 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3) + Offset[web citation]
Modified Henderson With Offset 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3) + Offset[web citation]
Strohman-Yoerger With Offset 3D
r.h.(Ps,M) = exp(C1*exp(-C2*M)*ln(Ps) - C3*exp(-C4*M)) + Offset[web citation]
High-Low Affinity Isotope Displacement (y = [Hot]) Plus Plane 3D
z = aby / (1+b(x+y))
z = z + (c * x) + (d * y) + f
Michaelis-Menten Isotope Displacement (y = [Hot]) Plus Plane 3D
z = ay / (b + x + y)
z = z + (c * x) + (d * y) + f
Modified Chung-Pfost Plus Plane 3D
r.h.(T,M) = exp(-(C1/(T+C2)) * exp(-C3*M))
r.h.(T,M) = r.h.(T,M) + (d * x) + (f * y) + g
[web citation]
Modified Halsey Plus Plane 3D
r.h.(T,M) = exp(-exp(C1 + C2*T) * M-C3)
r.h.(T,M) = r.h.(T,M) + (d * x) + (f * y) + g
[web citation]
Modified Henderson Plus Plane 3D
r.h.(T,M) = 1 - exp(-C1 * (T + C2) * MC3)
r.h.(T,M) = r.h.(T,M) + (d * x) + (f * y) + g
[web citation]

3D EnzymeKinetics

Competitive Inhibition A With Exponential Decay And Offset 3D
z = ax / (b(1 + y/c) + x)
z = z / exp(xy) + Offset
Competitive Inhibition B With Exponential Decay And Offset 3D
z = ay / (b(1 + x/c) + y)
z = z / exp(xy) + Offset
Competitive Inhibition C With Exponential Decay And Offset 3D
z = axy / (b(1 + x/c) + y)
z = z / exp(xy) + Offset
Inhibition By Competing Substrate A With Exponential Decay And Offset 3D
z = (ax/b) / (1 + x/b + y/c)
z = z / exp(xy) + Offset
Inhibition By Competing Substrate B With Exponential Decay And Offset 3D
z = (ay/b) / (1 + y/b + x/c)
z = z / exp(xy) + Offset
Inhibition By Competing Substrate C With Exponential Decay And Offset 3D
z = (axy/b) / (1 + y/b + x/c)
z = z / exp(xy) + Offset
Michaelis Menten Product Inhibition With Exponential Decay And Offset 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = z / (f * exp(xy)) + Offset
Mixed Inhibition A With Exponential Decay And Offset 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = z / exp(xy) + Offset
Mixed Inhibition B With Exponential Decay And Offset 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = z / exp(xy) + Offset
Noncompetitive Inhibition A With Exponential Decay And Offset 3D
z = ax / ((b + x)(1 + y/c))
z = z / exp(xy) + Offset
Noncompetitive Inhibition B With Exponential Decay And Offset 3D
z = ay / ((b + y)(1 + x/c))
z = z / exp(xy) + Offset
Ping Pong Bi Bi A With Exponential Decay And Offset 3D
z = ax / (bx + cy + xy)
z = z / exp(xy) + Offset
Ping Pong Bi Bi B With Exponential Decay And Offset 3D
z = ay / (by + cx + xy)
z = z / exp(xy) + Offset
Ping Pong Bi Bi C With Exponential Decay And Offset 3D
z = axy / (by + cx + xy)
z = z / exp(xy) + Offset
Uncompetitive Inhibition A With Exponential Decay And Offset 3D
z = ax / (b + x(1 + y/c))
z = z / exp(xy) + Offset
Uncompetitive Inhibition B With Exponential Decay And Offset 3D
z = ay / (b + y(1 + x/c))
z = z / exp(xy) + Offset
Competitive Inhibition A With Exponential Decay 3D
z = ax / (b(1 + y/c) + x)
z = z / exp(xy)
Competitive Inhibition B With Exponential Decay 3D
z = ay / (b(1 + x/c) + y)
z = z / exp(xy)
Competitive Inhibition C With Exponential Decay 3D
z = axy / (b(1 + x/c) + y)
z = z / exp(xy)
Inhibition By Competing Substrate A With Exponential Decay 3D
z = (ax/b) / (1 + x/b + y/c)
z = z / exp(xy)
Inhibition By Competing Substrate B With Exponential Decay 3D
z = (ay/b) / (1 + y/b + x/c)
z = z / exp(xy)
Inhibition By Competing Substrate C With Exponential Decay 3D
z = (axy/b) / (1 + y/b + x/c)
z = z / exp(xy)
Michaelis Menten Product Inhibition With Exponential Decay 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = z / (f * exp(xy))
Mixed Inhibition A With Exponential Decay 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = z / exp(xy)
Mixed Inhibition B With Exponential Decay 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = z / exp(xy)
Noncompetitive Inhibition A With Exponential Decay 3D
z = ax / ((b + x)(1 + y/c))
z = z / exp(xy)
Noncompetitive Inhibition B With Exponential Decay 3D
z = ay / ((b + y)(1 + x/c))
z = z / exp(xy)
Ping Pong Bi Bi A With Exponential Decay 3D
z = ax / (bx + cy + xy)
z = z / exp(xy)
Ping Pong Bi Bi B With Exponential Decay 3D
z = ay / (by + cx + xy)
z = z / exp(xy)
Ping Pong Bi Bi C With Exponential Decay 3D
z = axy / (by + cx + xy)
z = z / exp(xy)
Uncompetitive Inhibition A With Exponential Decay 3D
z = ax / (b + x(1 + y/c))
z = z / exp(xy)
Uncompetitive Inhibition B With Exponential Decay 3D
z = ay / (b + y(1 + x/c))
z = z / exp(xy)
Competitive Inhibition A With Exponential Growth And Offset 3D
z = ax / (b(1 + y/c) + x)
z = z * exp(xy) + Offset
Competitive Inhibition B With Exponential Growth And Offset 3D
z = ay / (b(1 + x/c) + y)
z = z * exp(xy) + Offset
Competitive Inhibition C With Exponential Growth And Offset 3D
z = axy / (b(1 + x/c) + y)
z = z * exp(xy) + Offset
Inhibition By Competing Substrate A With Exponential Growth And Offset 3D
z = (ax/b) / (1 + x/b + y/c)
z = z * exp(xy) + Offset
Inhibition By Competing Substrate B With Exponential Growth And Offset 3D
z = (ay/b) / (1 + y/b + x/c)
z = z * exp(xy) + Offset
Inhibition By Competing Substrate C With Exponential Growth And Offset 3D
z = (axy/b) / (1 + y/b + x/c)
z = z * exp(xy) + Offset
Michaelis Menten Product Inhibition With Exponential Growth And Offset 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = z * (f * exp(xy)) + Offset
Mixed Inhibition A With Exponential Growth And Offset 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = z * exp(xy) + Offset
Mixed Inhibition B With Exponential Growth And Offset 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = z * exp(xy) + Offset
Noncompetitive Inhibition A With Exponential Growth And Offset 3D
z = ax / ((b + x)(1 + y/c))
z = z * exp(xy) + Offset
Noncompetitive Inhibition B With Exponential Growth And Offset 3D
z = ay / ((b + y)(1 + x/c))
z = z * exp(xy) + Offset
Ping Pong Bi Bi A With Exponential Growth And Offset 3D
z = ax / (bx + cy + xy)
z = z * exp(xy) + Offset
Ping Pong Bi Bi B With Exponential Growth And Offset 3D
z = ay / (by + cx + xy)
z = z * exp(xy) + Offset
Ping Pong Bi Bi C With Exponential Growth And Offset 3D
z = axy / (by + cx + xy)
z = z * exp(xy) + Offset
Uncompetitive Inhibition A With Exponential Growth And Offset 3D
z = ax / (b + x(1 + y/c))
z = z * exp(xy) + Offset
Uncompetitive Inhibition B With Exponential Growth And Offset 3D
z = ay / (b + y(1 + x/c))
z = z * exp(xy) + Offset
Competitive Inhibition A With Exponential Growth 3D
z = ax / (b(1 + y/c) + x)
z = z * exp(xy)
Competitive Inhibition B With Exponential Growth 3D
z = ay / (b(1 + x/c) + y)
z = z * exp(xy)
Competitive Inhibition C With Exponential Growth 3D
z = axy / (b(1 + x/c) + y)
z = z * exp(xy)
Inhibition By Competing Substrate A With Exponential Growth 3D
z = (ax/b) / (1 + x/b + y/c)
z = z * exp(xy)
Inhibition By Competing Substrate B With Exponential Growth 3D
z = (ay/b) / (1 + y/b + x/c)
z = z * exp(xy)
Inhibition By Competing Substrate C With Exponential Growth 3D
z = (axy/b) / (1 + y/b + x/c)
z = z * exp(xy)
Michaelis Menten Product Inhibition With Exponential Growth 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = z * (f * exp(xy))
Mixed Inhibition A With Exponential Growth 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = z * exp(xy)
Mixed Inhibition B With Exponential Growth 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = z * exp(xy)
Noncompetitive Inhibition A With Exponential Growth 3D
z = ax / ((b + x)(1 + y/c))
z = z * exp(xy)
Noncompetitive Inhibition B With Exponential Growth 3D
z = ay / ((b + y)(1 + x/c))
z = z * exp(xy)
Ping Pong Bi Bi A With Exponential Growth 3D
z = ax / (bx + cy + xy)
z = z * exp(xy)
Ping Pong Bi Bi B With Exponential Growth 3D
z = ay / (by + cx + xy)
z = z * exp(xy)
Ping Pong Bi Bi C With Exponential Growth 3D
z = axy / (by + cx + xy)
z = z * exp(xy)
Uncompetitive Inhibition A With Exponential Growth 3D
z = ax / (b + x(1 + y/c))
z = z * exp(xy)
Uncompetitive Inhibition B With Exponential Growth 3D
z = ay / (b + y(1 + x/c))
z = z * exp(xy)
Inverse Competitive Inhibition A 3D
z = ax / (b(1 + y/c) + x)
z = xy / z
Inverse Competitive Inhibition B 3D
z = ay / (b(1 + x/c) + y)
z = xy / z
Inverse Competitive Inhibition C 3D
z = axy / (b(1 + x/c) + y)
z = xy / z
Inverse Inhibition By Competing Substrate A 3D
z = (ax/b) / (1 + x/b + y/c)
z = xy / z
Inverse Inhibition By Competing Substrate B 3D
z = (ay/b) / (1 + y/b + x/c)
z = xy / z
Inverse Inhibition By Competing Substrate C 3D
z = (axy/b) / (1 + y/b + x/c)
z = xy / z
Inverse Michaelis Menten Product Inhibition 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = xy / z
Inverse Mixed Inhibition A 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = xy / z
Inverse Mixed Inhibition B 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = xy / z
Inverse Noncompetitive Inhibition A 3D
z = ax / ((b + x)(1 + y/c))
z = xy / z
Inverse Noncompetitive Inhibition B 3D
z = ay / ((b + y)(1 + x/c))
z = xy / z
Inverse Ping Pong Bi Bi A 3D
z = ax / (bx + cy + xy)
z = xy / z
Inverse Ping Pong Bi Bi B 3D
z = ay / (by + cx + xy)
z = xy / z
Inverse Ping Pong Bi Bi C 3D
z = axy / (by + cx + xy)
z = xy / z
Inverse Uncompetitive Inhibition A 3D
z = ax / (b + x(1 + y/c))
z = xy / z
Inverse Uncompetitive Inhibition B 3D
z = ay / (b + y(1 + x/c))
z = xy / z
Inverse Competitive Inhibition A With Offset 3D
z = ax / (b(1 + y/c) + x)
z = xy / (z + Offset
Inverse Competitive Inhibition B With Offset 3D
z = ay / (b(1 + x/c) + y)
z = xy / (z + Offset
Inverse Competitive Inhibition C With Offset 3D
z = axy / (b(1 + x/c) + y)
z = xy / (z + Offset
Inverse Inhibition By Competing Substrate A With Offset 3D
z = (ax/b) / (1 + x/b + y/c)
z = xy / (z + Offset
Inverse Inhibition By Competing Substrate B With Offset 3D
z = (ay/b) / (1 + y/b + x/c)
z = xy / (z + Offset
Inverse Inhibition By Competing Substrate C With Offset 3D
z = (axy/b) / (1 + y/b + x/c)
z = xy / (z + Offset
Inverse Michaelis Menten Product Inhibition With Offset 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = xy / (z + Offset
Inverse Mixed Inhibition A With Offset 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = xy / (z + Offset
Inverse Mixed Inhibition B With Offset 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = xy / (z + Offset
Inverse Noncompetitive Inhibition A With Offset 3D
z = ax / ((b + x)(1 + y/c))
z = xy / (z + Offset
Inverse Noncompetitive Inhibition B With Offset 3D
z = ay / ((b + y)(1 + x/c))
z = xy / (z + Offset
Inverse Ping Pong Bi Bi A With Offset 3D
z = ax / (bx + cy + xy)
z = xy / (z + Offset
Inverse Ping Pong Bi Bi B With Offset 3D
z = ay / (by + cx + xy)
z = xy / (z + Offset
Inverse Ping Pong Bi Bi C With Offset 3D
z = axy / (by + cx + xy)
z = xy / (z + Offset
Inverse Uncompetitive Inhibition A With Offset 3D
z = ax / (b + x(1 + y/c))
z = xy / (z + Offset
Inverse Uncompetitive Inhibition B With Offset 3D
z = ay / (b + y(1 + x/c))
z = xy / (z + Offset
Competitive Inhibition A With Linear Decay And Offset 3D
z = ax / (b(1 + y/c) + x)
z = z / xy + Offset
Competitive Inhibition B With Linear Decay And Offset 3D
z = ay / (b(1 + x/c) + y)
z = z / xy + Offset
Competitive Inhibition C With Linear Decay And Offset 3D
z = axy / (b(1 + x/c) + y)
z = z / xy + Offset
Inhibition By Competing Substrate A With Linear Decay And Offset 3D
z = (ax/b) / (1 + x/b + y/c)
z = z / xy + Offset
Inhibition By Competing Substrate B With Linear Decay And Offset 3D
z = (ay/b) / (1 + y/b + x/c)
z = z / xy + Offset
Inhibition By Competing Substrate C With Linear Decay And Offset 3D
z = (axy/b) / (1 + y/b + x/c)
z = z / xy + Offset
Michaelis Menten Product Inhibition With Linear Decay And Offset 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = z / (f * xy) + Offset
Mixed Inhibition A With Linear Decay And Offset 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = z / xy + Offset
Mixed Inhibition B With Linear Decay And Offset 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = z / xy + Offset
Noncompetitive Inhibition A With Linear Decay And Offset 3D
z = ax / ((b + x)(1 + y/c))
z = z / xy + Offset
Noncompetitive Inhibition B With Linear Decay And Offset 3D
z = ay / ((b + y)(1 + x/c))
z = z / xy + Offset
Ping Pong Bi Bi A With Linear Decay And Offset 3D
z = ax / (bx + cy + xy)
z = z / xy + Offset
Ping Pong Bi Bi B With Linear Decay And Offset 3D
z = ay / (by + cx + xy)
z = z / xy + Offset
Ping Pong Bi Bi C With Linear Decay And Offset 3D
z = axy / (by + cx + xy)
z = z / xy + Offset
Uncompetitive Inhibition A With Linear Decay And Offset 3D
z = ax / (b + x(1 + y/c))
z = z / xy + Offset
Uncompetitive Inhibition B With Linear Decay And Offset 3D
z = ay / (b + y(1 + x/c))
z = z / xy + Offset
Competitive Inhibition A With Linear Decay 3D
z = ax / (b(1 + y/c) + x)
z = z / xy
Competitive Inhibition B With Linear Decay 3D
z = ay / (b(1 + x/c) + y)
z = z / xy
Competitive Inhibition C With Linear Decay 3D
z = axy / (b(1 + x/c) + y)
z = z / xy
Inhibition By Competing Substrate A With Linear Decay 3D
z = (ax/b) / (1 + x/b + y/c)
z = z / xy
Inhibition By Competing Substrate B With Linear Decay 3D
z = (ay/b) / (1 + y/b + x/c)
z = z / xy
Inhibition By Competing Substrate C With Linear Decay 3D
z = (axy/b) / (1 + y/b + x/c)
z = z / xy
Michaelis Menten Product Inhibition With Linear Decay 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = z / (f * xy)
Mixed Inhibition A With Linear Decay 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = z / xy
Mixed Inhibition B With Linear Decay 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = z / xy
Noncompetitive Inhibition A With Linear Decay 3D
z = ax / ((b + x)(1 + y/c))
z = z / xy
Noncompetitive Inhibition B With Linear Decay 3D
z = ay / ((b + y)(1 + x/c))
z = z / xy
Ping Pong Bi Bi A With Linear Decay 3D
z = ax / (bx + cy + xy)
z = z / xy
Ping Pong Bi Bi B With Linear Decay 3D
z = ay / (by + cx + xy)
z = z / xy
Ping Pong Bi Bi C With Linear Decay 3D
z = axy / (by + cx + xy)
z = z / xy
Uncompetitive Inhibition A With Linear Decay 3D
z = ax / (b + x(1 + y/c))
z = z / xy
Uncompetitive Inhibition B With Linear Decay 3D
z = ay / (b + y(1 + x/c))
z = z / xy
Competitive Inhibition A With Linear Growth And Offset 3D
z = ax / (b(1 + y/c) + x)
z = z * xy + Offset
Competitive Inhibition B With Linear Growth And Offset 3D
z = ay / (b(1 + x/c) + y)
z = z * xy + Offset
Competitive Inhibition C With Linear Growth And Offset 3D
z = axy / (b(1 + x/c) + y)
z = z * xy + Offset
Inhibition By Competing Substrate A With Linear Growth And Offset 3D
z = (ax/b) / (1 + x/b + y/c)
z = z * xy + Offset
Inhibition By Competing Substrate B With Linear Growth And Offset 3D
z = (ay/b) / (1 + y/b + x/c)
z = z * xy + Offset
Inhibition By Competing Substrate C With Linear Growth And Offset 3D
z = (axy/b) / (1 + y/b + x/c)
z = z * xy + Offset
Michaelis Menten Product Inhibition With Linear Growth And Offset 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = z * (f * xy) + Offset
Mixed Inhibition A With Linear Growth And Offset 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = z * xy + Offset
Mixed Inhibition B With Linear Growth And Offset 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = z * xy + Offset
Noncompetitive Inhibition A With Linear Growth And Offset 3D
z = ax / ((b + x)(1 + y/c))
z = z * xy + Offset
Noncompetitive Inhibition B With Linear Growth And Offset 3D
z = ay / ((b + y)(1 + x/c))
z = z * xy + Offset
Ping Pong Bi Bi A With Linear Growth And Offset 3D
z = ax / (bx + cy + xy)
z = z * xy + Offset
Ping Pong Bi Bi B With Linear Growth And Offset 3D
z = ay / (by + cx + xy)
z = z * xy + Offset
Ping Pong Bi Bi C With Linear Growth And Offset 3D
z = axy / (by + cx + xy)
z = z * xy + Offset
Uncompetitive Inhibition A With Linear Growth And Offset 3D
z = ax / (b + x(1 + y/c))
z = z * xy + Offset
Uncompetitive Inhibition B With Linear Growth And Offset 3D
z = ay / (b + y(1 + x/c))
z = z * xy + Offset
Competitive Inhibition A With Linear Growth 3D
z = ax / (b(1 + y/c) + x)
z = z * xy
Competitive Inhibition B With Linear Growth 3D
z = ay / (b(1 + x/c) + y)
z = z * xy
Competitive Inhibition C With Linear Growth 3D
z = axy / (b(1 + x/c) + y)
z = z * xy
Inhibition By Competing Substrate A With Linear Growth 3D
z = (ax/b) / (1 + x/b + y/c)
z = z * xy
Inhibition By Competing Substrate B With Linear Growth 3D
z = (ay/b) / (1 + y/b + x/c)
z = z * xy
Inhibition By Competing Substrate C With Linear Growth 3D
z = (axy/b) / (1 + y/b + x/c)
z = z * xy
Michaelis Menten Product Inhibition With Linear Growth 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = z * (f * xy)
Mixed Inhibition A With Linear Growth 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = z * xy
Mixed Inhibition B With Linear Growth 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = z * xy
Noncompetitive Inhibition A With Linear Growth 3D
z = ax / ((b + x)(1 + y/c))
z = z * xy
Noncompetitive Inhibition B With Linear Growth 3D
z = ay / ((b + y)(1 + x/c))
z = z * xy
Ping Pong Bi Bi A With Linear Growth 3D
z = ax / (bx + cy + xy)
z = z * xy
Ping Pong Bi Bi B With Linear Growth 3D
z = ay / (by + cx + xy)
z = z * xy
Ping Pong Bi Bi C With Linear Growth 3D
z = axy / (by + cx + xy)
z = z * xy
Uncompetitive Inhibition A With Linear Growth 3D
z = ax / (b + x(1 + y/c))
z = z * xy
Uncompetitive Inhibition B With Linear Growth 3D
z = ay / (b + y(1 + x/c))
z = z * xy
Reciprocal Competitive Inhibition A 3D
z = ax / (b(1 + y/c) + x)
z = 1.0 / z
Reciprocal Competitive Inhibition B 3D
z = ay / (b(1 + x/c) + y)
z = 1.0 / z
Reciprocal Competitive Inhibition C 3D
z = axy / (b(1 + x/c) + y)
z = 1.0 / z
Reciprocal Inhibition By Competing Substrate A 3D
z = (ax/b) / (1 + x/b + y/c)
z = 1.0 / z
Reciprocal Inhibition By Competing Substrate B 3D
z = (ay/b) / (1 + y/b + x/c)
z = 1.0 / z
Reciprocal Inhibition By Competing Substrate C 3D
z = (axy/b) / (1 + y/b + x/c)
z = 1.0 / z
Reciprocal Michaelis Menten Product Inhibition 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = 1.0 / z
Reciprocal Mixed Inhibition A 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = 1.0 / z
Reciprocal Mixed Inhibition B 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = 1.0 / z
Reciprocal Noncompetitive Inhibition A 3D
z = ax / ((b + x)(1 + y/c))
z = 1.0 / z
Reciprocal Noncompetitive Inhibition B 3D
z = ay / ((b + y)(1 + x/c))
z = 1.0 / z
Reciprocal Ping Pong Bi Bi A 3D
z = ax / (bx + cy + xy)
z = 1.0 / z
Reciprocal Ping Pong Bi Bi B 3D
z = ay / (by + cx + xy)
z = 1.0 / z
Reciprocal Ping Pong Bi Bi C 3D
z = axy / (by + cx + xy)
z = 1.0 / z
Reciprocal Uncompetitive Inhibition A 3D
z = ax / (b + x(1 + y/c))
z = 1.0 / z
Reciprocal Uncompetitive Inhibition B 3D
z = ay / (b + y(1 + x/c))
z = 1.0 / z
Reciprocal Competitive Inhibition A With Offset 3D
z = ax / (b(1 + y/c) + x)
z = 1.0 / z + Offset
Reciprocal Competitive Inhibition B With Offset 3D
z = ay / (b(1 + x/c) + y)
z = 1.0 / z + Offset
Reciprocal Competitive Inhibition C With Offset 3D
z = axy / (b(1 + x/c) + y)
z = 1.0 / z + Offset
Reciprocal Inhibition By Competing Substrate A With Offset 3D
z = (ax/b) / (1 + x/b + y/c)
z = 1.0 / z + Offset
Reciprocal Inhibition By Competing Substrate B With Offset 3D
z = (ay/b) / (1 + y/b + x/c)
z = 1.0 / z + Offset
Reciprocal Inhibition By Competing Substrate C With Offset 3D
z = (axy/b) / (1 + y/b + x/c)
z = 1.0 / z + Offset
Reciprocal Michaelis Menten Product Inhibition With Offset 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
z = 1.0 / z + Offset
Reciprocal Mixed Inhibition A With Offset 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
z = 1.0 / z + Offset
Reciprocal Mixed Inhibition B With Offset 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
z = 1.0 / z + Offset
Reciprocal Noncompetitive Inhibition A With Offset 3D
z = ax / ((b + x)(1 + y/c))
z = 1.0 / z + Offset
Reciprocal Noncompetitive Inhibition B With Offset 3D
z = ay / ((b + y)(1 + x/c))
z = 1.0 / z + Offset
Reciprocal Ping Pong Bi Bi A With Offset 3D
z = ax / (bx + cy + xy)
z = 1.0 / z + Offset
Reciprocal Ping Pong Bi Bi B With Offset 3D
z = ay / (by + cx + xy)
z = 1.0 / z + Offset
Reciprocal Ping Pong Bi Bi C With Offset 3D
z = axy / (by + cx + xy)
z = 1.0 / z + Offset
Reciprocal Uncompetitive Inhibition A With Offset 3D
z = ax / (b + x(1 + y/c))
z = 1.0 / z + Offset
Reciprocal Uncompetitive Inhibition B With Offset 3D
z = ay / (b + y(1 + x/c))
z = 1.0 / z + Offset
Competitive Inhibition A 3D
z = ax / (b(1 + y/c) + x)
Competitive Inhibition B 3D
z = ay / (b(1 + x/c) + y)
Competitive Inhibition C 3D
z = axy / (b(1 + x/c) + y)
Inhibition By Competing Substrate A 3D
z = (ax/b) / (1 + x/b + y/c)
Inhibition By Competing Substrate B 3D
z = (ay/b) / (1 + y/b + x/c)
Inhibition By Competing Substrate C 3D
z = (axy/b) / (1 + y/b + x/c)
Michaelis Menten Product Inhibition 3D
z = (ax/b - cy/d) / (1 + x/b + y/d)
Mixed Inhibition A 3D
z = ax / (b(1 + y/c) + x(1 + y/d))
Mixed Inhibition B 3D
z = ay / (b(1 + x/c) + y(1 + x/d))
Noncompetitive Inhibition A 3D
z = ax / ((b + x)(1 + y/c))
Noncompetitive Inhibition B 3D
z = ay / ((b + y)(1 + x/c))
Ping Pong Bi Bi A 3D
z = ax / (bx + cy + xy)
Ping Pong Bi Bi B 3D
z = ay / (by + cx + xy)
Ping Pong Bi Bi C 3D
z = axy / (by + cx + xy)
Uncompetitive Inhibition A 3D
z = ax / (b + x(1 + y/c))
Uncompetitive Inhibition B 3D
z = ay / (b + y(1 + x/c))
Competitive Inhibition A With Offset 3D
z = ax / (b(1 + y/c) + x) + Offset
Competitive Inhibition B With Offset 3D
z = ay / (b(1 + x/c) + y) + Offset
Competitive Inhibition C With Offset 3D
z = axy / (b(1 + x/c) + y) + Offset
Inhibition By Competing Substrate A With Offset 3D
z = (ax/b) / (1 + x/b + y/c) + Offset
Inhibition By Competing Substrate B With Offset 3D
z = (ay/b) / (1 + y/b + x/c) + Offset
Inhibition By Competing Substrate C With Offset 3D
z = (axy/b) / (1 + y/b + x/c) + Offset
Michaelis Menten Product Inhibition With Offset 3D
z = (ax/b - cy/d) / (1 + x/b + y/d) + Offset
Mixed Inhibition A With Offset 3D
z = ax / (b(1 + y/c) + x(1 + y/d)) + Offset
Mixed Inhibition B With Offset 3D
z = ay / (b(1 + x/c) + y(1 + x/d)) + Offset
Noncompetitive Inhibition A With Offset 3D
z = ax / ((b + x)(1 + y/c)) + Offset
Noncompetitive Inhibition B With Offset 3D
z = ay / ((b + y)(1 + x/c)) + Offset
Ping Pong Bi Bi A With Offset 3D
z = ax / (bx + cy + xy) + Offset
Ping Pong Bi Bi B With Offset 3D
z = ay / (by + cx + xy) + Offset
Ping Pong Bi Bi C With Offset 3D
z = axy / (by + cx + xy) + Offset
Uncompetitive Inhibition A With Offset 3D
z = ax / (b + x(1 + y/c)) + Offset
Uncompetitive Inhibition B With Offset 3D
z = ay / (b + y(1 + x/c)) + Offset
Competitive Inhibition A Plus Plane 3D
z = ax / (b(1 + y/c) + x)
z = z + (d * x) + (f * y) + g
Competitive Inhibition B Plus Plane 3D
z = ay / (b(1 + x/c) + y)
z = z + (d * x) + (f * y) + g
Competitive Inhibition C Plus Plane 3D
z = axy / (b(1 + x/c) + y)
z = z + (d * x) + (f * y) + g
Inhibition By Competing Substrate A Plus Plane 3D
z = (ax/b) / (1 + x/b + y/c)
z = z + (d * x) + (f * y) + g
Inhibition By Competing Substrate B Plus Plane 3D
z = (ay/b) / (1 + y/b + x/c)
z = z + (d * x) + (f * y) + g
Inhibition By Competing Substrate C Plus Plane 3D
z = (axy/b) / (1 + y/b + x/c)
z = z + (d * x) + (f * y) + g
Noncompetitive Inhibition A Plus Plane 3D
z = ax / ((b + x)(1 + y/c))
z = z + (d * x) + (f * y) + g
Noncompetitive Inhibition B Plus Plane 3D
z = ay / ((b + y)(1 + x/c))
z = z + (d * x) + (f * y) + g
Ping Pong Bi Bi A Plus Plane 3D
z = ax / (bx + cy + xy)
z = z + (d * x) + (f * y) + g
Ping Pong Bi Bi B Plus Plane 3D
z = ay / (by + cx + xy)
z = z + (d * x) + (f * y) + g
Ping Pong Bi Bi C Plus Plane 3D
z = axy / (by + cx + xy)
z = z + (d * x) + (f * y) + g
Uncompetitive Inhibition A Plus Plane 3D
z = ax / (b + x(1 + y/c))
z = z + (d * x) + (f * y) + g
Uncompetitive Inhibition B Plus Plane 3D
z = ay / (b + y(1 + x/c))
z = z + (d * x) + (f * y) + g

3D Exponential

Full Cubic Exponential With Exponential Decay 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)3 + h*exp(y)3 + i*exp(x)*exp(y) + j*exp(x)2*exp(y) + k*exp(x)*exp(y)2
z = z / (m * exp(xy))
Full Quadratic Exponential With Exponential Decay 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)*exp(y)
z = z / (h * exp(xy))
Linear Exponential With Exponential Decay 3D
z = a + b*exp(x) + c*exp(y)
z = z / (d * exp(xy))
Simplified Cubic Exponential With Exponential Decay 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + e*exp(y)2 + f*exp(x)3 + g*exp(y)3
z = z / (i * exp(xy))
Simplified Quadratic Exponential With Exponential Decay 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2
z = z / (g * exp(xy))
Transform Full Cubic Exponential With Exponential Decay 3D
z = a + b*exp(m*x+n) + c*exp(o*y+p) + d*exp(m*x+n)2 + f*exp(o*y+p)2 + g*exp(m*x+n)3 + h*exp(o*y+p)3 + i*exp(m*x+n)*exp(o*y+p) + j*exp(m*x+n)2*exp(o*y+p) + k*exp(m*x+n)*exp(o*y+p)2
z = z / (r * exp(xy))
Transform Full Quadratic Exponential With Exponential Decay 3D
z = a + b*exp(h*x+i) + c*exp(j*y+k) + d*exp(h*x+i)2 + e*exp(j*y+k)2 + f*exp(h*x+i)*exp(j*y+k)
z = z / (m * exp(xy))
Transform Linear Exponential With Exponential Decay 3D
z = a + b*exp(d*x+f) + c*exp(g*y+h)
z = z / (i * exp(xy))
Transform Simplified Cubic Exponential With Exponential Decay 3D
z = a + b*exp(i*x+j) + c*exp(k*y+m) + d*exp(i*x+j)2 + f*exp(k*y+m)2 + g*exp(i*x+j)3 + h*exp(k*y+m)3
z = z / (n * exp(xy))
Transform Simplified Quadratic Exponential With Exponential Decay 3D
z = a + b*exp(g*x+h) + c*exp(i*y+j) + d*exp(g*x+h)2 + f*exp(i*y+j)2
z = z / (k * exp(xy))
Full Cubic Exponential With Exponential Growth 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)3 + h*exp(y)3 + i*exp(x)*exp(y) + j*exp(x)2*exp(y) + k*exp(x)*exp(y)2
z = z * (m * exp(xy))
Full Quadratic Exponential With Exponential Growth 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)*exp(y)
z = z * (h * exp(xy))
Linear Exponential With Exponential Growth 3D
z = a + b*exp(x) + c*exp(y)
z = z * (d * exp(xy))
Simplified Cubic Exponential With Exponential Growth 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + e*exp(y)2 + f*exp(x)3 + g*exp(y)3
z = z * (i * exp(xy))
Simplified Quadratic Exponential With Exponential Growth 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2
z = z * (g * exp(xy))
Transform Full Cubic Exponential With Exponential Growth 3D
z = a + b*exp(m*x+n) + c*exp(o*y+p) + d*exp(m*x+n)2 + f*exp(o*y+p)2 + g*exp(m*x+n)3 + h*exp(o*y+p)3 + i*exp(m*x+n)*exp(o*y+p) + j*exp(m*x+n)2*exp(o*y+p) + k*exp(m*x+n)*exp(o*y+p)2
z = z * (r * exp(xy))
Transform Full Quadratic Exponential With Exponential Growth 3D
z = a + b*exp(h*x+i) + c*exp(j*y+k) + d*exp(h*x+i)2 + e*exp(j*y+k)2 + f*exp(h*x+i)*exp(j*y+k)
z = z * (m * exp(xy))
Transform Linear Exponential With Exponential Growth 3D
z = a + b*exp(d*x+f) + c*exp(g*y+h)
z = z * (i * exp(xy))
Transform Simplified Cubic Exponential With Exponential Growth 3D
z = a + b*exp(i*x+j) + c*exp(k*y+m) + d*exp(i*x+j)2 + f*exp(k*y+m)2 + g*exp(i*x+j)3 + h*exp(k*y+m)3
z = z * (n * exp(xy))
Transform Simplified Quadratic Exponential With Exponential Growth 3D
z = a + b*exp(g*x+h) + c*exp(i*y+j) + d*exp(g*x+h)2 + f*exp(i*y+j)2
z = z * (k * exp(xy))
Inverse Full Cubic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)3 + h*exp(y)3 + i*exp(x)*exp(y) + j*exp(x)2*exp(y) + k*exp(x)*exp(y)2
z = xy / z
Inverse Full Quadratic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)*exp(y)
z = xy / z
Inverse Linear Exponential 3D
z = a + b*exp(x) + c*exp(y)
z = xy / z
Inverse Simplified Cubic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + e*exp(y)2 + f*exp(x)3 + g*exp(y)3
z = xy / z
Inverse Simplified Quadratic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2
z = xy / z
Inverse Transform Full Cubic Exponential 3D
z = a + b*exp(m*x+n) + c*exp(o*y+p) + d*exp(m*x+n)2 + f*exp(o*y+p)2 + g*exp(m*x+n)3 + h*exp(o*y+p)3 + i*exp(m*x+n)*exp(o*y+p) + j*exp(m*x+n)2*exp(o*y+p) + k*exp(m*x+n)*exp(o*y+p)2
z = xy / z
Inverse Transform Full Quadratic Exponential 3D
z = a + b*exp(h*x+i) + c*exp(j*y+k) + d*exp(h*x+i)2 + e*exp(j*y+k)2 + f*exp(h*x+i)*exp(j*y+k)
z = xy / z
Inverse Transform Linear Exponential 3D
z = a + b*exp(d*x+f) + c*exp(g*y+h)
z = xy / z
Inverse Transform Simplified Cubic Exponential 3D
z = a + b*exp(i*x+j) + c*exp(k*y+m) + d*exp(i*x+j)2 + f*exp(k*y+m)2 + g*exp(i*x+j)3 + h*exp(k*y+m)3
z = xy / z
Inverse Transform Simplified Quadratic Exponential 3D
z = a + b*exp(g*x+h) + c*exp(i*y+j) + d*exp(g*x+h)2 + f*exp(i*y+j)2
z = xy / z
Full Cubic Exponential With Linear Decay 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)3 + h*exp(y)3 + i*exp(x)*exp(y) + j*exp(x)2*exp(y) + k*exp(x)*exp(y)2
z = z / (m * xy)
Full Quadratic Exponential With Linear Decay 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)*exp(y)
z = z / (h * xy)
Linear Exponential With Linear Decay 3D
z = a + b*exp(x) + c*exp(y)
z = z / (d * xy)
Simplified Cubic Exponential With Linear Decay 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + e*exp(y)2 + f*exp(x)3 + g*exp(y)3
z = z / (i * xy)
Simplified Quadratic Exponential With Linear Decay 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2
z = z / (g * xy)
Transform Full Cubic Exponential With Linear Decay 3D
z = a + b*exp(m*x+n) + c*exp(o*y+p) + d*exp(m*x+n)2 + f*exp(o*y+p)2 + g*exp(m*x+n)3 + h*exp(o*y+p)3 + i*exp(m*x+n)*exp(o*y+p) + j*exp(m*x+n)2*exp(o*y+p) + k*exp(m*x+n)*exp(o*y+p)2
z = z / (r * xy)
Transform Full Quadratic Exponential With Linear Decay 3D
z = a + b*exp(h*x+i) + c*exp(j*y+k) + d*exp(h*x+i)2 + e*exp(j*y+k)2 + f*exp(h*x+i)*exp(j*y+k)
z = z / (m * xy)
Transform Linear Exponential With Linear Decay 3D
z = a + b*exp(d*x+f) + c*exp(g*y+h)
z = z / (i * xy)
Transform Simplified Cubic Exponential With Linear Decay 3D
z = a + b*exp(i*x+j) + c*exp(k*y+m) + d*exp(i*x+j)2 + f*exp(k*y+m)2 + g*exp(i*x+j)3 + h*exp(k*y+m)3
z = z / (n * xy)
Transform Simplified Quadratic Exponential With Linear Decay 3D
z = a + b*exp(g*x+h) + c*exp(i*y+j) + d*exp(g*x+h)2 + f*exp(i*y+j)2
z = z / (k * xy)
Full Cubic Exponential With Linear Growth 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)3 + h*exp(y)3 + i*exp(x)*exp(y) + j*exp(x)2*exp(y) + k*exp(x)*exp(y)2
z = z * (m * xy)
Full Quadratic Exponential With Linear Growth 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)*exp(y)
z = z * (h * xy)
Linear Exponential With Linear Growth 3D
z = a + b*exp(x) + c*exp(y)
z = z * (d * xy)
Simplified Cubic Exponential With Linear Growth 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + e*exp(y)2 + f*exp(x)3 + g*exp(y)3
z = z * (i * xy)
Simplified Quadratic Exponential With Linear Growth 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2
z = z * (g * xy)
Transform Full Cubic Exponential With Linear Growth 3D
z = a + b*exp(m*x+n) + c*exp(o*y+p) + d*exp(m*x+n)2 + f*exp(o*y+p)2 + g*exp(m*x+n)3 + h*exp(o*y+p)3 + i*exp(m*x+n)*exp(o*y+p) + j*exp(m*x+n)2*exp(o*y+p) + k*exp(m*x+n)*exp(o*y+p)2
z = z * (r * xy)
Transform Full Quadratic Exponential With Linear Growth 3D
z = a + b*exp(h*x+i) + c*exp(j*y+k) + d*exp(h*x+i)2 + e*exp(j*y+k)2 + f*exp(h*x+i)*exp(j*y+k)
z = z * (m * xy)
Transform Linear Exponential With Linear Growth 3D
z = a + b*exp(d*x+f) + c*exp(g*y+h)
z = z * (i * xy)
Transform Simplified Cubic Exponential With Linear Growth 3D
z = a + b*exp(i*x+j) + c*exp(k*y+m) + d*exp(i*x+j)2 + f*exp(k*y+m)2 + g*exp(i*x+j)3 + h*exp(k*y+m)3
z = z * (n * xy)
Transform Simplified Quadratic Exponential With Linear Growth 3D
z = a + b*exp(g*x+h) + c*exp(i*y+j) + d*exp(g*x+h)2 + f*exp(i*y+j)2
z = z * (k * xy)
Reciprocal Full Cubic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)3 + h*exp(y)3 + i*exp(x)*exp(y) + j*exp(x)2*exp(y) + k*exp(x)*exp(y)2
z = 1.0 / z
Reciprocal Full Quadratic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)*exp(y)
z = 1.0 / z
Reciprocal Linear Exponential 3D
z = a + b*exp(x) + c*exp(y)
z = 1.0 / z
Reciprocal Simplified Cubic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + e*exp(y)2 + f*exp(x)3 + g*exp(y)3
z = 1.0 / z
Reciprocal Simplified Quadratic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2
z = 1.0 / z
Reciprocal Transform Full Cubic Exponential 3D
z = a + b*exp(m*x+n) + c*exp(o*y+p) + d*exp(m*x+n)2 + f*exp(o*y+p)2 + g*exp(m*x+n)3 + h*exp(o*y+p)3 + i*exp(m*x+n)*exp(o*y+p) + j*exp(m*x+n)2*exp(o*y+p) + k*exp(m*x+n)*exp(o*y+p)2
z = 1.0 / z
Reciprocal Transform Full Quadratic Exponential 3D
z = a + b*exp(h*x+i) + c*exp(j*y+k) + d*exp(h*x+i)2 + e*exp(j*y+k)2 + f*exp(h*x+i)*exp(j*y+k)
z = 1.0 / z
Reciprocal Transform Linear Exponential 3D
z = a + b*exp(d*x+f) + c*exp(g*y+h)
z = 1.0 / z
Reciprocal Transform Simplified Cubic Exponential 3D
z = a + b*exp(i*x+j) + c*exp(k*y+m) + d*exp(i*x+j)2 + f*exp(k*y+m)2 + g*exp(i*x+j)3 + h*exp(k*y+m)3
z = 1.0 / z
Reciprocal Transform Simplified Quadratic Exponential 3D
z = a + b*exp(g*x+h) + c*exp(i*y+j) + d*exp(g*x+h)2 + f*exp(i*y+j)2
z = 1.0 / z
Full Cubic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)3 + h*exp(y)3 + i*exp(x)*exp(y) + j*exp(x)2*exp(y) + k*exp(x)*exp(y)2
Full Quadratic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2 + g*exp(x)*exp(y)
Linear Exponential 3D
z = a + b*exp(x) + c*exp(y)
Simplified Cubic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + e*exp(y)2 + f*exp(x)3 + g*exp(y)3
Simplified Quadratic Exponential 3D
z = a + b*exp(x) + c*exp(y) + d*exp(x)2 + f*exp(y)2
Transform Full Cubic Exponential 3D
z = a + b*exp(m*x+n) + c*exp(o*y+p) + d*exp(m*x+n)2 + f*exp(o*y+p)2 + g*exp(m*x+n)3 + h*exp(o*y+p)3 + i*exp(m*x+n)*exp(o*y+p) + j*exp(m*x+n)2*exp(o*y+p) + k*exp(m*x+n)*exp(o*y+p)2
Transform Full Quadratic Exponential 3D
z = a + b*exp(h*x+i) + c*exp(j*y+k) + d*exp(h*x+i)2 + e*exp(j*y+k)2 + f*exp(h*x+i)*exp(j*y+k)
Transform Linear Exponential 3D
z = a + b*exp(d*x+f) + c*exp(g*y+h)
Transform Simplified Cubic Exponential 3D
z = a + b*exp(i*x+j) + c*exp(k*y+m) + d*exp(i*x+j)2 + f*exp(k*y+m)2 + g*exp(i*x+j)3 + h*exp(k*y+m)3
Transform Simplified Quadratic Exponential 3D
z = a + b*exp(g*x+h) + c*exp(i*y+j) + d*exp(g*x+h)2 + f*exp(i*y+j)2

3D Logarithmic

Full Cubic Logarithmic With Exponential Decay 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3 + i*ln(x)*ln(y) + j*ln(x)2*ln(y) + k*ln(x)*ln(y)2
z = z / (m * exp(xy))
Full Quadratic Logarithmic With Exponential Decay 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = z / (h * exp(xy))
Linear Logarithmic With Exponential Decay 3D
z = a + b*ln(x) + c*ln(y)
z = z / (d * exp(xy))
Simplified Cubic Logarithmic With Exponential Decay 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3
z = z / (i * exp(xy))
Simplified Quadratic Logarithmic With Exponential Decay 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2
z = z / (g * exp(xy))
Transform Full Cubic Logarithmic With Exponential Decay 3D
z = a + b*ln(m*x+n) + c*ln(o*y+p) + d*ln(m*x+n)2 + f*ln(o*y+p)2 + g*ln(m*x+n)3 + h*ln(o*y+p)3 + i*ln(m*x+n)*ln(o*y+p) + j*ln(m*x+n)2*ln(o*y+p) + k*ln(m*x+n)*ln(o*y+p)2
z = z / (r * exp(xy))
Transform Full Quadratic Logarithmic With Exponential Decay 3D
z = a + b*ln(h*x+i) + c*ln(j*y+k) + d*ln(h*x+i)2 + f*ln(j*y+k)2 + g*ln(h*x+i)*ln(j*y+k)
z = z / (m * exp(xy))
Transform Linear Logarithmic With Exponential Decay 3D
z = a + b*ln(d*x+f) + c*ln(g*y+h)
z = z / (i * exp(xy))
Transform Simplified Cubic Logarithmic With Exponential Decay 3D
z = a + b*ln(i*x+j) + c*ln(k*y+m) + d*ln(i*x+j)2 + f*ln(k*y+m)2 + g*ln(i*x+j)3 + h*ln(k*y+m)3
z = z / (n * exp(xy))
Transform Simplified Quadratic Logarithmic With Exponential Decay 3D
z = a + b*ln(g*x+h) + c*ln(i*y+j) + d*ln(g*x+h)2 + f*ln(i*y+j)2
z = z / (k * exp(xy))
Full Cubic Logarithmic With Exponential Growth 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3 + i*ln(x)*ln(y) + j*ln(x)2*ln(y) + k*ln(x)*ln(y)2
z = z * (m * exp(xy))
Full Quadratic Logarithmic With Exponential Growth 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = z * (h * exp(xy))
Linear Logarithmic With Exponential Growth 3D
z = a + b*ln(x) + c*ln(y)
z = z * (d * exp(xy))
Simplified Cubic Logarithmic With Exponential Growth 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3
z = z * (i * exp(xy))
Simplified Quadratic Logarithmic With Exponential Growth 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2
z = z * (g * exp(xy))
Transform Full Cubic Logarithmic With Exponential Growth 3D
z = a + b*ln(m*x+n) + c*ln(o*y+p) + d*ln(m*x+n)2 + f*ln(o*y+p)2 + g*ln(m*x+n)3 + h*ln(o*y+p)3 + i*ln(m*x+n)*ln(o*y+p) + j*ln(m*x+n)2*ln(o*y+p) + k*ln(m*x+n)*ln(o*y+p)2
z = z * (r * exp(xy))
Transform Full Quadratic Logarithmic With Exponential Growth 3D
z = a + b*ln(h*x+i) + c*ln(j*y+k) + d*ln(h*x+i)2 + f*ln(j*y+k)2 + g*ln(h*x+i)*ln(j*y+k)
z = z * (m * exp(xy))
Transform Linear Logarithmic With Exponential Growth 3D
z = a + b*ln(d*x+f) + c*ln(g*y+h)
z = z * (i * exp(xy))
Transform Simplified Cubic Logarithmic With Exponential Growth 3D
z = a + b*ln(i*x+j) + c*ln(k*y+m) + d*ln(i*x+j)2 + f*ln(k*y+m)2 + g*ln(i*x+j)3 + h*ln(k*y+m)3
z = z * (n * exp(xy))
Transform Simplified Quadratic Logarithmic With Exponential Growth 3D
z = a + b*ln(g*x+h) + c*ln(i*y+j) + d*ln(g*x+h)2 + f*ln(i*y+j)2
z = z * (k * exp(xy))
Inverse Full Cubic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3 + i*ln(x)*ln(y) + j*ln(x)2*ln(y) + k*ln(x)*ln(y)2
z = xy / z
Inverse Full Quadratic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = xy / z
Inverse Linear Logarithmic 3D
z = a + b*ln(x) + c*ln(y)
z = xy / z
Inverse Simplified Cubic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3
z = xy / z
Inverse Simplified Quadratic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2
z = xy / z
Inverse Transform Full Cubic Logarithmic 3D
z = a + b*ln(m*x+n) + c*ln(o*y+p) + d*ln(m*x+n)2 + f*ln(o*y+p)2 + g*ln(m*x+n)3 + h*ln(o*y+p)3 + i*ln(m*x+n)*ln(o*y+p) + j*ln(m*x+n)2*ln(o*y+p) + k*ln(m*x+n)*ln(o*y+p)2
z = xy / z
Inverse Transform Full Quadratic Logarithmic 3D
z = a + b*ln(h*x+i) + c*ln(j*y+k) + d*ln(h*x+i)2 + f*ln(j*y+k)2 + g*ln(h*x+i)*ln(j*y+k)
z = xy / z
Inverse Transform Linear Logarithmic 3D
z = a + b*ln(d*x+f) + c*ln(g*y+h)
z = xy / z
Inverse Transform Simplified Cubic Logarithmic 3D
z = a + b*ln(i*x+j) + c*ln(k*y+m) + d*ln(i*x+j)2 + f*ln(k*y+m)2 + g*ln(i*x+j)3 + h*ln(k*y+m)3
z = xy / z
Inverse Transform Simplified Quadratic Logarithmic 3D
z = a + b*ln(g*x+h) + c*ln(i*y+j) + d*ln(g*x+h)2 + f*ln(i*y+j)2
z = xy / z
Full Cubic Logarithmic With Linear Decay 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3 + i*ln(x)*ln(y) + j*ln(x)2*ln(y) + k*ln(x)*ln(y)2
z = z / (m * xy)
Full Quadratic Logarithmic With Linear Decay 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = z / (h * xy)
Linear Logarithmic With Linear Decay 3D
z = a + b*ln(x) + c*ln(y)
z = z / (d * xy)
Simplified Cubic Logarithmic With Linear Decay 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3
z = z / (i * xy)
Simplified Quadratic Logarithmic With Linear Decay 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2
z = z / (g * xy)
Transform Full Cubic Logarithmic With Linear Decay 3D
z = a + b*ln(m*x+n) + c*ln(o*y+p) + d*ln(m*x+n)2 + f*ln(o*y+p)2 + g*ln(m*x+n)3 + h*ln(o*y+p)3 + i*ln(m*x+n)*ln(o*y+p) + j*ln(m*x+n)2*ln(o*y+p) + k*ln(m*x+n)*ln(o*y+p)2
z = z / (r * xy)
Transform Full Quadratic Logarithmic With Linear Decay 3D
z = a + b*ln(h*x+i) + c*ln(j*y+k) + d*ln(h*x+i)2 + f*ln(j*y+k)2 + g*ln(h*x+i)*ln(j*y+k)
z = z / (m * xy)
Transform Linear Logarithmic With Linear Decay 3D
z = a + b*ln(d*x+f) + c*ln(g*y+h)
z = z / (i * xy)
Transform Simplified Cubic Logarithmic With Linear Decay 3D
z = a + b*ln(i*x+j) + c*ln(k*y+m) + d*ln(i*x+j)2 + f*ln(k*y+m)2 + g*ln(i*x+j)3 + h*ln(k*y+m)3
z = z / (n * xy)
Transform Simplified Quadratic Logarithmic With Linear Decay 3D
z = a + b*ln(g*x+h) + c*ln(i*y+j) + d*ln(g*x+h)2 + f*ln(i*y+j)2
z = z / (k * xy)
Full Cubic Logarithmic With Linear Growth 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3 + i*ln(x)*ln(y) + j*ln(x)2*ln(y) + k*ln(x)*ln(y)2
z = z * (m * xy)
Full Quadratic Logarithmic With Linear Growth 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = z * (h * xy)
Linear Logarithmic With Linear Growth 3D
z = a + b*ln(x) + c*ln(y)
z = z * (d * xy)
Simplified Cubic Logarithmic With Linear Growth 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3
z = z * (i * xy)
Simplified Quadratic Logarithmic With Linear Growth 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2
z = z * (g * xy)
Transform Full Cubic Logarithmic With Linear Growth 3D
z = a + b*ln(m*x+n) + c*ln(o*y+p) + d*ln(m*x+n)2 + f*ln(o*y+p)2 + g*ln(m*x+n)3 + h*ln(o*y+p)3 + i*ln(m*x+n)*ln(o*y+p) + j*ln(m*x+n)2*ln(o*y+p) + k*ln(m*x+n)*ln(o*y+p)2
z = z * (r * xy)
Transform Full Quadratic Logarithmic With Linear Growth 3D
z = a + b*ln(h*x+i) + c*ln(j*y+k) + d*ln(h*x+i)2 + f*ln(j*y+k)2 + g*ln(h*x+i)*ln(j*y+k)
z = z * (m * xy)
Transform Linear Logarithmic With Linear Growth 3D
z = a + b*ln(d*x+f) + c*ln(g*y+h)
z = z * (i * xy)
Transform Simplified Cubic Logarithmic With Linear Growth 3D
z = a + b*ln(i*x+j) + c*ln(k*y+m) + d*ln(i*x+j)2 + f*ln(k*y+m)2 + g*ln(i*x+j)3 + h*ln(k*y+m)3
z = z * (n * xy)
Transform Simplified Quadratic Logarithmic With Linear Growth 3D
z = a + b*ln(g*x+h) + c*ln(i*y+j) + d*ln(g*x+h)2 + f*ln(i*y+j)2
z = z * (k * xy)
Reciprocal Full Cubic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3 + i*ln(x)*ln(y) + j*ln(x)2*ln(y) + k*ln(x)*ln(y)2
z = 1.0 / z
Reciprocal Full Quadratic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = 1.0 / z
Reciprocal Linear Logarithmic 3D
z = a + b*ln(x) + c*ln(y)
z = 1.0 / z
Reciprocal Simplified Cubic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3
z = 1.0 / z
Reciprocal Simplified Quadratic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2
z = 1.0 / z
Reciprocal Transform Full Cubic Logarithmic 3D
z = a + b*ln(m*x+n) + c*ln(o*y+p) + d*ln(m*x+n)2 + f*ln(o*y+p)2 + g*ln(m*x+n)3 + h*ln(o*y+p)3 + i*ln(m*x+n)*ln(o*y+p) + j*ln(m*x+n)2*ln(o*y+p) + k*ln(m*x+n)*ln(o*y+p)2
z = 1.0 / z
Reciprocal Transform Full Quadratic Logarithmic 3D
z = a + b*ln(h*x+i) + c*ln(j*y+k) + d*ln(h*x+i)2 + f*ln(j*y+k)2 + g*ln(h*x+i)*ln(j*y+k)
z = 1.0 / z
Reciprocal Transform Linear Logarithmic 3D
z = a + b*ln(d*x+f) + c*ln(g*y+h)
z = 1.0 / z
Reciprocal Transform Simplified Cubic Logarithmic 3D
z = a + b*ln(i*x+j) + c*ln(k*y+m) + d*ln(i*x+j)2 + f*ln(k*y+m)2 + g*ln(i*x+j)3 + h*ln(k*y+m)3
z = 1.0 / z
Reciprocal Transform Simplified Quadratic Logarithmic 3D
z = a + b*ln(g*x+h) + c*ln(i*y+j) + d*ln(g*x+h)2 + f*ln(i*y+j)2
z = 1.0 / z
Full Cubic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3 + i*ln(x)*ln(y) + j*ln(x)2*ln(y) + k*ln(x)*ln(y)2
Full Quadratic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
Linear Logarithmic 3D
z = a + b*ln(x) + c*ln(y)
Simplified Cubic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)3 + h*ln(y)3
Simplified Quadratic Logarithmic 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2
Transform Full Cubic Logarithmic 3D
z = a + b*ln(m*x+n) + c*ln(o*y+p) + d*ln(m*x+n)2 + f*ln(o*y+p)2 + g*ln(m*x+n)3 + h*ln(o*y+p)3 + i*ln(m*x+n)*ln(o*y+p) + j*ln(m*x+n)2*ln(o*y+p) + k*ln(m*x+n)*ln(o*y+p)2
Transform Full Quadratic Logarithmic 3D
z = a + b*ln(h*x+i) + c*ln(j*y+k) + d*ln(h*x+i)2 + f*ln(j*y+k)2 + g*ln(h*x+i)*ln(j*y+k)
Transform Linear Logarithmic 3D
z = a + b*ln(d*x+f) + c*ln(g*y+h)
Transform Simplified Cubic Logarithmic 3D
z = a + b*ln(i*x+j) + c*ln(k*y+m) + d*ln(i*x+j)2 + f*ln(k*y+m)2 + g*ln(i*x+j)3 + h*ln(k*y+m)3
Transform Simplified Quadratic Logarithmic 3D
z = a + b*ln(g*x+h) + c*ln(i*y+j) + d*ln(g*x+h)2 + f*ln(i*y+j)2

3D Miscellaneous

Gary Cler's Custom Equation Transform With Exponential Decay And Offset 3D
z = a * (dx + f)b * (gy + h)c
z = z / exp(xy) + Offset
Gaussian Curvature Of Paraboloid Scaled With Exponential Decay And Offset 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = z / exp(xy) + Offset
Gaussian Curvature Of Paraboloid With Exponential Decay And Offset 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = z / (b * exp(xy)) + Offset
Gaussian Curvature Of Richmond's Minimal Surface With Exponential Decay And Offset 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = z / exp(xy) + Offset
Gaussian Curvature Of Whitney's Umbrella A With Exponential Decay And Offset 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = z / (b * exp(xy)) + Offset
Gaussian Curvature Of Whitney's Umbrella B With Exponential Decay And Offset 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = z / (b * exp(xy)) + Offset
Liping Zheng's core loss coefficients With Exponential Decay And Offset 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = z / (d * exp(xy)) + Offset
Mean Curvature Of Paraboloid Scaled With Exponential Decay And Offset 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z / exp(xy) + Offset
Mean Curvature Of Paraboloid With Exponential Decay And Offset 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z / (b * exp(xy)) + Offset
Mean Curvature Of Whitney's Umbrella A With Exponential Decay And Offset 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = z / (c * exp(xy)) + Offset
Mean Curvature Of Whitney's Umbrella B With Exponential Decay And Offset 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = z / (c * exp(xy)) + Offset
Menn's Surface A With Exponential Decay And Offset 3D
z = ax4 + bx2y - cy2
z = z / (d * exp(xy)) + Offset
Menn's Surface B With Exponential Decay And Offset 3D
z = ay4 + by2x - cx2
z = z / (d * exp(xy)) + Offset
Monkey Saddle A With Exponential Decay And Offset 3D
z = ax3 - bxy2
z = z / (c * exp(xy)) + Offset
Monkey Saddle B With Exponential Decay And Offset 3D
z = ay3 - byx2
z = z / (c * exp(xy)) + Offset
Monkey Saddle Transform A With Exponential Decay And Offset 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = z / (h * exp(xy)) + Offset
Monkey Saddle Transform B With Exponential Decay And Offset 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = z / (h * exp(xy)) + Offset
Paraboloid Transform With Exponential Decay And Offset 3D
z = a * ((bx + c)2 + (dy + f)2)
z = z / exp(xy) + Offset
Paraboloid With Exponential Decay And Offset 3D
z = a * (x2 + y2)
z = z / exp(xy) + Offset
Paschen's Law for Breakdown Field Strength With Exponential Decay And Offset 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = Ebreakdown / (c * exp(xy)) + Offset
Paschen's Law for Breakdown Voltage With Exponential Decay And Offset 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = Vbreakdown / exp(xy) + Offset
Rex Kelfkens' Custom Equation Transform With Exponential Decay And Offset 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = z / (i * exp(xy)) + Offset
Rex Kelfkens' Custom Equation With Exponential Decay And Offset 3D
z = exp(A+B*ln(x)+C*ln(y))
z = z / (d * exp(xy)) + Offset
Gary Cler's Custom Equation Transform With Exponential Decay 3D
z = a * (dx + f)b * (gy + h)c
z = z / exp(xy)
Gaussian Curvature Of Paraboloid Scaled With Exponential Decay 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = z / exp(xy)
Gaussian Curvature Of Paraboloid With Exponential Decay 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = z / (b * exp(xy))
Gaussian Curvature Of Richmond's Minimal Surface With Exponential Decay 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = z / exp(xy)
Gaussian Curvature Of Whitney's Umbrella A With Exponential Decay 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = z / (b * exp(xy))
Gaussian Curvature Of Whitney's Umbrella B With Exponential Decay 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = z / (b * exp(xy))
Liping Zheng's core loss coefficients With Exponential Decay 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = z / (d * exp(xy))
Mean Curvature Of Paraboloid Scaled With Exponential Decay 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z / exp(xy)
Mean Curvature Of Paraboloid With Exponential Decay 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z / (b * exp(xy))
Mean Curvature Of Whitney's Umbrella A With Exponential Decay 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = z / (c * exp(xy))
Mean Curvature Of Whitney's Umbrella B With Exponential Decay 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = z / (c * exp(xy))
Menn's Surface A With Exponential Decay 3D
z = ax4 + bx2y - cy2
z = z / (d * exp(xy))
Menn's Surface B With Exponential Decay 3D
z = ay4 + by2x - cx2
z = z / (d * exp(xy))
Monkey Saddle A With Exponential Decay 3D
z = ax3 - bxy2
z = z / (c * exp(xy))
Monkey Saddle B With Exponential Decay 3D
z = ay3 - byx2
z = z / (c * exp(xy))
Monkey Saddle Transform A With Exponential Decay 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = z / (h * exp(xy))
Monkey Saddle Transform B With Exponential Decay 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = z / (h * exp(xy))
Paraboloid Transform With Exponential Decay 3D
z = a * ((bx + c)2 + (dy + f)2)
z = z / exp(xy)
Paraboloid With Exponential Decay 3D
z = a * (x2 + y2)
z = z / exp(xy)
Paschen's Law for Breakdown Field Strength With Exponential Decay 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = Ebreakdown / (c * exp(xy))
Paschen's Law for Breakdown Voltage With Exponential Decay 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = Vbreakdown / exp(xy)
Rex Kelfkens' Custom Equation Transform With Exponential Decay 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = z / (i * exp(xy))
Rex Kelfkens' Custom Equation With Exponential Decay 3D
z = exp(A+B*ln(x)+C*ln(y))
z = z / (d * exp(xy))
Gary Cler's Custom Equation Transform With Exponential Growth And Offset 3D
z = a * (dx + f)b * (gy + h)c
z = z * exp(xy) + Offset
Gaussian Curvature Of Paraboloid Scaled With Exponential Growth And Offset 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = z * exp(xy) + Offset
Gaussian Curvature Of Paraboloid With Exponential Growth And Offset 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = z * (b * exp(xy)) + Offset
Gaussian Curvature Of Richmond's Minimal Surface With Exponential Growth And Offset 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = z * exp(xy) + Offset
Gaussian Curvature Of Whitney's Umbrella A With Exponential Growth And Offset 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = z * (b * exp(xy)) + Offset
Gaussian Curvature Of Whitney's Umbrella B With Exponential Growth And Offset 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = z * (b * exp(xy)) + Offset
Liping Zheng's core loss coefficients With Exponential Growth And Offset 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = z * (d * exp(xy)) + Offset
Mean Curvature Of Paraboloid Scaled With Exponential Growth And Offset 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z * exp(xy) + Offset
Mean Curvature Of Paraboloid With Exponential Growth And Offset 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z * (b * exp(xy)) + Offset
Mean Curvature Of Whitney's Umbrella A With Exponential Growth And Offset 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = z * (c * exp(xy)) + Offset
Mean Curvature Of Whitney's Umbrella B With Exponential Growth And Offset 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = z * (c * exp(xy)) + Offset
Menn's Surface A With Exponential Growth And Offset 3D
z = ax4 + bx2y - cy2
z = z * (d * exp(xy)) + Offset
Menn's Surface B With Exponential Growth And Offset 3D
z = ay4 + by2x - cx2
z = z * (d * exp(xy)) + Offset
Monkey Saddle A With Exponential Growth And Offset 3D
z = ax3 - bxy2
z = z * (c * exp(xy)) + Offset
Monkey Saddle B With Exponential Growth And Offset 3D
z = ay3 - byx2
z = z * (c * exp(xy)) + Offset
Monkey Saddle Transform A With Exponential Growth And Offset 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = z * (h * exp(xy)) + Offset
Monkey Saddle Transform B With Exponential Growth And Offset 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = z * (h * exp(xy)) + Offset
Paraboloid Transform With Exponential Growth And Offset 3D
z = a * ((bx + c)2 + (dy + f)2)
z = z * exp(xy) + Offset
Paraboloid With Exponential Growth And Offset 3D
z = a * (x2 + y2)
z = z * exp(xy) + Offset
Paschen's Law for Breakdown Field Strength With Exponential Growth And Offset 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = Ebreakdown * (c * exp(xy)) + Offset
Paschen's Law for Breakdown Voltage With Exponential Growth And Offset 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = Vbreakdown * exp(xy) + Offset
Rex Kelfkens' Custom Equation Transform With Exponential Growth And Offset 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = z * (i * exp(xy)) + Offset
Rex Kelfkens' Custom Equation With Exponential Growth And Offset 3D
z = exp(A+B*ln(x)+C*ln(y))
z = z * (d * exp(xy)) + Offset
Gary Cler's Custom Equation Transform With Exponential Growth 3D
z = a * (dx + f)b * (gy + h)c
z = z * exp(xy)
Gaussian Curvature Of Paraboloid Scaled With Exponential Growth 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = z * exp(xy)
Gaussian Curvature Of Paraboloid With Exponential Growth 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = z * (b * exp(xy))
Gaussian Curvature Of Richmond's Minimal Surface With Exponential Growth 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = z * exp(xy)
Gaussian Curvature Of Whitney's Umbrella A With Exponential Growth 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = z * (b * exp(xy))
Gaussian Curvature Of Whitney's Umbrella B With Exponential Growth 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = z * (b * exp(xy))
Liping Zheng's core loss coefficients With Exponential Growth 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = z * (d * exp(xy))
Mean Curvature Of Paraboloid Scaled With Exponential Growth 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z * exp(xy)
Mean Curvature Of Paraboloid With Exponential Growth 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z * (b * exp(xy))
Mean Curvature Of Whitney's Umbrella A With Exponential Growth 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = z * (c * exp(xy))
Mean Curvature Of Whitney's Umbrella B With Exponential Growth 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = z * (c * exp(xy))
Menn's Surface A With Exponential Growth 3D
z = ax4 + bx2y - cy2
z = z * (d * exp(xy))
Menn's Surface B With Exponential Growth 3D
z = ay4 + by2x - cx2
z = z * (d * exp(xy))
Monkey Saddle A With Exponential Growth 3D
z = ax3 - bxy2
z = z * (c * exp(xy))
Monkey Saddle B With Exponential Growth 3D
z = ay3 - byx2
z = z * (c * exp(xy))
Monkey Saddle Transform A With Exponential Growth 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = z * (h * exp(xy))
Monkey Saddle Transform B With Exponential Growth 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = z * (h * exp(xy))
Paraboloid Transform With Exponential Growth 3D
z = a * ((bx + c)2 + (dy + f)2)
z = z * exp(xy)
Paraboloid With Exponential Growth 3D
z = a * (x2 + y2)
z = z * exp(xy)
Paschen's Law for Breakdown Field Strength With Exponential Growth 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = Ebreakdown * (c * exp(xy))
Paschen's Law for Breakdown Voltage With Exponential Growth 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = Vbreakdown * exp(xy)
Rex Kelfkens' Custom Equation Transform With Exponential Growth 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = z * (i * exp(xy))
Rex Kelfkens' Custom Equation With Exponential Growth 3D
z = exp(A+B*ln(x)+C*ln(y))
z = z * (d * exp(xy))
Inverse Gary Cler's Custom Equation Transform 3D
z = a * (dx + f)b * (gy + h)c
z = xy / z
Inverse Gaussian Curvature Of Paraboloid 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = xy / z
Inverse Gaussian Curvature Of Paraboloid Scaled 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = xy / z
Inverse Gaussian Curvature Of Richmond's Minimal Surface 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = xy / z
Inverse Gaussian Curvature Of Whitney's Umbrella A 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = xy / z
Inverse Gaussian Curvature Of Whitney's Umbrella B 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = xy / z
Inverse Liping Zheng's core loss coefficients 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = xy / z
Inverse Mean Curvature Of Paraboloid 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = xy / z
Inverse Mean Curvature Of Paraboloid Scaled 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = xy / z
Inverse Mean Curvature Of Whitney's Umbrella A 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = xy / z
Inverse Mean Curvature Of Whitney's Umbrella B 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = xy / z
Inverse Menn's Surface A 3D
z = ax4 + bx2y - cy2
z = xy / z
Inverse Menn's Surface B 3D
z = ay4 + by2x - cx2
z = xy / z
Inverse Monkey Saddle A 3D
z = ax3 - bxy2
z = xy / z
Inverse Monkey Saddle B 3D
z = ay3 - byx2
z = xy / z
Inverse Monkey Saddle Transform A 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = xy / z
Inverse Monkey Saddle Transform B 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = xy / z
Inverse Paraboloid 3D
z = a * (x2 + y2)
z = xy / z
Inverse Paraboloid Transform 3D
z = a * ((bx + c)2 + (dy + f)2)
z = xy / z
Inverse Paschen's Law for Breakdown Field Strength 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = xy / Ebreakdown
Inverse Paschen's Law for Breakdown Voltage 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = xy / Vbreakdown
Inverse Rex Kelfkens' Custom Equation 3D
z = exp(A+B*ln(x)+C*ln(y))
z = xy / z
Inverse Rex Kelfkens' Custom Equation Transform 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = xy / z
Inverse Gary Cler's Custom Equation Transform With Offset 3D
z = a * (dx + f)b * (gy + h)c
z = xy / (z + Offset
Inverse Gaussian Curvature Of Paraboloid Scaled With Offset 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = xy / (z + Offset
Inverse Gaussian Curvature Of Paraboloid With Offset 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = xy / (z + Offset
Inverse Gaussian Curvature Of Richmond's Minimal Surface With Offset 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = xy / (z + Offset
Inverse Gaussian Curvature Of Whitney's Umbrella A With Offset 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = xy / (z + Offset
Inverse Gaussian Curvature Of Whitney's Umbrella B With Offset 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = xy / (z + Offset
Inverse Liping Zheng's core loss coefficients With Offset 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = xy / (z + Offset
Inverse Mean Curvature Of Paraboloid Scaled With Offset 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = xy / (z + Offset
Inverse Mean Curvature Of Paraboloid With Offset 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = xy / (z + Offset
Inverse Mean Curvature Of Whitney's Umbrella A With Offset 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = xy / (z + Offset
Inverse Mean Curvature Of Whitney's Umbrella B With Offset 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = xy / (z + Offset
Inverse Menn's Surface A With Offset 3D
z = ax4 + bx2y - cy2
z = xy / (z + Offset
Inverse Menn's Surface B With Offset 3D
z = ay4 + by2x - cx2
z = xy / (z + Offset
Inverse Monkey Saddle A With Offset 3D
z = ax3 - bxy2
z = xy / (z + Offset
Inverse Monkey Saddle B With Offset 3D
z = ay3 - byx2
z = xy / (z + Offset
Inverse Monkey Saddle Transform A With Offset 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = xy / (z + Offset
Inverse Monkey Saddle Transform B With Offset 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = xy / (z + Offset
Inverse Paraboloid Transform With Offset 3D
z = a * ((bx + c)2 + (dy + f)2)
z = xy / (z + Offset
Inverse Paraboloid With Offset 3D
z = a * (x2 + y2)
z = xy / (z + Offset
Inverse Paschen's Law for Breakdown Field Strength With Offset 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = xy / (Ebreakdown + Offset
Inverse Paschen's Law for Breakdown Voltage With Offset 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = xy / (Vbreakdown + Offset
Inverse Rex Kelfkens' Custom Equation Transform With Offset 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = xy / (z + Offset
Inverse Rex Kelfkens' Custom Equation With Offset 3D
z = exp(A+B*ln(x)+C*ln(y))
z = xy / (z + Offset
Gary Cler's Custom Equation Transform With Linear Decay And Offset 3D
z = a * (dx + f)b * (gy + h)c
z = z / xy + Offset
Gaussian Curvature Of Paraboloid Scaled With Linear Decay And Offset 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = z / xy + Offset
Gaussian Curvature Of Paraboloid With Linear Decay And Offset 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = z / (b * xy) + Offset
Gaussian Curvature Of Richmond's Minimal Surface With Linear Decay And Offset 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = z / xy + Offset
Gaussian Curvature Of Whitney's Umbrella A With Linear Decay And Offset 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = z / (b * xy) + Offset
Gaussian Curvature Of Whitney's Umbrella B With Linear Decay And Offset 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = z / (b * xy) + Offset
Liping Zheng's core loss coefficients With Linear Decay And Offset 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = z / (d * xy) + Offset
Mean Curvature Of Paraboloid Scaled With Linear Decay And Offset 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z / xy + Offset
Mean Curvature Of Paraboloid With Linear Decay And Offset 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z / (b * xy) + Offset
Mean Curvature Of Whitney's Umbrella A With Linear Decay And Offset 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = z / (c * xy) + Offset
Mean Curvature Of Whitney's Umbrella B With Linear Decay And Offset 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = z / (c * xy) + Offset
Menn's Surface A With Linear Decay And Offset 3D
z = ax4 + bx2y - cy2
z = z / (d * xy) + Offset
Menn's Surface B With Linear Decay And Offset 3D
z = ay4 + by2x - cx2
z = z / (d * xy) + Offset
Monkey Saddle A With Linear Decay And Offset 3D
z = ax3 - bxy2
z = z / (c * xy) + Offset
Monkey Saddle B With Linear Decay And Offset 3D
z = ay3 - byx2
z = z / (c * xy) + Offset
Monkey Saddle Transform A With Linear Decay And Offset 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = z / (h * xy) + Offset
Monkey Saddle Transform B With Linear Decay And Offset 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = z / (h * xy) + Offset
Paraboloid Transform With Linear Decay And Offset 3D
z = a * ((bx + c)2 + (dy + f)2)
z = z / xy + Offset
Paraboloid With Linear Decay And Offset 3D
z = a * (x2 + y2)
z = z / xy + Offset
Paschen's Law for Breakdown Field Strength With Linear Decay And Offset 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = Ebreakdown / (c * xy) + Offset
Paschen's Law for Breakdown Voltage With Linear Decay And Offset 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = Vbreakdown / xy + Offset
Rex Kelfkens' Custom Equation Transform With Linear Decay And Offset 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = z / (i * xy) + Offset
Rex Kelfkens' Custom Equation With Linear Decay And Offset 3D
z = exp(A+B*ln(x)+C*ln(y))
z = z / (d * xy) + Offset
Gary Cler's Custom Equation Transform With Linear Decay 3D
z = a * (dx + f)b * (gy + h)c
z = z / xy
Gaussian Curvature Of Paraboloid Scaled With Linear Decay 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = z / xy
Gaussian Curvature Of Paraboloid With Linear Decay 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = z / (b * xy)
Gaussian Curvature Of Richmond's Minimal Surface With Linear Decay 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = z / xy
Gaussian Curvature Of Whitney's Umbrella A With Linear Decay 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = z / (b * xy)
Gaussian Curvature Of Whitney's Umbrella B With Linear Decay 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = z / (b * xy)
Liping Zheng's core loss coefficients With Linear Decay 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = z / (d * xy)
Mean Curvature Of Paraboloid Scaled With Linear Decay 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z / xy
Mean Curvature Of Paraboloid With Linear Decay 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z / (b * xy)
Mean Curvature Of Whitney's Umbrella A With Linear Decay 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = z / (c * xy)
Mean Curvature Of Whitney's Umbrella B With Linear Decay 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = z / (c * xy)
Menn's Surface A With Linear Decay 3D
z = ax4 + bx2y - cy2
z = z / (d * xy)
Menn's Surface B With Linear Decay 3D
z = ay4 + by2x - cx2
z = z / (d * xy)
Monkey Saddle A With Linear Decay 3D
z = ax3 - bxy2
z = z / (c * xy)
Monkey Saddle B With Linear Decay 3D
z = ay3 - byx2
z = z / (c * xy)
Monkey Saddle Transform A With Linear Decay 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = z / (h * xy)
Monkey Saddle Transform B With Linear Decay 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = z / (h * xy)
Paraboloid Transform With Linear Decay 3D
z = a * ((bx + c)2 + (dy + f)2)
z = z / xy
Paraboloid With Linear Decay 3D
z = a * (x2 + y2)
z = z / xy
Paschen's Law for Breakdown Field Strength With Linear Decay 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = Ebreakdown / (c * xy)
Paschen's Law for Breakdown Voltage With Linear Decay 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = Vbreakdown / xy
Rex Kelfkens' Custom Equation Transform With Linear Decay 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = z / (i * xy)
Rex Kelfkens' Custom Equation With Linear Decay 3D
z = exp(A+B*ln(x)+C*ln(y))
z = z / (d * xy)
Gary Cler's Custom Equation Transform With Linear Growth And Offset 3D
z = a * (dx + f)b * (gy + h)c
z = z * xy + Offset
Gaussian Curvature Of Paraboloid Scaled With Linear Growth And Offset 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = z * xy + Offset
Gaussian Curvature Of Paraboloid With Linear Growth And Offset 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = z * (b * xy) + Offset
Gaussian Curvature Of Richmond's Minimal Surface With Linear Growth And Offset 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = z * xy + Offset
Gaussian Curvature Of Whitney's Umbrella A With Linear Growth And Offset 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = z * (b * xy) + Offset
Gaussian Curvature Of Whitney's Umbrella B With Linear Growth And Offset 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = z * (b * xy) + Offset
Liping Zheng's core loss coefficients With Linear Growth And Offset 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = z * (d * xy) + Offset
Mean Curvature Of Paraboloid Scaled With Linear Growth And Offset 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z * xy + Offset
Mean Curvature Of Paraboloid With Linear Growth And Offset 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z * (b * xy) + Offset
Mean Curvature Of Whitney's Umbrella A With Linear Growth And Offset 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = z * (c * xy) + Offset
Mean Curvature Of Whitney's Umbrella B With Linear Growth And Offset 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = z * (c * xy) + Offset
Menn's Surface A With Linear Growth And Offset 3D
z = ax4 + bx2y - cy2
z = z * (d * xy) + Offset
Menn's Surface B With Linear Growth And Offset 3D
z = ay4 + by2x - cx2
z = z * (d * xy) + Offset
Monkey Saddle A With Linear Growth And Offset 3D
z = ax3 - bxy2
z = z * (c * xy) + Offset
Monkey Saddle B With Linear Growth And Offset 3D
z = ay3 - byx2
z = z * (c * xy) + Offset
Monkey Saddle Transform A With Linear Growth And Offset 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = z * (h * xy) + Offset
Monkey Saddle Transform B With Linear Growth And Offset 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = z * (h * xy) + Offset
Paraboloid Transform With Linear Growth And Offset 3D
z = a * ((bx + c)2 + (dy + f)2)
z = z * xy + Offset
Paraboloid With Linear Growth And Offset 3D
z = a * (x2 + y2)
z = z * xy + Offset
Paschen's Law for Breakdown Field Strength With Linear Growth And Offset 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = Ebreakdown * (c * xy) + Offset
Paschen's Law for Breakdown Voltage With Linear Growth And Offset 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = Vbreakdown * xy + Offset
Rex Kelfkens' Custom Equation Transform With Linear Growth And Offset 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = z * (i * xy) + Offset
Rex Kelfkens' Custom Equation With Linear Growth And Offset 3D
z = exp(A+B*ln(x)+C*ln(y))
z = z * (d * xy) + Offset
Gary Cler's Custom Equation Transform With Linear Growth 3D
z = a * (dx + f)b * (gy + h)c
z = z * xy
Gaussian Curvature Of Paraboloid Scaled With Linear Growth 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = z * xy
Gaussian Curvature Of Paraboloid With Linear Growth 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = z * (b * xy)
Gaussian Curvature Of Richmond's Minimal Surface With Linear Growth 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = z * xy
Gaussian Curvature Of Whitney's Umbrella A With Linear Growth 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = z * (b * xy)
Gaussian Curvature Of Whitney's Umbrella B With Linear Growth 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = z * (b * xy)
Liping Zheng's core loss coefficients With Linear Growth 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = z * (d * xy)
Mean Curvature Of Paraboloid Scaled With Linear Growth 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z * xy
Mean Curvature Of Paraboloid With Linear Growth 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z * (b * xy)
Mean Curvature Of Whitney's Umbrella A With Linear Growth 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = z * (c * xy)
Mean Curvature Of Whitney's Umbrella B With Linear Growth 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = z * (c * xy)
Menn's Surface A With Linear Growth 3D
z = ax4 + bx2y - cy2
z = z * (d * xy)
Menn's Surface B With Linear Growth 3D
z = ay4 + by2x - cx2
z = z * (d * xy)
Monkey Saddle A With Linear Growth 3D
z = ax3 - bxy2
z = z * (c * xy)
Monkey Saddle B With Linear Growth 3D
z = ay3 - byx2
z = z * (c * xy)
Monkey Saddle Transform A With Linear Growth 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = z * (h * xy)
Monkey Saddle Transform B With Linear Growth 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = z * (h * xy)
Paraboloid Transform With Linear Growth 3D
z = a * ((bx + c)2 + (dy + f)2)
z = z * xy
Paraboloid With Linear Growth 3D
z = a * (x2 + y2)
z = z * xy
Paschen's Law for Breakdown Field Strength With Linear Growth 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = Ebreakdown * (c * xy)
Paschen's Law for Breakdown Voltage With Linear Growth 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = Vbreakdown * xy
Rex Kelfkens' Custom Equation Transform With Linear Growth 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = z * (i * xy)
Rex Kelfkens' Custom Equation With Linear Growth 3D
z = exp(A+B*ln(x)+C*ln(y))
z = z * (d * xy)
Reciprocal Gary Cler's Custom Equation Transform 3D
z = a * (dx + f)b * (gy + h)c
z = 1.0 / z
Reciprocal Gaussian Curvature Of Paraboloid 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = 1.0 / z
Reciprocal Gaussian Curvature Of Paraboloid Scaled 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = 1.0 / z
Reciprocal Gaussian Curvature Of Richmond's Minimal Surface 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = 1.0 / z
Reciprocal Gaussian Curvature Of Whitney's Umbrella A 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = 1.0 / z
Reciprocal Gaussian Curvature Of Whitney's Umbrella B 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = 1.0 / z
Reciprocal Liping Zheng's core loss coefficients 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = 1.0 / z
Reciprocal Mean Curvature Of Paraboloid 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = 1.0 / z
Reciprocal Mean Curvature Of Paraboloid Scaled 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = 1.0 / z
Reciprocal Mean Curvature Of Whitney's Umbrella A 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = 1.0 / z
Reciprocal Mean Curvature Of Whitney's Umbrella B 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = 1.0 / z
Reciprocal Menn's Surface A 3D
z = ax4 + bx2y - cy2
z = 1.0 / z
Reciprocal Menn's Surface B 3D
z = ay4 + by2x - cx2
z = 1.0 / z
Reciprocal Monkey Saddle A 3D
z = ax3 - bxy2
z = 1.0 / z
Reciprocal Monkey Saddle B 3D
z = ay3 - byx2
z = 1.0 / z
Reciprocal Monkey Saddle Transform A 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = 1.0 / z
Reciprocal Monkey Saddle Transform B 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = 1.0 / z
Reciprocal Paraboloid 3D
z = a * (x2 + y2)
z = 1.0 / z
Reciprocal Paraboloid Transform 3D
z = a * ((bx + c)2 + (dy + f)2)
z = 1.0 / z
Reciprocal Paschen's Law for Breakdown Field Strength 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = 1.0 / Ebreakdown
Reciprocal Paschen's Law for Breakdown Voltage 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = 1.0 / Vbreakdown
Reciprocal Rex Kelfkens' Custom Equation 3D
z = exp(A+B*ln(x)+C*ln(y))
z = 1.0 / z
Reciprocal Rex Kelfkens' Custom Equation Transform 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = 1.0 / z
Reciprocal Gary Cler's Custom Equation Transform With Offset 3D
z = a * (dx + f)b * (gy + h)c
z = 1.0 / z + Offset
Reciprocal Gaussian Curvature Of Paraboloid Scaled With Offset 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = 1.0 / z + Offset
Reciprocal Gaussian Curvature Of Paraboloid With Offset 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = 1.0 / z + Offset
Reciprocal Gaussian Curvature Of Richmond's Minimal Surface With Offset 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = 1.0 / z + Offset
Reciprocal Gaussian Curvature Of Whitney's Umbrella A With Offset 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = 1.0 / z + Offset
Reciprocal Gaussian Curvature Of Whitney's Umbrella B With Offset 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = 1.0 / z + Offset
Reciprocal Liping Zheng's core loss coefficients With Offset 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = 1.0 / z + Offset
Reciprocal Mean Curvature Of Paraboloid Scaled With Offset 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = 1.0 / z + Offset
Reciprocal Mean Curvature Of Paraboloid With Offset 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = 1.0 / z + Offset
Reciprocal Mean Curvature Of Whitney's Umbrella A With Offset 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = 1.0 / z + Offset
Reciprocal Mean Curvature Of Whitney's Umbrella B With Offset 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = 1.0 / z + Offset
Reciprocal Menn's Surface A With Offset 3D
z = ax4 + bx2y - cy2
z = 1.0 / z + Offset
Reciprocal Menn's Surface B With Offset 3D
z = ay4 + by2x - cx2
z = 1.0 / z + Offset
Reciprocal Monkey Saddle A With Offset 3D
z = ax3 - bxy2
z = 1.0 / z + Offset
Reciprocal Monkey Saddle B With Offset 3D
z = ay3 - byx2
z = 1.0 / z + Offset
Reciprocal Monkey Saddle Transform A With Offset 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
z = 1.0 / z + Offset
Reciprocal Monkey Saddle Transform B With Offset 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
z = 1.0 / z + Offset
Reciprocal Paraboloid Transform With Offset 3D
z = a * ((bx + c)2 + (dy + f)2)
z = 1.0 / z + Offset
Reciprocal Paraboloid With Offset 3D
z = a * (x2 + y2)
z = 1.0 / z + Offset
Reciprocal Paschen's Law for Breakdown Field Strength With Offset 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = 1.0 / Ebreakdown + Offset
Reciprocal Paschen's Law for Breakdown Voltage With Offset 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = 1.0 / Vbreakdown + Offset
Reciprocal Rex Kelfkens' Custom Equation Transform With Offset 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
z = 1.0 / z + Offset
Reciprocal Rex Kelfkens' Custom Equation With Offset 3D
z = exp(A+B*ln(x)+C*ln(y))
z = 1.0 / z + Offset
Gary Cler's Custom Equation Transform 3D
z = a * (dx + f)b * (gy + h)c
Gaussian Curvature Of Paraboloid 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
Gaussian Curvature Of Paraboloid Scaled 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
Gaussian Curvature Of Richmond's Minimal Surface 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
Gaussian Curvature Of Whitney's Umbrella A 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
Gaussian Curvature Of Whitney's Umbrella B 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
Liping Zheng's core loss coefficients 3D
z = ax2y + bx2y2 + cx1.5y1.5
Mean Curvature Of Paraboloid 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
Mean Curvature Of Paraboloid Scaled 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
Mean Curvature Of Whitney's Umbrella A 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
Mean Curvature Of Whitney's Umbrella B 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
Menn's Surface A 3D
z = ax4 + bx2y - cy2
Menn's Surface B 3D
z = ay4 + by2x - cx2
Monkey Saddle A 3D
z = ax3 - bxy2
Monkey Saddle B 3D
z = ay3 - byx2
Monkey Saddle Transform A 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2
Monkey Saddle Transform B 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2
Paraboloid 3D
z = a * (x2 + y2)
Paraboloid Transform 3D
z = a * ((bx + c)2 + (dy + f)2)
Paschen's Law for Breakdown Field Strength 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Paschen's Law for Breakdown Voltage 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Rex Kelfkens' Custom Equation 3D
z = exp(A+B*ln(x)+C*ln(y))
Rex Kelfkens' Custom Equation Transform 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset))
Gary Cler's Custom Equation Transform With Offset 3D
z = a * (dx + f)b * (gy + h)c + Offset
Gaussian Curvature Of Paraboloid Scaled With Offset 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2 + Offset
Gaussian Curvature Of Paraboloid With Offset 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2 + Offset
Gaussian Curvature Of Richmond's Minimal Surface With Offset 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4 + Offset
Gaussian Curvature Of Whitney's Umbrella A With Offset 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2 + Offset
Gaussian Curvature Of Whitney's Umbrella B With Offset 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2 + Offset
Liping Zheng's core loss coefficients With Offset 3D
z = ax2y + bx2y2 + cx1.5y1.5 + Offset
Mean Curvature Of Paraboloid Scaled With Offset 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5 + Offset
Mean Curvature Of Paraboloid With Offset 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5 + Offset
Mean Curvature Of Whitney's Umbrella A With Offset 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5 + Offset
Mean Curvature Of Whitney's Umbrella B With Offset 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5 + Offset
Menn's Surface A With Offset 3D
z = ax4 + bx2y - cy2 + Offset
Menn's Surface B With Offset 3D
z = ay4 + by2x - cx2 + Offset
Monkey Saddle A With Offset 3D
z = ax3 - bxy2 + Offset
Monkey Saddle B With Offset 3D
z = ay3 - byx2 + Offset
Monkey Saddle Transform A With Offset 3D
z = a(cx + d)3 - b(cx + d)(fy + g)2 + Offset
Monkey Saddle Transform B With Offset 3D
z = a(cy + d)3 - b(cy + d)(fx + g)2 + Offset
Paraboloid Transform With Offset 3D
z = a * ((bx + c)2 + (dy + f)2) + Offset
Paraboloid With Offset 3D
z = a * (x2 + y2) + Offset
Paschen's Law for Breakdown Field Strength With Offset 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b)) + Offset
Paschen's Law for Breakdown Voltage With Offset 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b) + Offset
Rex Kelfkens' Custom Equation Transform With Offset 3D
z = exp(A+B*ln(x * xscale + xoffset)+C*ln(y * yscale + yoffset)) + Offset
Rex Kelfkens' Custom Equation With Offset 3D
z = exp(A+B*ln(x)+C*ln(y)) + Offset
Gaussian Curvature Of Paraboloid Plus Plane 3D
z = 4a2 / (1 + 4a2 * (x2 + y2))2
z = z + (b * x) + (c * y) + d
Gaussian Curvature Of Paraboloid Scaled Plus Plane 3D
z = Scale * 4a2 / (1 + 4a2 * (x2 + y2))2
z = z + (c * x) + (d * y) + f
Gaussian Curvature Of Richmond's Minimal Surface Plus Plane 3D
z = -1.0 * a * (x2 + y2)3 / (b + (x2 + y2)2)4
z = z + (c * x) + (d * y) + f
Gaussian Curvature Of Whitney's Umbrella A Plus Plane 3D
z = -1.0 * a * y2 / (x2 + a * (y2 + y4))2
z = z + (b * x) + (c * y) + d
Gaussian Curvature Of Whitney's Umbrella B Plus Plane 3D
z = -1.0 * a * x2 / (y2 + a * (x2 + x4))2
z = z + (b * x) + (c * y) + d
Liping Zheng's core loss coefficients Plus Plane 3D
z = ax2y + bx2y2 + cx1.5y1.5
z = z + (d * x) + (f * y) + g
Mean Curvature Of Paraboloid Plus Plane 3D
z = 2 * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z + (b * x) + (c * y) + d
Mean Curvature Of Paraboloid Scaled Plus Plane 3D
z = Scale * (a + 2a3 * (x2 + y2)) / (1 + 4a2 * (x2 + y2))1.5
z = z + (c * x) + (d * y) + f
Mean Curvature Of Whitney's Umbrella A Plus Plane 3D
z = -1.0 * x * (a + b * y2) / (x2 + a * (y2 + y4))1.5
z = z + (c * x) + (d * y) + f
Mean Curvature Of Whitney's Umbrella B Plus Plane 3D
z = -1.0 * y * (a + b * x2) / (y2 + a * (x2 + x4))1.5
z = z + (c * x) + (d * y) + f
Menn's Surface A Plus Plane 3D
z = ax4 + bx2y - cy2
z = z + (d * x) + (f * y) + g
Menn's Surface B Plus Plane 3D
z = ay4 + by2x - cx2
z = z + (d * x) + (f * y) + g
Monkey Saddle A Plus Plane 3D
z = ax3 - bxy2
z = z + (c * x) + (d * y) + f
Monkey Saddle B Plus Plane 3D
z = ay3 - byx2
z = z + (c * x) + (d * y) + f
Paraboloid Plus Plane 3D
z = a * (x2 + y2)
z = z + (b * x) + (c * y) + d
Paschen's Law for Breakdown Field Strength Plus Plane 3D
Ebreakdown = pressure * (a / (ln(pressure * distance) + b))
Ebreakdown = Ebreakdown + (c * x) + (d * y) + f
Paschen's Law for Breakdown Voltage Plus Plane 3D
Vbreakdown = a(pressure * distance) / (ln(pressure * distance) + b)
Vbreakdown = Vbreakdown + (c * x) + (d * y) + f
Rex Kelfkens' Custom Equation Plus Plane 3D
z = exp(A+B*ln(x)+C*ln(y))
z = z + (d * x) + (f * y) + g

3D NIST

NIST Nelson Autolog With Exponential Decay And Offset 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = z / (d * exp(xy)) + Offset
[web citation]
NIST Nelson Autolog With Exponential Decay 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = z / (d * exp(xy))
[web citation]
NIST Nelson With Exponential Decay 3D
log(y) = b1 - b2 * X1 * exp(-b3*X2)
log(y) = log(y) / (d * exp(xy))
[web citation]
NIST Nelson Autolog With Exponential Growth And Offset 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = z * (d * exp(xy)) + Offset
[web citation]
NIST Nelson Autolog With Exponential Growth 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = z * (d * exp(xy))
[web citation]
NIST Nelson With Exponential Growth 3D
log(y) = b1 - b2 * X1 * exp(-b3*X2)
log(y) = log(y) * (d * exp(xy))
[web citation]
Inverse NIST Nelson 3D
log(y) = b1 - b2 * X1 * exp(-b3*X2)
log(y) = xy / log(y)
[web citation]
Inverse NIST Nelson Autolog 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = xy / z
[web citation]
Inverse NIST Nelson Autolog With Offset 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = xy / (z + Offset
[web citation]
NIST Nelson Autolog With Linear Decay And Offset 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = z / (d * xy) + Offset
[web citation]
NIST Nelson Autolog With Linear Decay 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = z / (d * xy)
[web citation]
NIST Nelson With Linear Decay 3D
log(y) = b1 - b2 * X1 * exp(-b3*X2)
log(y) = log(y) / (d * xy)
[web citation]
NIST Nelson Autolog With Linear Growth And Offset 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = z * (d * xy) + Offset
[web citation]
NIST Nelson Autolog With Linear Growth 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = z * (d * xy)
[web citation]
NIST Nelson With Linear Growth 3D
log(y) = b1 - b2 * X1 * exp(-b3*X2)
log(y) = log(y) * (d * xy)
[web citation]
Reciprocal NIST Nelson 3D
log(y) = b1 - b2 * X1 * exp(-b3*X2)
log(y) = 1.0 / log(y)
[web citation]
Reciprocal NIST Nelson Autolog 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = 1.0 / z
[web citation]
Reciprocal NIST Nelson Autolog With Offset 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = 1.0 / z + Offset
[web citation]
NIST Nelson 3D
log(y) = b1 - b2 * X1 * exp(-b3*X2)[web citation]
NIST Nelson Autolog 3D
z = exp(b1 - b2 * x * exp(-b3*y))[web citation]
NIST Nelson Autolog With Offset 3D
z = exp(b1 - b2 * x * exp(-b3*y)) + Offset[web citation]
NIST Nelson Autolog Plus Plane 3D
z = exp(b1 - b2 * x * exp(-b3*y))
z = z + (d * x) + (f * y) + g
[web citation]

3D Optical

Sag For Asphere 0 Borisovsky With Exponential Decay And Offset 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = z / (g * exp(xy)) + Offset
Sag For Asphere 0 Scaled With Exponential Decay And Offset 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (d * exp(xy)) + Offset
[web citation]
Sag For Asphere 0 With Exponential Decay And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (c * exp(xy)) + Offset
[web citation]
Sag For Asphere 1 With Exponential Decay And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z / (d * exp(xy)) + Offset
[web citation]
Sag For Asphere 2 With Exponential Decay And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z / (f * exp(xy)) + Offset
[web citation]
Sag For Asphere 3 With Exponential Decay And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z / (g * exp(xy)) + Offset
[web citation]
Transform Sag For Asphere 0 With Exponential Decay And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (h * exp(xy)) + Offset
[web citation]
Transform Sag For Asphere 1 With Exponential Decay And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z / (i * exp(xy)) + Offset
[web citation]
Transform Sag For Asphere 2 With Exponential Decay And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z / (j * exp(xy)) + Offset
[web citation]
Transform Sag For Asphere 3 With Exponential Decay And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z / (k * exp(xy)) + Offset
[web citation]
Sag For Asphere 0 Borisovsky With Exponential Decay 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = z / (g * exp(xy))
Sag For Asphere 0 Scaled With Exponential Decay 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (d * exp(xy))
[web citation]
Sag For Asphere 0 With Exponential Decay 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (c * exp(xy))
[web citation]
Sag For Asphere 1 With Exponential Decay 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z / (d * exp(xy))
[web citation]
Sag For Asphere 2 With Exponential Decay 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z / (f * exp(xy))
[web citation]
Sag For Asphere 3 With Exponential Decay 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z / (g * exp(xy))
[web citation]
Transform Sag For Asphere 0 With Exponential Decay 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (h * exp(xy))
[web citation]
Transform Sag For Asphere 1 With Exponential Decay 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z / (i * exp(xy))
[web citation]
Transform Sag For Asphere 2 With Exponential Decay 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z / (j * exp(xy))
[web citation]
Transform Sag For Asphere 3 With Exponential Decay 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z / (k * exp(xy))
[web citation]
Sag For Asphere 0 Borisovsky With Exponential Growth And Offset 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = z * (g * exp(xy)) + Offset
Sag For Asphere 0 Scaled With Exponential Growth And Offset 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (d * exp(xy)) + Offset
[web citation]
Sag For Asphere 0 With Exponential Growth And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (c * exp(xy)) + Offset
[web citation]
Sag For Asphere 1 With Exponential Growth And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z * (d * exp(xy)) + Offset
[web citation]
Sag For Asphere 2 With Exponential Growth And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z * (f * exp(xy)) + Offset
[web citation]
Sag For Asphere 3 With Exponential Growth And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z * (g * exp(xy)) + Offset
[web citation]
Transform Sag For Asphere 0 With Exponential Growth And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (h * exp(xy)) + Offset
[web citation]
Transform Sag For Asphere 1 With Exponential Growth And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z * (i * exp(xy)) + Offset
[web citation]
Transform Sag For Asphere 2 With Exponential Growth And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z * (j * exp(xy)) + Offset
[web citation]
Transform Sag For Asphere 3 With Exponential Growth And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z * (k * exp(xy)) + Offset
[web citation]
Sag For Asphere 0 Borisovsky With Exponential Growth 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = z * (g * exp(xy))
Sag For Asphere 0 Scaled With Exponential Growth 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (d * exp(xy))
[web citation]
Sag For Asphere 0 With Exponential Growth 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (c * exp(xy))
[web citation]
Sag For Asphere 1 With Exponential Growth 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z * (d * exp(xy))
[web citation]
Sag For Asphere 2 With Exponential Growth 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z * (f * exp(xy))
[web citation]
Sag For Asphere 3 With Exponential Growth 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z * (g * exp(xy))
[web citation]
Transform Sag For Asphere 0 With Exponential Growth 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (h * exp(xy))
[web citation]
Transform Sag For Asphere 1 With Exponential Growth 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z * (i * exp(xy))
[web citation]
Transform Sag For Asphere 2 With Exponential Growth 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z * (j * exp(xy))
[web citation]
Transform Sag For Asphere 3 With Exponential Growth 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z * (k * exp(xy))
[web citation]
Inverse Sag For Asphere 0 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = xy / z
[web citation]
Inverse Sag For Asphere 0 Borisovsky 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = xy / z
Inverse Sag For Asphere 0 Scaled 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = xy / z
[web citation]
Inverse Sag For Asphere 1 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = xy / z
[web citation]
Inverse Sag For Asphere 2 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = xy / z
[web citation]
Inverse Sag For Asphere 3 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = xy / z
[web citation]
Inverse Transform Sag For Asphere 0 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = xy / z
[web citation]
Inverse Transform Sag For Asphere 1 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = xy / z
[web citation]
Inverse Transform Sag For Asphere 2 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = xy / z
[web citation]
Inverse Transform Sag For Asphere 3 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = xy / z
[web citation]
Inverse Sag For Asphere 0 Borisovsky With Offset 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = xy / (z + Offset
Inverse Sag For Asphere 0 Scaled With Offset 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = xy / (z + Offset
[web citation]
Inverse Sag For Asphere 0 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = xy / (z + Offset
[web citation]
Inverse Sag For Asphere 1 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = xy / (z + Offset
[web citation]
Inverse Sag For Asphere 2 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = xy / (z + Offset
[web citation]
Inverse Sag For Asphere 3 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = xy / (z + Offset
[web citation]
Inverse Transform Sag For Asphere 0 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = xy / (z + Offset
[web citation]
Inverse Transform Sag For Asphere 1 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = xy / (z + Offset
[web citation]
Inverse Transform Sag For Asphere 2 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = xy / (z + Offset
[web citation]
Inverse Transform Sag For Asphere 3 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = xy / (z + Offset
[web citation]
Sag For Asphere 0 Borisovsky With Linear Decay And Offset 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = z / (g * xy) + Offset
Sag For Asphere 0 Scaled With Linear Decay And Offset 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (d * xy) + Offset
[web citation]
Sag For Asphere 0 With Linear Decay And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (c * xy) + Offset
[web citation]
Sag For Asphere 1 With Linear Decay And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z / (d * xy) + Offset
[web citation]
Sag For Asphere 2 With Linear Decay And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z / (f * xy) + Offset
[web citation]
Sag For Asphere 3 With Linear Decay And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z / (g * xy) + Offset
[web citation]
Transform Sag For Asphere 0 With Linear Decay And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (h * xy) + Offset
[web citation]
Transform Sag For Asphere 1 With Linear Decay And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z / (i * xy) + Offset
[web citation]
Transform Sag For Asphere 2 With Linear Decay And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z / (j * xy) + Offset
[web citation]
Transform Sag For Asphere 3 With Linear Decay And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z / (k * xy) + Offset
[web citation]
Sag For Asphere 0 Borisovsky With Linear Decay 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = z / (g * xy)
Sag For Asphere 0 Scaled With Linear Decay 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (d * xy)
[web citation]
Sag For Asphere 0 With Linear Decay 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (c * xy)
[web citation]
Sag For Asphere 1 With Linear Decay 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z / (d * xy)
[web citation]
Sag For Asphere 2 With Linear Decay 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z / (f * xy)
[web citation]
Sag For Asphere 3 With Linear Decay 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z / (g * xy)
[web citation]
Transform Sag For Asphere 0 With Linear Decay 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z / (h * xy)
[web citation]
Transform Sag For Asphere 1 With Linear Decay 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z / (i * xy)
[web citation]
Transform Sag For Asphere 2 With Linear Decay 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z / (j * xy)
[web citation]
Transform Sag For Asphere 3 With Linear Decay 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z / (k * xy)
[web citation]
Sag For Asphere 0 Borisovsky With Linear Growth And Offset 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = z * (g * xy) + Offset
Sag For Asphere 0 Scaled With Linear Growth And Offset 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (d * xy) + Offset
[web citation]
Sag For Asphere 0 With Linear Growth And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (c * xy) + Offset
[web citation]
Sag For Asphere 1 With Linear Growth And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z * (d * xy) + Offset
[web citation]
Sag For Asphere 2 With Linear Growth And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z * (f * xy) + Offset
[web citation]
Sag For Asphere 3 With Linear Growth And Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z * (g * xy) + Offset
[web citation]
Transform Sag For Asphere 0 With Linear Growth And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (h * xy) + Offset
[web citation]
Transform Sag For Asphere 1 With Linear Growth And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z * (i * xy) + Offset
[web citation]
Transform Sag For Asphere 2 With Linear Growth And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z * (j * xy) + Offset
[web citation]
Transform Sag For Asphere 3 With Linear Growth And Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z * (k * xy) + Offset
[web citation]
Sag For Asphere 0 Borisovsky With Linear Growth 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = z * (g * xy)
Sag For Asphere 0 Scaled With Linear Growth 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (d * xy)
[web citation]
Sag For Asphere 0 With Linear Growth 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (c * xy)
[web citation]
Sag For Asphere 1 With Linear Growth 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z * (d * xy)
[web citation]
Sag For Asphere 2 With Linear Growth 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z * (f * xy)
[web citation]
Sag For Asphere 3 With Linear Growth 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z * (g * xy)
[web citation]
Transform Sag For Asphere 0 With Linear Growth 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z * (h * xy)
[web citation]
Transform Sag For Asphere 1 With Linear Growth 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z * (i * xy)
[web citation]
Transform Sag For Asphere 2 With Linear Growth 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = z * (j * xy)
[web citation]
Transform Sag For Asphere 3 With Linear Growth 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = z * (k * xy)
[web citation]
Reciprocal Sag For Asphere 0 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = 1.0 / z
[web citation]
Reciprocal Sag For Asphere 0 Borisovsky 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = 1.0 / z
Reciprocal Sag For Asphere 0 Scaled 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = 1.0 / z
[web citation]
Reciprocal Sag For Asphere 1 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = 1.0 / z
[web citation]
Reciprocal Sag For Asphere 2 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = 1.0 / z
[web citation]
Reciprocal Sag For Asphere 3 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = 1.0 / z
[web citation]
Reciprocal Transform Sag For Asphere 0 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = 1.0 / z
[web citation]
Reciprocal Transform Sag For Asphere 1 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = 1.0 / z
[web citation]
Reciprocal Transform Sag For Asphere 2 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = 1.0 / z
[web citation]
Reciprocal Transform Sag For Asphere 3 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = 1.0 / z
[web citation]
Reciprocal Sag For Asphere 0 Borisovsky With Offset 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
z = 1.0 / z + Offset
Reciprocal Sag For Asphere 0 Scaled With Offset 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = 1.0 / z + Offset
[web citation]
Reciprocal Sag For Asphere 0 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = 1.0 / z + Offset
[web citation]
Reciprocal Sag For Asphere 1 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = 1.0 / z + Offset
[web citation]
Reciprocal Sag For Asphere 2 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = 1.0 / z + Offset
[web citation]
Reciprocal Sag For Asphere 3 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = 1.0 / z + Offset
[web citation]
Reciprocal Transform Sag For Asphere 0 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = 1.0 / z + Offset
[web citation]
Reciprocal Transform Sag For Asphere 1 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = 1.0 / z + Offset
[web citation]
Reciprocal Transform Sag For Asphere 2 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
z = 1.0 / z + Offset
[web citation]
Reciprocal Transform Sag For Asphere 3 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
z = 1.0 / z + Offset
[web citation]
Sag For Asphere 0 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
[web citation]
Sag For Asphere 0 Borisovsky 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset
Sag For Asphere 0 Scaled 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
[web citation]
Sag For Asphere 1 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
[web citation]
Sag For Asphere 2 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
[web citation]
Sag For Asphere 3 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
[web citation]
Transform Sag For Asphere 0 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
[web citation]
Transform Sag For Asphere 1 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
[web citation]
Transform Sag For Asphere 2 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6
[web citation]
Transform Sag For Asphere 3 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8
[web citation]
Sag For Asphere 0 Borisovsky With Offset 3D
s2 = (x - a)2 + (y - b)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + offset + Offset
Sag For Asphere 0 Scaled With Offset 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + Offset
[web citation]
Sag For Asphere 0 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + Offset
[web citation]
Sag For Asphere 1 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + Offset
[web citation]
Sag For Asphere 2 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + Offset
[web citation]
Sag For Asphere 3 With Offset 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8 + Offset
[web citation]
Transform Sag For Asphere 0 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + Offset
[web citation]
Transform Sag For Asphere 1 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + Offset
[web citation]
Transform Sag For Asphere 2 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + Offset
[web citation]
Transform Sag For Asphere 3 With Offset 3D
s2 = (ax+b)2 + (cy+d)2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4 + A6*s6 + A8*s8 + Offset
[web citation]
Sag For Asphere 0 Plus Plane 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z + (c * x) + (d * y) + f
[web citation]
Sag For Asphere 0 Scaled Plus Plane 3D
s2 = x2 + y2
z = Scale * (s2/r) / (1+(1-(k+1)(s/r)2)1/2)
z = z + (d * x) + (f * y) + g
[web citation]
Sag For Asphere 1 Plus Plane 3D
s2 = x2 + y2
z = (s2/r) / (1+(1-(k+1)(s/r)2)1/2) + A4*s4
z = z + (d * x) + (f * y) + g
[web citation]

3D Peak

Extreme Value A With Exponential Decay And Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = z / (h * exp(xy)) + Offset
Extreme Value B With Exponential Decay And Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = z / exp(xy) + Offset
Gaussian A With Exponential Decay And Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = z / exp(xy) + Offset
Gaussian B With Exponential Decay And Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = z / (h * exp(xy)) + Offset
Log-Normal A With Exponential Decay And Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = z / exp(xy) + Offset
Log-Normal B With Exponential Decay And Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = z / (h * exp(xy)) + Offset
Logistic A With Exponential Decay And Offset 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = z / (h * exp(xy)) + Offset
Logistic B With Exponential Decay And Offset 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = z / exp(xy) + Offset
Lorentzian A With Exponential Decay And Offset 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = z / exp(xy) + Offset
Lorentzian B With Exponential Decay And Offset 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = z / exp(xy) + Offset
Extreme Value A With Exponential Decay 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = z / (h * exp(xy))
Extreme Value B With Exponential Decay 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = z / exp(xy)
Gaussian A With Exponential Decay 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = z / exp(xy)
Gaussian B With Exponential Decay 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = z / (h * exp(xy))
Log-Normal A With Exponential Decay 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = z / exp(xy)
Log-Normal B With Exponential Decay 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = z / (h * exp(xy))
Logistic A With Exponential Decay 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = z / (h * exp(xy))
Logistic B With Exponential Decay 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = z / exp(xy)
Lorentzian A With Exponential Decay 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = z / exp(xy)
Lorentzian B With Exponential Decay 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = z / exp(xy)
Extreme Value A With Exponential Growth And Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = z * (h * exp(xy)) + Offset
Extreme Value B With Exponential Growth And Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = z * exp(xy) + Offset
Gaussian A With Exponential Growth And Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = z * exp(xy) + Offset
Gaussian B With Exponential Growth And Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = z * (h * exp(xy)) + Offset
Log-Normal A With Exponential Growth And Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = z * exp(xy) + Offset
Log-Normal B With Exponential Growth And Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = z * (h * exp(xy)) + Offset
Logistic A With Exponential Growth And Offset 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = z * (h * exp(xy)) + Offset
Logistic B With Exponential Growth And Offset 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = z * exp(xy) + Offset
Lorentzian A With Exponential Growth And Offset 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = z * exp(xy) + Offset
Lorentzian B With Exponential Growth And Offset 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = z * exp(xy) + Offset
Extreme Value A With Exponential Growth 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = z * (h * exp(xy))
Extreme Value B With Exponential Growth 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = z * exp(xy)
Gaussian A With Exponential Growth 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = z * exp(xy)
Gaussian B With Exponential Growth 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = z * (h * exp(xy))
Log-Normal A With Exponential Growth 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = z * exp(xy)
Log-Normal B With Exponential Growth 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = z * (h * exp(xy))
Logistic A With Exponential Growth 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = z * (h * exp(xy))
Logistic B With Exponential Growth 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = z * exp(xy)
Lorentzian A With Exponential Growth 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = z * exp(xy)
Lorentzian B With Exponential Growth 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = z * exp(xy)
Inverse Extreme Value A 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = xy / z
Inverse Extreme Value B 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = xy / z
Inverse Gaussian A 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = xy / z
Inverse Gaussian B 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = xy / z
Inverse Log-Normal A 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = xy / z
Inverse Log-Normal B 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = xy / z
Inverse Logistic A 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = xy / z
Inverse Logistic B 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = xy / z
Inverse Lorentzian A 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = xy / z
Inverse Lorentzian B 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = xy / z
Inverse Extreme Value A With Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = xy / (z + Offset
Inverse Extreme Value B With Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = xy / (z + Offset
Inverse Gaussian A With Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = xy / (z + Offset
Inverse Gaussian B With Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = xy / (z + Offset
Inverse Log-Normal A With Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = xy / (z + Offset
Inverse Log-Normal B With Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = xy / (z + Offset
Inverse Logistic A With Offset 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = xy / (z + Offset
Inverse Logistic B With Offset 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = xy / (z + Offset
Inverse Lorentzian A With Offset 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = xy / (z + Offset
Inverse Lorentzian B With Offset 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = xy / (z + Offset
Extreme Value A With Linear Decay And Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = z / (h * xy) + Offset
Extreme Value B With Linear Decay And Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = z / xy + Offset
Gaussian A With Linear Decay And Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = z / xy + Offset
Gaussian B With Linear Decay And Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = z / (h * xy) + Offset
Log-Normal A With Linear Decay And Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = z / xy + Offset
Log-Normal B With Linear Decay And Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = z / (h * xy) + Offset
Logistic A With Linear Decay And Offset 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = z / (h * xy) + Offset
Logistic B With Linear Decay And Offset 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = z / xy + Offset
Lorentzian A With Linear Decay And Offset 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = z / xy + Offset
Lorentzian B With Linear Decay And Offset 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = z / xy + Offset
Extreme Value A With Linear Decay 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = z / (h * xy)
Extreme Value B With Linear Decay 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = z / xy
Gaussian A With Linear Decay 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = z / xy
Gaussian B With Linear Decay 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = z / (h * xy)
Log-Normal A With Linear Decay 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = z / xy
Log-Normal B With Linear Decay 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = z / (h * xy)
Logistic A With Linear Decay 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = z / (h * xy)
Logistic B With Linear Decay 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = z / xy
Lorentzian A With Linear Decay 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = z / xy
Lorentzian B With Linear Decay 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = z / xy
Extreme Value A With Linear Growth And Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = z * (h * xy) + Offset
Extreme Value B With Linear Growth And Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = z * xy + Offset
Gaussian A With Linear Growth And Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = z * xy + Offset
Gaussian B With Linear Growth And Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = z * (h * xy) + Offset
Log-Normal A With Linear Growth And Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = z * xy + Offset
Log-Normal B With Linear Growth And Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = z * (h * xy) + Offset
Logistic A With Linear Growth And Offset 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = z * (h * xy) + Offset
Logistic B With Linear Growth And Offset 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = z * xy + Offset
Lorentzian A With Linear Growth And Offset 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = z * xy + Offset
Lorentzian B With Linear Growth And Offset 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = z * xy + Offset
Extreme Value A With Linear Growth 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = z * (h * xy)
Extreme Value B With Linear Growth 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = z * xy
Gaussian A With Linear Growth 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = z * xy
Gaussian B With Linear Growth 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = z * (h * xy)
Log-Normal A With Linear Growth 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = z * xy
Log-Normal B With Linear Growth 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = z * (h * xy)
Logistic A With Linear Growth 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = z * (h * xy)
Logistic B With Linear Growth 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = z * xy
Lorentzian A With Linear Growth 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = z * xy
Lorentzian B With Linear Growth 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = z * xy
Reciprocal Extreme Value A 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = 1.0 / z
Reciprocal Extreme Value B 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = 1.0 / z
Reciprocal Gaussian A 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = 1.0 / z
Reciprocal Gaussian B 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = 1.0 / z
Reciprocal Log-Normal A 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = 1.0 / z
Reciprocal Log-Normal B 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = 1.0 / z
Reciprocal Logistic A 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = 1.0 / z
Reciprocal Logistic B 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = 1.0 / z
Reciprocal Lorentzian A 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = 1.0 / z
Reciprocal Lorentzian B 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = 1.0 / z
Reciprocal Extreme Value A With Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
z = 1.0 / z + Offset
Reciprocal Extreme Value B With Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
z = 1.0 / z + Offset
Reciprocal Gaussian A With Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
z = 1.0 / z + Offset
Reciprocal Gaussian B With Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
z = 1.0 / z + Offset
Reciprocal Log-Normal A With Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
z = 1.0 / z + Offset
Reciprocal Log-Normal B With Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
z = 1.0 / z + Offset
Reciprocal Logistic A With Offset 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
z = 1.0 / z + Offset
Reciprocal Logistic B With Offset 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
z = 1.0 / z + Offset
Reciprocal Lorentzian A With Offset 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
z = 1.0 / z + Offset
Reciprocal Lorentzian B With Offset 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
z = 1.0 / z + Offset
Extreme Value A 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1)
Extreme Value B 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1)
Gaussian A 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2))
Gaussian B 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2))
Log-Normal A 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2))
Log-Normal B 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2))
Logistic A 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2)
Logistic B 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2)
Lorentzian A 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2))
Lorentzian B 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2)
Extreme Value A With Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) + d * exp(-exp(-(y-f)/g)-(y-f)/g+1) + Offset
Extreme Value B With Offset 3D
z = a * exp(-exp(-(x-b)/c)-(x-b)/c+1) * exp(-exp(-(y-d)/f)-(y-d)/f+1) + Offset
Gaussian A With Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2 + ((y-d)/f)2)) + Offset
Gaussian B With Offset 3D
z = a * exp(-0.5 * (((x-b)/c)2)) + d * exp(-0.5 * (((y-f)/g)2)) + Offset
Log-Normal A With Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2 + ((ln(y)-d)/f)2)) + Offset
Log-Normal B With Offset 3D
z = a * exp(-0.5 * (((ln(x)-b)/c)2)) + d * exp(-0.5 * (((ln(y)-f)/g)2)) + Offset
Logistic A With Offset 3D
z = 4a * exp(-((x-b)/c))/((1+exp(-((x-b)/c)))2) + 4d * exp(-((y-f)/g))/((1+exp(-((y-f)/g)))2) + Offset
Logistic B With Offset 3D
z = 16a * exp(-((x-b)/c)-((y-d)/f)) / ((1+exp(-((x-b)/c)))2 * (1+exp(-((y-d)/f)))2) + Offset
Lorentzian A With Offset 3D
z = a / ((1+((x-b)/c)2)*(1+((y-d)/f)2)) + Offset
Lorentzian B With Offset 3D
z = a / (1+((x-b)/c)2) + d * (1+((y-f)/g)2) + Offset

3D Polyfunctional

User-Selectable Polyfunctional 3D
z = user-selectable function

3D Polynomial

Inverse Full Cubic 3D
z = a + bx + cy + dx2 + fy2 + gx3 + hy3 + ixy + jx2y + kxy2
z = xy / z
Inverse Full Quadratic 3D
z = a + bx + cy + dx2 + fy2 + gxy
z = xy / z
Inverse Linear 3D
z = a + bx + cy
z = xy / z
Inverse Simplified Cubic 3D
z = a + bx + cy + dx2 + fy2 + gx3 + hy3
z = xy / z
Inverse Simplified Quadratic 3D
z = a + bx + cy + dx2 + fy2
z = xy / z
Inverse User-Selectable Polynomial 3D
z = user-selectable polynomial
z = xy / z
Reciprocal Full Cubic 3D
z = a + bx + cy + dx2 + fy2 + gx3 + hy3 + ixy + jx2y + kxy2
z = 1.0 / z
Reciprocal Full Quadratic 3D
z = a + bx + cy + dx2 + fy2 + gxy
z = 1.0 / z
Reciprocal Linear 3D
z = a + bx + cy
z = 1.0 / z
Reciprocal Simplified Cubic 3D
z = a + bx + cy + dx2 + fy2 + gx3 + hy3
z = 1.0 / z
Reciprocal Simplified Quadratic 3D
z = a + bx + cy + dx2 + fy2
z = 1.0 / z
Reciprocal User-Selectable Polynomial 3D
z = user-selectable polynomial
z = 1.0 / z
Full Cubic 3D
z = a + bx + cy + dx2 + fy2 + gx3 + hy3 + ixy + jx2y + kxy2
Full Quadratic 3D
z = a + bx + cy + dx2 + fy2 + gxy
Linear 3D
z = a + bx + cy
Simplified Cubic 3D
z = a + bx + cy + dx2 + fy2 + gx3 + hy3
Simplified Quadratic 3D
z = a + bx + cy + dx2 + fy2
User-Selectable Polynomial 3D
z = user-selectable polynomial

3D Power

Power A With Exponential Decay And Offset 3D
z = a * (xb + yc)
z = z / exp(xy) + Offset
Power D With Exponential Decay And Offset 3D
z = axb + cyd
z = z / (f * exp(xy)) + Offset
Power E With Exponential Decay And Offset 3D
z = a * xb * yc
z = z / exp(xy) + Offset
Transform Power A With Exponential Decay And Offset 3D
z = a * ((dx + f)b + (gy + h)c)
z = z / exp(xy) + Offset
Transform Power D With Exponential Decay And Offset 3D
z = a(fx + g)b + c(hy + i)d
z = z / (j * exp(xy)) + Offset
Transform Power E With Exponential Decay And Offset 3D
z = a * (dx + f)b * (gy + h)c
z = z / exp(xy) + Offset
Power A With Exponential Decay 3D
z = a * (xb + yc)
z = z / exp(xy)
Power B With Exponential Decay 3D
z = a + xb + yc
z = z / (d * exp(xy))
Power C With Exponential Decay 3D
z = a + xb * yc
z = z / (d * exp(xy))
Power D With Exponential Decay 3D
z = axb + cyd
z = z / (f * exp(xy))
Power E With Exponential Decay 3D
z = a * xb * yc
z = z / exp(xy)
Transform Power A With Exponential Decay 3D
z = a * ((dx + f)b + (gy + h)c)
z = z / exp(xy)
Transform Power B With Exponential Decay 3D
z = a + (dx + f)b + (gy + h)c
z = z / (i * exp(xy))
Transform Power C With Exponential Decay 3D
z = a + (dx + f)b * (gy + h)c
z = z / (i * exp(xy))
Transform Power D With Exponential Decay 3D
z = a(fx + g)b + c(hy + i)d
z = z / (j * exp(xy))
Transform Power E With Exponential Decay 3D
z = a * (dx + f)b * (gy + h)c
z = z / exp(xy)
Power A With Exponential Growth And Offset 3D
z = a * (xb + yc)
z = z * exp(xy) + Offset
Power D With Exponential Growth And Offset 3D
z = axb + cyd
z = z * (f * exp(xy)) + Offset
Power E With Exponential Growth And Offset 3D
z = a * xb * yc
z = z * exp(xy) + Offset
Transform Power A With Exponential Growth And Offset 3D
z = a * ((dx + f)b + (gy + h)c)
z = z * exp(xy) + Offset
Transform Power D With Exponential Growth And Offset 3D
z = a(fx + g)b + c(hy + i)d
z = z * (j * exp(xy)) + Offset
Transform Power E With Exponential Growth And Offset 3D
z = a * (dx + f)b * (gy + h)c
z = z * exp(xy) + Offset
Power A With Exponential Growth 3D
z = a * (xb + yc)
z = z * exp(xy)
Power B With Exponential Growth 3D
z = a + xb + yc
z = z * (d * exp(xy))
Power C With Exponential Growth 3D
z = a + xb * yc
z = z * (d * exp(xy))
Power D With Exponential Growth 3D
z = axb + cyd
z = z * (f * exp(xy))
Power E With Exponential Growth 3D
z = a * xb * yc
z = z * exp(xy)
Transform Power A With Exponential Growth 3D
z = a * ((dx + f)b + (gy + h)c)
z = z * exp(xy)
Transform Power B With Exponential Growth 3D
z = a + (dx + f)b + (gy + h)c
z = z * (i * exp(xy))
Transform Power C With Exponential Growth 3D
z = a + (dx + f)b * (gy + h)c
z = z * (i * exp(xy))
Transform Power D With Exponential Growth 3D
z = a(fx + g)b + c(hy + i)d
z = z * (j * exp(xy))
Transform Power E With Exponential Growth 3D
z = a * (dx + f)b * (gy + h)c
z = z * exp(xy)
Inverse Power A 3D
z = a * (xb + yc)
z = xy / z
Inverse Power B 3D
z = a + xb + yc
z = xy / z
Inverse Power C 3D
z = a + xb * yc
z = xy / z
Inverse Power D 3D
z = axb + cyd
z = xy / z
Inverse Power E 3D
z = a * xb * yc
z = xy / z
Inverse Transform Power A 3D
z = a * ((dx + f)b + (gy + h)c)
z = xy / z
Inverse Transform Power B 3D
z = a + (dx + f)b + (gy + h)c
z = xy / z
Inverse Transform Power C 3D
z = a + (dx + f)b * (gy + h)c
z = xy / z
Inverse Transform Power D 3D
z = a(fx + g)b + c(hy + i)d
z = xy / z
Inverse Transform Power E 3D
z = a * (dx + f)b * (gy + h)c
z = xy / z
Inverse Power A With Offset 3D
z = a * (xb + yc)
z = xy / (z + Offset
Inverse Power D With Offset 3D
z = axb + cyd
z = xy / (z + Offset
Inverse Power E With Offset 3D
z = a * xb * yc
z = xy / (z + Offset
Inverse Transform Power A With Offset 3D
z = a * ((dx + f)b + (gy + h)c)
z = xy / (z + Offset
Inverse Transform Power D With Offset 3D
z = a(fx + g)b + c(hy + i)d
z = xy / (z + Offset
Inverse Transform Power E With Offset 3D
z = a * (dx + f)b * (gy + h)c
z = xy / (z + Offset
Power A With Linear Decay And Offset 3D
z = a * (xb + yc)
z = z / xy + Offset
Power D With Linear Decay And Offset 3D
z = axb + cyd
z = z / (f * xy) + Offset
Power E With Linear Decay And Offset 3D
z = a * xb * yc
z = z / xy + Offset
Transform Power A With Linear Decay And Offset 3D
z = a * ((dx + f)b + (gy + h)c)
z = z / xy + Offset
Transform Power D With Linear Decay And Offset 3D
z = a(fx + g)b + c(hy + i)d
z = z / (j * xy) + Offset
Transform Power E With Linear Decay And Offset 3D
z = a * (dx + f)b * (gy + h)c
z = z / xy + Offset
Power A With Linear Decay 3D
z = a * (xb + yc)
z = z / xy
Power B With Linear Decay 3D
z = a + xb + yc
z = z / (d * xy)
Power C With Linear Decay 3D
z = a + xb * yc
z = z / (d * xy)
Power D With Linear Decay 3D
z = axb + cyd
z = z / (f * xy)
Power E With Linear Decay 3D
z = a * xb * yc
z = z / xy
Transform Power A With Linear Decay 3D
z = a * ((dx + f)b + (gy + h)c)
z = z / xy
Transform Power B With Linear Decay 3D
z = a + (dx + f)b + (gy + h)c
z = z / (i * xy)
Transform Power C With Linear Decay 3D
z = a + (dx + f)b * (gy + h)c
z = z / (i * xy)
Transform Power D With Linear Decay 3D
z = a(fx + g)b + c(hy + i)d
z = z / (j * xy)
Transform Power E With Linear Decay 3D
z = a * (dx + f)b * (gy + h)c
z = z / xy
Power A With Linear Growth And Offset 3D
z = a * (xb + yc)
z = z * xy + Offset
Power D With Linear Growth And Offset 3D
z = axb + cyd
z = z * (f * xy) + Offset
Power E With Linear Growth And Offset 3D
z = a * xb * yc
z = z * xy + Offset
Transform Power A With Linear Growth And Offset 3D
z = a * ((dx + f)b + (gy + h)c)
z = z * xy + Offset
Transform Power D With Linear Growth And Offset 3D
z = a(fx + g)b + c(hy + i)d
z = z * (j * xy) + Offset
Transform Power E With Linear Growth And Offset 3D
z = a * (dx + f)b * (gy + h)c
z = z * xy + Offset
Power A With Linear Growth 3D
z = a * (xb + yc)
z = z * xy
Power B With Linear Growth 3D
z = a + xb + yc
z = z * (d * xy)
Power C With Linear Growth 3D
z = a + xb * yc
z = z * (d * xy)
Power D With Linear Growth 3D
z = axb + cyd
z = z * (f * xy)
Power E With Linear Growth 3D
z = a * xb * yc
z = z * xy
Transform Power A With Linear Growth 3D
z = a * ((dx + f)b + (gy + h)c)
z = z * xy
Transform Power B With Linear Growth 3D
z = a + (dx + f)b + (gy + h)c
z = z * (i * xy)
Transform Power C With Linear Growth 3D
z = a + (dx + f)b * (gy + h)c
z = z * (i * xy)
Transform Power D With Linear Growth 3D
z = a(fx + g)b + c(hy + i)d
z = z * (j * xy)
Transform Power E With Linear Growth 3D
z = a * (dx + f)b * (gy + h)c
z = z * xy
Reciprocal Power A 3D
z = a * (xb + yc)
z = 1.0 / z
Reciprocal Power B 3D
z = a + xb + yc
z = 1.0 / z
Reciprocal Power C 3D
z = a + xb * yc
z = 1.0 / z
Reciprocal Power D 3D
z = axb + cyd
z = 1.0 / z
Reciprocal Power E 3D
z = a * xb * yc
z = 1.0 / z
Reciprocal Transform Power A 3D
z = a * ((dx + f)b + (gy + h)c)
z = 1.0 / z
Reciprocal Transform Power B 3D
z = a + (dx + f)b + (gy + h)c
z = 1.0 / z
Reciprocal Transform Power C 3D
z = a + (dx + f)b * (gy + h)c
z = 1.0 / z
Reciprocal Transform Power D 3D
z = a(fx + g)b + c(hy + i)d
z = 1.0 / z
Reciprocal Transform Power E 3D
z = a * (dx + f)b * (gy + h)c
z = 1.0 / z
Reciprocal Power A With Offset 3D
z = a * (xb + yc)
z = 1.0 / z + Offset
Reciprocal Power D With Offset 3D
z = axb + cyd
z = 1.0 / z + Offset
Reciprocal Power E With Offset 3D
z = a * xb * yc
z = 1.0 / z + Offset
Reciprocal Transform Power A With Offset 3D
z = a * ((dx + f)b + (gy + h)c)
z = 1.0 / z + Offset
Reciprocal Transform Power D With Offset 3D
z = a(fx + g)b + c(hy + i)d
z = 1.0 / z + Offset
Reciprocal Transform Power E With Offset 3D
z = a * (dx + f)b * (gy + h)c
z = 1.0 / z + Offset
Power A 3D
z = a * (xb + yc)
Power B 3D
z = a + xb + yc
Power C 3D
z = a + xb * yc
Power D 3D
z = axb + cyd
Power E 3D
z = a * xb * yc
Transform Power A 3D
z = a * ((dx + f)b + (gy + h)c)
Transform Power B 3D
z = a + (dx + f)b + (gy + h)c
Transform Power C 3D
z = a + (dx + f)b * (gy + h)c
Transform Power D 3D
z = a(fx + g)b + c(hy + i)d
Transform Power E 3D
z = a * (dx + f)b * (gy + h)c
Power A With Offset 3D
z = a * (xb + yc) + Offset
Power D With Offset 3D
z = axb + cyd + Offset
Power E With Offset 3D
z = a * xb * yc + Offset
Transform Power A With Offset 3D
z = a * ((dx + f)b + (gy + h)c) + Offset
Transform Power D With Offset 3D
z = a(fx + g)b + c(hy + i)d + Offset
Transform Power E With Offset 3D
z = a * (dx + f)b * (gy + h)c + Offset
Power A Plus Plane 3D
z = a * (xb + yc)
z = z + (d * x) + (f * y) + g
Power E Plus Plane 3D
z = a * xb * yc
z = z + (d * x) + (f * y) + g

3D Rational

Rational A With Exponential Decay And Offset 3D
z = (a + bx + cy)/(1 + dx + fy)
z = z / (g * exp(xy)) + Offset
Rational B With Exponential Decay And Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = z / (g * exp(xy)) + Offset
Rational C With Exponential Decay And Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = z / (g * exp(xy)) + Offset
Rational D With Exponential Decay And Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = z / (g * exp(xy)) + Offset
Rational E With Exponential Decay And Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = z / (g * exp(xy)) + Offset
Rational F With Exponential Decay And Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = z / (g * exp(xy)) + Offset
Rational G With Exponential Decay And Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = z / (g * exp(xy)) + Offset
Rational H With Exponential Decay And Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = z / (g * exp(xy)) + Offset
Rational I With Exponential Decay And Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = z / (g * exp(xy)) + Offset
Rational J With Exponential Decay And Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = z / (g * exp(xy)) + Offset
Rational K With Exponential Decay And Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = z / (g * exp(xy)) + Offset
Rational L With Exponential Decay And Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = z / (g * exp(xy)) + Offset
Rational M With Exponential Decay And Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = z / (g * exp(xy)) + Offset
Rational N With Exponential Decay And Offset 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = z / (i * exp(xy)) + Offset
Rational O With Exponential Decay And Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = z / (i * exp(xy)) + Offset
Rational P With Exponential Decay And Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = z / (i * exp(xy)) + Offset
Rational Q With Exponential Decay And Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = z / (i * exp(xy)) + Offset
Rational R With Exponential Decay And Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = z / (i * exp(xy)) + Offset
Rational S With Exponential Decay And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z / (i * exp(xy)) + Offset
Rational T With Exponential Decay And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z / (i * exp(xy)) + Offset
Rational U With Exponential Decay And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z / (i * exp(xy)) + Offset
Rational V With Exponential Decay And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z / (i * exp(xy)) + Offset
Rational W With Exponential Decay And Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z / (i * exp(xy)) + Offset
Rational X With Exponential Decay And Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z / (i * exp(xy)) + Offset
Rational Y With Exponential Decay And Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z / (i * exp(xy)) + Offset
Rational Z With Exponential Decay And Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z / (i * exp(xy)) + Offset
Rational A With Exponential Decay 3D
z = (a + bx + cy)/(1 + dx + fy)
z = z / (g * exp(xy))
Rational B With Exponential Decay 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = z / (g * exp(xy))
Rational C With Exponential Decay 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = z / (g * exp(xy))
Rational D With Exponential Decay 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = z / (g * exp(xy))
Rational E With Exponential Decay 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = z / (g * exp(xy))
Rational F With Exponential Decay 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = z / (g * exp(xy))
Rational G With Exponential Decay 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = z / (g * exp(xy))
Rational H With Exponential Decay 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = z / (g * exp(xy))
Rational I With Exponential Decay 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = z / (g * exp(xy))
Rational J With Exponential Decay 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = z / (g * exp(xy))
Rational K With Exponential Decay 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = z / (g * exp(xy))
Rational L With Exponential Decay 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = z / (g * exp(xy))
Rational M With Exponential Decay 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = z / (g * exp(xy))
Rational N With Exponential Decay 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = z / (i * exp(xy))
Rational O With Exponential Decay 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = z / (i * exp(xy))
Rational P With Exponential Decay 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = z / (i * exp(xy))
Rational Q With Exponential Decay 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = z / (i * exp(xy))
Rational R With Exponential Decay 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = z / (i * exp(xy))
Rational S With Exponential Decay 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z / (i * exp(xy))
Rational T With Exponential Decay 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z / (i * exp(xy))
Rational U With Exponential Decay 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z / (i * exp(xy))
Rational V With Exponential Decay 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z / (i * exp(xy))
Rational W With Exponential Decay 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z / (i * exp(xy))
Rational X With Exponential Decay 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z / (i * exp(xy))
Rational Y With Exponential Decay 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z / (i * exp(xy))
Rational Z With Exponential Decay 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z / (i * exp(xy))
Rational A With Exponential Growth And Offset 3D
z = (a + bx + cy)/(1 + dx + fy)
z = z * (g * exp(xy)) + Offset
Rational B With Exponential Growth And Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = z * (g * exp(xy)) + Offset
Rational C With Exponential Growth And Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = z * (g * exp(xy)) + Offset
Rational D With Exponential Growth And Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = z * (g * exp(xy)) + Offset
Rational E With Exponential Growth And Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = z * (g * exp(xy)) + Offset
Rational F With Exponential Growth And Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = z * (g * exp(xy)) + Offset
Rational G With Exponential Growth And Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = z * (g * exp(xy)) + Offset
Rational H With Exponential Growth And Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = z * (g * exp(xy)) + Offset
Rational I With Exponential Growth And Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = z * (g * exp(xy)) + Offset
Rational J With Exponential Growth And Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = z * (g * exp(xy)) + Offset
Rational K With Exponential Growth And Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = z * (g * exp(xy)) + Offset
Rational L With Exponential Growth And Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = z * (g * exp(xy)) + Offset
Rational M With Exponential Growth And Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = z * (g * exp(xy)) + Offset
Rational N With Exponential Growth And Offset 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = z * (i * exp(xy)) + Offset
Rational O With Exponential Growth And Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = z * (i * exp(xy)) + Offset
Rational P With Exponential Growth And Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = z * (i * exp(xy)) + Offset
Rational Q With Exponential Growth And Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = z * (i * exp(xy)) + Offset
Rational R With Exponential Growth And Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = z * (i * exp(xy)) + Offset
Rational S With Exponential Growth And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z * (i * exp(xy)) + Offset
Rational T With Exponential Growth And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z * (i * exp(xy)) + Offset
Rational U With Exponential Growth And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z * (i * exp(xy)) + Offset
Rational V With Exponential Growth And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z * (i * exp(xy)) + Offset
Rational W With Exponential Growth And Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z * (i * exp(xy)) + Offset
Rational X With Exponential Growth And Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z * (i * exp(xy)) + Offset
Rational Y With Exponential Growth And Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z * (i * exp(xy)) + Offset
Rational Z With Exponential Growth And Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z * (i * exp(xy)) + Offset
Rational A With Exponential Growth 3D
z = (a + bx + cy)/(1 + dx + fy)
z = z * (g * exp(xy))
Rational B With Exponential Growth 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = z * (g * exp(xy))
Rational C With Exponential Growth 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = z * (g * exp(xy))
Rational D With Exponential Growth 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = z * (g * exp(xy))
Rational E With Exponential Growth 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = z * (g * exp(xy))
Rational F With Exponential Growth 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = z * (g * exp(xy))
Rational G With Exponential Growth 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = z * (g * exp(xy))
Rational H With Exponential Growth 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = z * (g * exp(xy))
Rational I With Exponential Growth 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = z * (g * exp(xy))
Rational J With Exponential Growth 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = z * (g * exp(xy))
Rational K With Exponential Growth 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = z * (g * exp(xy))
Rational L With Exponential Growth 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = z * (g * exp(xy))
Rational M With Exponential Growth 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = z * (g * exp(xy))
Rational N With Exponential Growth 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = z * (i * exp(xy))
Rational O With Exponential Growth 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = z * (i * exp(xy))
Rational P With Exponential Growth 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = z * (i * exp(xy))
Rational Q With Exponential Growth 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = z * (i * exp(xy))
Rational R With Exponential Growth 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = z * (i * exp(xy))
Rational S With Exponential Growth 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z * (i * exp(xy))
Rational T With Exponential Growth 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z * (i * exp(xy))
Rational U With Exponential Growth 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z * (i * exp(xy))
Rational V With Exponential Growth 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z * (i * exp(xy))
Rational W With Exponential Growth 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z * (i * exp(xy))
Rational X With Exponential Growth 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z * (i * exp(xy))
Rational Y With Exponential Growth 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z * (i * exp(xy))
Rational Z With Exponential Growth 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z * (i * exp(xy))
Inverse Rational A 3D
z = (a + bx + cy)/(1 + dx + fy)
z = xy / z
Inverse Rational B 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = xy / z
Inverse Rational C 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = xy / z
Inverse Rational D 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = xy / z
Inverse Rational E 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = xy / z
Inverse Rational F 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = xy / z
Inverse Rational G 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = xy / z
Inverse Rational H 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = xy / z
Inverse Rational I 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = xy / z
Inverse Rational J 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = xy / z
Inverse Rational K 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = xy / z
Inverse Rational L 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = xy / z
Inverse Rational M 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = xy / z
Inverse Rational N 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = xy / z
Inverse Rational O 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = xy / z
Inverse Rational P 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = xy / z
Inverse Rational Q 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = xy / z
Inverse Rational R 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = xy / z
Inverse Rational S 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = xy / z
Inverse Rational T 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = xy / z
Inverse Rational U 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = xy / z
Inverse Rational V 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = xy / z
Inverse Rational W 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = xy / z
Inverse Rational X 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = xy / z
Inverse Rational Y 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = xy / z
Inverse Rational Z 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = xy / z
Inverse Rational A With Offset 3D
z = (a + bx + cy)/(1 + dx + fy)
z = xy / (z + Offset
Inverse Rational B With Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = xy / (z + Offset
Inverse Rational C With Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = xy / (z + Offset
Inverse Rational D With Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = xy / (z + Offset
Inverse Rational E With Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = xy / (z + Offset
Inverse Rational F With Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = xy / (z + Offset
Inverse Rational G With Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = xy / (z + Offset
Inverse Rational H With Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = xy / (z + Offset
Inverse Rational I With Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = xy / (z + Offset
Inverse Rational J With Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = xy / (z + Offset
Inverse Rational K With Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = xy / (z + Offset
Inverse Rational L With Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = xy / (z + Offset
Inverse Rational M With Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = xy / (z + Offset
Inverse Rational N With Offset 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = xy / (z + Offset
Inverse Rational O With Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = xy / (z + Offset
Inverse Rational P With Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = xy / (z + Offset
Inverse Rational Q With Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = xy / (z + Offset
Inverse Rational R With Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = xy / (z + Offset
Inverse Rational S With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = xy / (z + Offset
Inverse Rational T With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = xy / (z + Offset
Inverse Rational U With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = xy / (z + Offset
Inverse Rational V With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = xy / (z + Offset
Inverse Rational W With Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = xy / (z + Offset
Inverse Rational X With Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = xy / (z + Offset
Inverse Rational Y With Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = xy / (z + Offset
Inverse Rational Z With Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = xy / (z + Offset
Rational A With Linear Decay And Offset 3D
z = (a + bx + cy)/(1 + dx + fy)
z = z / (g * xy) + Offset
Rational B With Linear Decay And Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = z / (g * xy) + Offset
Rational C With Linear Decay And Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = z / (g * xy) + Offset
Rational D With Linear Decay And Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = z / (g * xy) + Offset
Rational E With Linear Decay And Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = z / (g * xy) + Offset
Rational F With Linear Decay And Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = z / (g * xy) + Offset
Rational G With Linear Decay And Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = z / (g * xy) + Offset
Rational H With Linear Decay And Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = z / (g * xy) + Offset
Rational I With Linear Decay And Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = z / (g * xy) + Offset
Rational J With Linear Decay And Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = z / (g * xy) + Offset
Rational K With Linear Decay And Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = z / (g * xy) + Offset
Rational L With Linear Decay And Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = z / (g * xy) + Offset
Rational M With Linear Decay And Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = z / (g * xy) + Offset
Rational N With Linear Decay And Offset 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = z / (i * xy) + Offset
Rational O With Linear Decay And Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = z / (i * xy) + Offset
Rational P With Linear Decay And Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = z / (i * xy) + Offset
Rational Q With Linear Decay And Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = z / (i * xy) + Offset
Rational R With Linear Decay And Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = z / (i * xy) + Offset
Rational S With Linear Decay And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z / (i * xy) + Offset
Rational T With Linear Decay And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z / (i * xy) + Offset
Rational U With Linear Decay And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z / (i * xy) + Offset
Rational V With Linear Decay And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z / (i * xy) + Offset
Rational W With Linear Decay And Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z / (i * xy) + Offset
Rational X With Linear Decay And Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z / (i * xy) + Offset
Rational Y With Linear Decay And Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z / (i * xy) + Offset
Rational Z With Linear Decay And Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z / (i * xy) + Offset
Rational A With Linear Decay 3D
z = (a + bx + cy)/(1 + dx + fy)
z = z / (g * xy)
Rational B With Linear Decay 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = z / (g * xy)
Rational C With Linear Decay 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = z / (g * xy)
Rational D With Linear Decay 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = z / (g * xy)
Rational E With Linear Decay 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = z / (g * xy)
Rational F With Linear Decay 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = z / (g * xy)
Rational G With Linear Decay 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = z / (g * xy)
Rational H With Linear Decay 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = z / (g * xy)
Rational I With Linear Decay 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = z / (g * xy)
Rational J With Linear Decay 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = z / (g * xy)
Rational K With Linear Decay 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = z / (g * xy)
Rational L With Linear Decay 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = z / (g * xy)
Rational M With Linear Decay 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = z / (g * xy)
Rational N With Linear Decay 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = z / (i * xy)
Rational O With Linear Decay 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = z / (i * xy)
Rational P With Linear Decay 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = z / (i * xy)
Rational Q With Linear Decay 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = z / (i * xy)
Rational R With Linear Decay 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = z / (i * xy)
Rational S With Linear Decay 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z / (i * xy)
Rational T With Linear Decay 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z / (i * xy)
Rational U With Linear Decay 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z / (i * xy)
Rational V With Linear Decay 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z / (i * xy)
Rational W With Linear Decay 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z / (i * xy)
Rational X With Linear Decay 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z / (i * xy)
Rational Y With Linear Decay 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z / (i * xy)
Rational Z With Linear Decay 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z / (i * xy)
Rational A With Linear Growth And Offset 3D
z = (a + bx + cy)/(1 + dx + fy)
z = z * (g * xy) + Offset
Rational B With Linear Growth And Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = z * (g * xy) + Offset
Rational C With Linear Growth And Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = z * (g * xy) + Offset
Rational D With Linear Growth And Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = z * (g * xy) + Offset
Rational E With Linear Growth And Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = z * (g * xy) + Offset
Rational F With Linear Growth And Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = z * (g * xy) + Offset
Rational G With Linear Growth And Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = z * (g * xy) + Offset
Rational H With Linear Growth And Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = z * (g * xy) + Offset
Rational I With Linear Growth And Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = z * (g * xy) + Offset
Rational J With Linear Growth And Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = z * (g * xy) + Offset
Rational K With Linear Growth And Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = z * (g * xy) + Offset
Rational L With Linear Growth And Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = z * (g * xy) + Offset
Rational M With Linear Growth And Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = z * (g * xy) + Offset
Rational N With Linear Growth And Offset 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = z * (i * xy) + Offset
Rational O With Linear Growth And Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = z * (i * xy) + Offset
Rational P With Linear Growth And Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = z * (i * xy) + Offset
Rational Q With Linear Growth And Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = z * (i * xy) + Offset
Rational R With Linear Growth And Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = z * (i * xy) + Offset
Rational S With Linear Growth And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z * (i * xy) + Offset
Rational T With Linear Growth And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z * (i * xy) + Offset
Rational U With Linear Growth And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z * (i * xy) + Offset
Rational V With Linear Growth And Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z * (i * xy) + Offset
Rational W With Linear Growth And Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z * (i * xy) + Offset
Rational X With Linear Growth And Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z * (i * xy) + Offset
Rational Y With Linear Growth And Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z * (i * xy) + Offset
Rational Z With Linear Growth And Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z * (i * xy) + Offset
Rational A With Linear Growth 3D
z = (a + bx + cy)/(1 + dx + fy)
z = z * (g * xy)
Rational B With Linear Growth 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = z * (g * xy)
Rational C With Linear Growth 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = z * (g * xy)
Rational D With Linear Growth 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = z * (g * xy)
Rational E With Linear Growth 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = z * (g * xy)
Rational F With Linear Growth 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = z * (g * xy)
Rational G With Linear Growth 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = z * (g * xy)
Rational H With Linear Growth 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = z * (g * xy)
Rational I With Linear Growth 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = z * (g * xy)
Rational J With Linear Growth 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = z * (g * xy)
Rational K With Linear Growth 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = z * (g * xy)
Rational L With Linear Growth 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = z * (g * xy)
Rational M With Linear Growth 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = z * (g * xy)
Rational N With Linear Growth 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = z * (i * xy)
Rational O With Linear Growth 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = z * (i * xy)
Rational P With Linear Growth 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = z * (i * xy)
Rational Q With Linear Growth 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = z * (i * xy)
Rational R With Linear Growth 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = z * (i * xy)
Rational S With Linear Growth 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z * (i * xy)
Rational T With Linear Growth 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z * (i * xy)
Rational U With Linear Growth 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z * (i * xy)
Rational V With Linear Growth 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z * (i * xy)
Rational W With Linear Growth 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = z * (i * xy)
Rational X With Linear Growth 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = z * (i * xy)
Rational Y With Linear Growth 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = z * (i * xy)
Rational Z With Linear Growth 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = z * (i * xy)
Reciprocal Rational A 3D
z = (a + bx + cy)/(1 + dx + fy)
z = 1.0 / z
Reciprocal Rational B 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = 1.0 / z
Reciprocal Rational C 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = 1.0 / z
Reciprocal Rational D 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = 1.0 / z
Reciprocal Rational E 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = 1.0 / z
Reciprocal Rational F 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = 1.0 / z
Reciprocal Rational G 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = 1.0 / z
Reciprocal Rational H 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = 1.0 / z
Reciprocal Rational I 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = 1.0 / z
Reciprocal Rational J 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = 1.0 / z
Reciprocal Rational K 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = 1.0 / z
Reciprocal Rational L 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = 1.0 / z
Reciprocal Rational M 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = 1.0 / z
Reciprocal Rational N 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = 1.0 / z
Reciprocal Rational O 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = 1.0 / z
Reciprocal Rational P 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = 1.0 / z
Reciprocal Rational Q 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = 1.0 / z
Reciprocal Rational R 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = 1.0 / z
Reciprocal Rational S 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = 1.0 / z
Reciprocal Rational T 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = 1.0 / z
Reciprocal Rational U 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = 1.0 / z
Reciprocal Rational V 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = 1.0 / z
Reciprocal Rational W 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = 1.0 / z
Reciprocal Rational X 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = 1.0 / z
Reciprocal Rational Y 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = 1.0 / z
Reciprocal Rational Z 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = 1.0 / z
Reciprocal Rational A With Offset 3D
z = (a + bx + cy)/(1 + dx + fy)
z = 1.0 / z + Offset
Reciprocal Rational B With Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
z = 1.0 / z + Offset
Reciprocal Rational C With Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
z = 1.0 / z + Offset
Reciprocal Rational D With Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
z = 1.0 / z + Offset
Reciprocal Rational E With Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
z = 1.0 / z + Offset
Reciprocal Rational F With Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
z = 1.0 / z + Offset
Reciprocal Rational G With Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
z = 1.0 / z + Offset
Reciprocal Rational H With Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
z = 1.0 / z + Offset
Reciprocal Rational I With Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
z = 1.0 / z + Offset
Reciprocal Rational J With Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
z = 1.0 / z + Offset
Reciprocal Rational K With Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
z = 1.0 / z + Offset
Reciprocal Rational L With Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
z = 1.0 / z + Offset
Reciprocal Rational M With Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
z = 1.0 / z + Offset
Reciprocal Rational N With Offset 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
z = 1.0 / z + Offset
Reciprocal Rational O With Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
z = 1.0 / z + Offset
Reciprocal Rational P With Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
z = 1.0 / z + Offset
Reciprocal Rational Q With Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
z = 1.0 / z + Offset
Reciprocal Rational R With Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
z = 1.0 / z + Offset
Reciprocal Rational S With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = 1.0 / z + Offset
Reciprocal Rational T With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = 1.0 / z + Offset
Reciprocal Rational U With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = 1.0 / z + Offset
Reciprocal Rational V With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = 1.0 / z + Offset
Reciprocal Rational W With Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
z = 1.0 / z + Offset
Reciprocal Rational X With Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
z = 1.0 / z + Offset
Reciprocal Rational Y With Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
z = 1.0 / z + Offset
Reciprocal Rational Z With Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
z = 1.0 / z + Offset
Rational A 3D
z = (a + bx + cy)/(1 + dx + fy)
Rational B 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy)
Rational C 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy)
Rational D 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy)
Rational E 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy)
Rational F 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y))
Rational G 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y))
Rational H 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y))
Rational I 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y))
Rational J 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y))
Rational K 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y))
Rational L 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y))
Rational M 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y))
Rational N 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy)
Rational O 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy)
Rational P 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy)
Rational Q 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy)
Rational R 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy)
Rational S 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
Rational T 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
Rational U 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
Rational V 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
Rational W 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y))
Rational X 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y))
Rational Y 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y))
Rational Z 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y))
Rational A With Offset 3D
z = (a + bx + cy)/(1 + dx + fy) + Offset
Rational B With Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + dx + fy) + Offset
Rational C With Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + dx + fy) + Offset
Rational D With Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + dx + fy) + Offset
Rational E With Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + dx + fy) + Offset
Rational F With Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*ln(y)) + Offset
Rational G With Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*ln(y)) + Offset
Rational H With Offset 3D
z = (a + bx + cy)/(1 + d*ln(x) + f*exp(y)) + Offset
Rational I With Offset 3D
z = (a + bx + cy)/(1 + d*exp(x) + f*exp(y)) + Offset
Rational J With Offset 3D
z = (a + b*ln(x) + c*ln(y))/(1 + d*ln(x) + f*ln(y)) + Offset
Rational K With Offset 3D
z = (a + b*exp(x) + c*ln(y))/(1 + d*exp(x) + f*ln(y)) + Offset
Rational L With Offset 3D
z = (a + b*ln(x) + c*exp(y))/(1 + d*ln(x) + f*exp(y)) + Offset
Rational M With Offset 3D
z = (a + b*exp(x) + c*exp(y))/(1 + d*exp(x) + f*exp(y)) + Offset
Rational N With Offset 3D
z = (a + bx + cy + dxy)/(1 + fx + gy + hxy) + Offset
Rational O With Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)ln(y))/(1 + fx + gy + hxy) + Offset
Rational P With Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)ln(y))/(1 + fx + gy + hxy) + Offset
Rational Q With Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)exp(y))/(1 + fx + gy + hxy) + Offset
Rational R With Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)exp(y))/(1 + fx + gy + hxy) + Offset
Rational S With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y)) + Offset
Rational T With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y)) + Offset
Rational U With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y)) + Offset
Rational V With Offset 3D
z = (a + bx + cy + dxy)/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y)) + Offset
Rational W With Offset 3D
z = (a + b*ln(x) + c*ln(y) + d*ln(x)*ln(y))/(1 + f*ln(x) + g*ln(y) + h*ln(x)*ln(y)) + Offset
Rational X With Offset 3D
z = (a + b*exp(x) + c*ln(y) + d*exp(x)*ln(y))/(1 + f*exp(x) + g*ln(y) + h*exp(x)*ln(y)) + Offset
Rational Y With Offset 3D
z = (a + b*ln(x) + c*exp(y) + d*ln(x)*exp(y))/(1 + f*ln(x) + g*exp(y) + h*ln(x)*exp(y)) + Offset
Rational Z With Offset 3D
z = (a + b*exp(x) + c*exp(y) + d*exp(x)*exp(y))/(1 + f*exp(x) + g*exp(y) + h*exp(x)*exp(y)) + Offset

3D RomanSurfaces

Roman Surface (minus) Offset XY With Exponential Decay And Offset 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z / (d * exp(xy)) + Offset
Roman Surface (minus) Scaled And Offset XY With Exponential Decay And Offset 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z / (g * exp(xy)) + Offset
Roman Surface (minus) With Exponential Decay And Offset 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (b * exp(xy)) + Offset
Roman Surface (plus) Offset XY With Exponential Decay And Offset 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z / (d * exp(xy)) + Offset
Roman Surface (plus) Scaled And Offset XY With Exponential Decay And Offset 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z / (g * exp(xy)) + Offset
Roman Surface (plus) Scaled With Exponential Decay And Offset 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (c * exp(xy)) + Offset
Roman Surface (plus) With Exponential Decay And Offset 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (b * exp(xy)) + Offset
Roman Surface (minus) Offset XY With Exponential Decay 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z / (d * exp(xy))
Roman Surface (minus) Scaled And Offset XY With Exponential Decay 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z / (g * exp(xy))
Roman Surface (minus) With Exponential Decay 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (b * exp(xy))
Roman Surface (plus) Offset XY With Exponential Decay 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z / (d * exp(xy))
Roman Surface (plus) Scaled And Offset XY With Exponential Decay 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z / (g * exp(xy))
Roman Surface (plus) Scaled With Exponential Decay 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (c * exp(xy))
Roman Surface (plus) With Exponential Decay 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (b * exp(xy))
Roman Surface (minus) Offset XY With Exponential Growth And Offset 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z * (d * exp(xy)) + Offset
Roman Surface (minus) Scaled And Offset XY With Exponential Growth And Offset 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z * (g * exp(xy)) + Offset
Roman Surface (minus) With Exponential Growth And Offset 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (b * exp(xy)) + Offset
Roman Surface (plus) Offset XY With Exponential Growth And Offset 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z * (d * exp(xy)) + Offset
Roman Surface (plus) Scaled And Offset XY With Exponential Growth And Offset 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z * (g * exp(xy)) + Offset
Roman Surface (plus) Scaled With Exponential Growth And Offset 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (c * exp(xy)) + Offset
Roman Surface (plus) With Exponential Growth And Offset 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (b * exp(xy)) + Offset
Roman Surface (minus) Offset XY With Exponential Growth 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z * (d * exp(xy))
Roman Surface (minus) Scaled And Offset XY With Exponential Growth 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z * (g * exp(xy))
Roman Surface (minus) With Exponential Growth 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (b * exp(xy))
Roman Surface (plus) Offset XY With Exponential Growth 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z * (d * exp(xy))
Roman Surface (plus) Scaled And Offset XY With Exponential Growth 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z * (g * exp(xy))
Roman Surface (plus) Scaled With Exponential Growth 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (c * exp(xy))
Roman Surface (plus) With Exponential Growth 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (b * exp(xy))
Inverse Roman Surface (minus) 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = xy / z
Inverse Roman Surface (minus) Offset XY 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = xy / z
Inverse Roman Surface (minus) Scaled And Offset XY 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = xy / z
Inverse Roman Surface (plus) 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = xy / z
Inverse Roman Surface (plus) Offset XY 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = xy / z
Inverse Roman Surface (plus) Scaled 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = xy / z
Inverse Roman Surface (plus) Scaled And Offset XY 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = xy / z
Inverse Roman Surface (minus) Offset XY With Offset 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = xy / (z + Offset
Inverse Roman Surface (minus) Scaled And Offset XY With Offset 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = xy / (z + Offset
Inverse Roman Surface (minus) With Offset 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = xy / (z + Offset
Inverse Roman Surface (plus) Offset XY With Offset 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = xy / (z + Offset
Inverse Roman Surface (plus) Scaled And Offset XY With Offset 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = xy / (z + Offset
Inverse Roman Surface (plus) Scaled With Offset 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = xy / (z + Offset
Inverse Roman Surface (plus) With Offset 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = xy / (z + Offset
Roman Surface (minus) Offset XY With Linear Decay And Offset 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z / (d * xy) + Offset
Roman Surface (minus) Scaled And Offset XY With Linear Decay And Offset 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z / (g * xy) + Offset
Roman Surface (minus) With Linear Decay And Offset 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (b * xy) + Offset
Roman Surface (plus) Offset XY With Linear Decay And Offset 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z / (d * xy) + Offset
Roman Surface (plus) Scaled And Offset XY With Linear Decay And Offset 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z / (g * xy) + Offset
Roman Surface (plus) Scaled With Linear Decay And Offset 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (c * xy) + Offset
Roman Surface (plus) With Linear Decay And Offset 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (b * xy) + Offset
Roman Surface (minus) Offset XY With Linear Decay 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z / (d * xy)
Roman Surface (minus) Scaled And Offset XY With Linear Decay 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z / (g * xy)
Roman Surface (minus) With Linear Decay 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (b * xy)
Roman Surface (plus) Offset XY With Linear Decay 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z / (d * xy)
Roman Surface (plus) Scaled And Offset XY With Linear Decay 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z / (g * xy)
Roman Surface (plus) Scaled With Linear Decay 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (c * xy)
Roman Surface (plus) With Linear Decay 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z / (b * xy)
Roman Surface (minus) Offset XY With Linear Growth And Offset 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z * (d * xy) + Offset
Roman Surface (minus) Scaled And Offset XY With Linear Growth And Offset 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z * (g * xy) + Offset
Roman Surface (minus) With Linear Growth And Offset 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (b * xy) + Offset
Roman Surface (plus) Offset XY With Linear Growth And Offset 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z * (d * xy) + Offset
Roman Surface (plus) Scaled And Offset XY With Linear Growth And Offset 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z * (g * xy) + Offset
Roman Surface (plus) Scaled With Linear Growth And Offset 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (c * xy) + Offset
Roman Surface (plus) With Linear Growth And Offset 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (b * xy) + Offset
Roman Surface (minus) Offset XY With Linear Growth 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z * (d * xy)
Roman Surface (minus) Scaled And Offset XY With Linear Growth 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z * (g * xy)
Roman Surface (minus) With Linear Growth 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (b * xy)
Roman Surface (plus) Offset XY With Linear Growth 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z * (d * xy)
Roman Surface (plus) Scaled And Offset XY With Linear Growth 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = z * (g * xy)
Roman Surface (plus) Scaled With Linear Growth 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (c * xy)
Roman Surface (plus) With Linear Growth 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z * (b * xy)
Reciprocal Roman Surface (minus) 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = 1.0 / z
Reciprocal Roman Surface (minus) Offset XY 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = 1.0 / z
Reciprocal Roman Surface (minus) Scaled And Offset XY 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = 1.0 / z
Reciprocal Roman Surface (plus) 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = 1.0 / z
Reciprocal Roman Surface (plus) Offset XY 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = 1.0 / z
Reciprocal Roman Surface (plus) Scaled 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = 1.0 / z
Reciprocal Roman Surface (plus) Scaled And Offset XY 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = 1.0 / z
Reciprocal Roman Surface (minus) Offset XY With Offset 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = 1.0 / z + Offset
Reciprocal Roman Surface (minus) Scaled And Offset XY With Offset 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = 1.0 / z + Offset
Reciprocal Roman Surface (minus) With Offset 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = 1.0 / z + Offset
Reciprocal Roman Surface (plus) Offset XY With Offset 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = 1.0 / z + Offset
Reciprocal Roman Surface (plus) Scaled And Offset XY With Offset 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
z = 1.0 / z + Offset
Reciprocal Roman Surface (plus) Scaled With Offset 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = 1.0 / z + Offset
Reciprocal Roman Surface (plus) With Offset 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = 1.0 / z + Offset
Roman Surface (minus) 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
Roman Surface (minus) Offset XY 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
Roman Surface (minus) Scaled And Offset XY 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
Roman Surface (plus) 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
Roman Surface (plus) Offset XY 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
Roman Surface (plus) Scaled 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
Roman Surface (plus) Scaled And Offset XY 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2))
Roman Surface (minus) Offset XY With Offset 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2)) + Offset
Roman Surface (minus) Scaled And Offset XY With Offset 3D
z = (k((cy+d)2-(ax+b)2) - ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2)) + Offset
Roman Surface (minus) With Offset 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2)) + Offset
Roman Surface (plus) Offset XY With Offset 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2)) + Offset
Roman Surface (plus) Scaled And Offset XY With Offset 3D
z = (k((cy+d)2-(ax+b)2) + ((ax+b)2-(cy+d)2)sqrt(k2-(ax+b)2-(cy+d)2)) / (2((ax+b)2+(cy+d)2)) + Offset
Roman Surface (plus) Scaled With Offset 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2)) + Offset
Roman Surface (plus) With Offset 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2)) + Offset
Roman Surface (minus) Offset XY Plus Plane 3D
z = (k((y+b)2-(x+a)2) - ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z + (d * x) + (f * y) + g
Roman Surface (minus) Plus Plane 3D
z = (k(y2-x2) - (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z + (b * x) + (c * y) + d
Roman Surface (plus) Offset XY Plus Plane 3D
z = (k((y+b)2-(x+a)2) + ((x+a)2-(y+b)2)sqrt(k2-(x+a)2-(y+b)2)) / (2((x+a)2+(y+b)2))
z = z + (d * x) + (f * y) + g
Roman Surface (plus) Plus Plane 3D
z = (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z + (b * x) + (c * y) + d
Roman Surface (plus) Scaled Plus Plane 3D
z = Scale * (k(y2-x2) + (x2-y2)sqrt(k2-x2-y2)) / (2(x2+y2))
z = z + (c * x) + (d * y) + f

3D Sigmoidal

Fraser Smith Sigmoid Scaled With Exponential Decay And Offset 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z / exp(xy) + Offset
Fraser Smith Sigmoid With Exponential Decay And Offset 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z / (f * exp(xy)) + Offset
Sigmoid With Exponential Decay And Offset 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = z / exp(xy) + Offset
Andrea Prunotto Sigmoid A With Exponential Decay 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x + a3 + a4 * y + a5 * x * y))))
z = z / (h * exp(xy))
Andrea Prunotto Sigmoid B With Exponential Decay 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x * a3 + a4 * y + a5 * x * y))))
z = z / (h * exp(xy))
Fraser Smith Sigmoid Scaled With Exponential Decay 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z / exp(xy)
Fraser Smith Sigmoid With Exponential Decay 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z / (f * exp(xy))
Sigmoid With Exponential Decay 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = z / exp(xy)
Fraser Smith Sigmoid Scaled With Exponential Growth And Offset 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z * exp(xy) + Offset
Fraser Smith Sigmoid With Exponential Growth And Offset 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z * (f * exp(xy)) + Offset
Sigmoid With Exponential Growth And Offset 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = z * exp(xy) + Offset
Andrea Prunotto Sigmoid A With Exponential Growth 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x + a3 + a4 * y + a5 * x * y))))
z = z * (h * exp(xy))
Andrea Prunotto Sigmoid B With Exponential Growth 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x * a3 + a4 * y + a5 * x * y))))
z = z * (h * exp(xy))
Fraser Smith Sigmoid Scaled With Exponential Growth 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z * exp(xy)
Fraser Smith Sigmoid With Exponential Growth 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z * (f * exp(xy))
Sigmoid With Exponential Growth 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = z * exp(xy)
Inverse Andrea Prunotto Sigmoid A 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x + a3 + a4 * y + a5 * x * y))))
z = xy / z
Inverse Andrea Prunotto Sigmoid B 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x * a3 + a4 * y + a5 * x * y))))
z = xy / z
Inverse Fraser Smith Sigmoid 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = xy / z
Inverse Fraser Smith Sigmoid Scaled 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = xy / z
Inverse Sigmoid 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = xy / z
Inverse Fraser Smith Sigmoid Scaled With Offset 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = xy / (z + Offset
Inverse Fraser Smith Sigmoid With Offset 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = xy / (z + Offset
Inverse Sigmoid With Offset 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = xy / (z + Offset
Fraser Smith Sigmoid Scaled With Linear Decay And Offset 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z / xy + Offset
Fraser Smith Sigmoid With Linear Decay And Offset 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z / (f * xy) + Offset
Sigmoid With Linear Decay And Offset 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = z / xy + Offset
Andrea Prunotto Sigmoid A With Linear Decay 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x + a3 + a4 * y + a5 * x * y))))
z = z / (h * xy)
Andrea Prunotto Sigmoid B With Linear Decay 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x * a3 + a4 * y + a5 * x * y))))
z = z / (h * xy)
Fraser Smith Sigmoid Scaled With Linear Decay 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z / xy
Fraser Smith Sigmoid With Linear Decay 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z / (f * xy)
Sigmoid With Linear Decay 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = z / xy
Fraser Smith Sigmoid Scaled With Linear Growth And Offset 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z * xy + Offset
Fraser Smith Sigmoid With Linear Growth And Offset 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z * (f * xy) + Offset
Sigmoid With Linear Growth And Offset 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = z * xy + Offset
Andrea Prunotto Sigmoid A With Linear Growth 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x + a3 + a4 * y + a5 * x * y))))
z = z * (h * xy)
Andrea Prunotto Sigmoid B With Linear Growth 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x * a3 + a4 * y + a5 * x * y))))
z = z * (h * xy)
Fraser Smith Sigmoid Scaled With Linear Growth 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z * xy
Fraser Smith Sigmoid With Linear Growth 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
z = z * (f * xy)
Sigmoid With Linear Growth 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = z * xy
Reciprocal Andrea Prunotto Sigmoid A 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x + a3 + a4 * y + a5 * x * y))))
z = 1.0 / z
Reciprocal Andrea Prunotto Sigmoid B 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x * a3 + a4 * y + a5 * x * y))))
z = 1.0 / z
Reciprocal Sigmoid 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = 1.0 / z
Reciprocal Sigmoid With Offset 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
z = 1.0 / z + Offset
Andrea Prunotto Sigmoid A 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x + a3 + a4 * y + a5 * x * y))))
Andrea Prunotto Sigmoid B 3D
z = a0 + (a1 / (1.0 + exp(a2 * (x * a3 + a4 * y + a5 * x * y))))
Fraser Smith Sigmoid 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
Fraser Smith Sigmoid Scaled 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy)))
Sigmoid 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy)))
Fraser Smith Sigmoid Scaled With Offset 3D
z = Scale / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy))) + Offset
Fraser Smith Sigmoid With Offset 3D
z = 1.0 / ((1.0 + exp(a - bx)) * (1.0 + exp(c - dy))) + Offset
Sigmoid With Offset 3D
z = a / ((1.0 + exp(b - cx)) * (1.0 + exp(d - fy))) + Offset

3D Simple

Simple Equation 01 With Exponential Decay And Offset 3D
z = a*pow(x,b)*pow(y,c)
z = z / exp(xy) + Offset
Simple Equation 02 With Exponential Decay And Offset 3D
z = x/(a+b*y)
z = z / (c * exp(xy)) + Offset
Simple Equation 03 With Exponential Decay And Offset 3D
z = y/(a+b*x)
z = z / (c * exp(xy)) + Offset
Simple Equation 04 With Exponential Decay And Offset 3D
z = a*pow(x,b*y)
z = z / exp(xy) + Offset
Simple Equation 05 With Exponential Decay And Offset 3D
z = a*pow(y,b*x)
z = z / exp(xy) + Offset
Simple Equation 06 With Exponential Decay And Offset 3D
z = a*pow(x,b/y)
z = z / exp(xy) + Offset
Simple Equation 07 With Exponential Decay And Offset 3D
z = a*pow(y,b/x)
z = z / exp(xy) + Offset
Simple Equation 08 With Exponential Decay And Offset 3D
z = a*x+b*pow(y,2.0)
z = z / (c * exp(xy)) + Offset
Simple Equation 09 With Exponential Decay And Offset 3D
z = a*y+b*pow(x,2.0)
z = z / (c * exp(xy)) + Offset
Simple Equation 10 With Exponential Decay And Offset 3D
z = x/(a+b*pow(y,2.0))
z = z / (c * exp(xy)) + Offset
Simple Equation 11 With Exponential Decay And Offset 3D
z = y/(a+b*pow(x,2.0))
z = z / (c * exp(xy)) + Offset
Simple Equation 12 With Exponential Decay And Offset 3D
z = a*pow(b,x)*pow(y,c)
z = z / exp(xy) + Offset
Simple Equation 13 With Exponential Decay And Offset 3D
z = a*pow(b,y)*pow(x,c)
z = z / exp(xy) + Offset
Simple Equation 14 With Exponential Decay And Offset 3D
z = a*pow(x*y,b)
z = z / exp(xy) + Offset
Simple Equation 15 With Exponential Decay And Offset 3D
z = a*pow(x/y,b)
z = z / exp(xy) + Offset
Simple Equation 16 With Exponential Decay And Offset 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = z / exp(xy) + Offset
Simple Equation 17 With Exponential Decay And Offset 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = z / exp(xy) + Offset
Simple Equation 18 With Exponential Decay And Offset 3D
z = a*pow(x/b,c)*exp(y/b)
z = z / exp(xy) + Offset
Simple Equation 19 With Exponential Decay And Offset 3D
z = a*pow(y/b,c)*exp(x/b)
z = z / exp(xy) + Offset
Simple Equation 20 With Exponential Decay And Offset 3D
z = a*pow(x,b+c*y)
z = z / exp(xy) + Offset
Simple Equation 21 With Exponential Decay And Offset 3D
z = a*pow(y,b+c*x)
z = z / exp(xy) + Offset
Simple Equation 22 With Exponential Decay And Offset 3D
z = a*pow(x,b+c/y)
z = z / exp(xy) + Offset
Simple Equation 23 With Exponential Decay And Offset 3D
z = a*pow(y,b+c/x)
z = z / exp(xy) + Offset
Simple Equation 24 With Exponential Decay And Offset 3D
z = a*pow(x,b+c*ln(y))
z = z / exp(xy) + Offset
Simple Equation 25 With Exponential Decay And Offset 3D
z = a*pow(y,b+c*ln(x))
z = z / exp(xy) + Offset
Simple Equation 26 With Exponential Decay And Offset 3D
z = a*pow(y,b+c/ln(x))
z = z / exp(xy) + Offset
Simple Equation 27 With Exponential Decay And Offset 3D
z = a*pow(x,b+c/ln(y))
z = z / exp(xy) + Offset
Simple Equation 28 With Exponential Decay And Offset 3D
z = a*exp(b*x+c*pow(y,2.0))
z = z / exp(xy) + Offset
Simple Equation 29 With Exponential Decay And Offset 3D
z = a*exp(b*y+c*pow(x,2.0))
z = z / exp(xy) + Offset
Simple Equation 30 With Exponential Decay And Offset 3D
z = a*exp(b/x+c*y)
z = z / exp(xy) + Offset
Simple Equation 31 With Exponential Decay And Offset 3D
z = a*exp(b/y+c*x)
z = z / exp(xy) + Offset
Simple Equation 32 With Exponential Decay And Offset 3D
z = (a+x)/(b+c*y)
z = z / (d * exp(xy)) + Offset
Simple Equation 33 With Exponential Decay And Offset 3D
z = (a+y)/(b+c*x)
z = z / (d * exp(xy)) + Offset
Simple Equation 34 With Exponential Decay And Offset 3D
z = (a+x)/(b+c*pow(y,2.0))
z = z / (d * exp(xy)) + Offset
Simple Equation 35 With Exponential Decay And Offset 3D
z = (a+y)/(b+c*pow(x,2.0))
z = z / (d * exp(xy)) + Offset
Simple Equation 36 With Exponential Decay And Offset 3D
z = a*(exp(b*x)-exp(c*y))
z = z / exp(xy) + Offset
Simple Equation 37 With Exponential Decay And Offset 3D
z = a*pow(x,b*pow(y,c))
z = z / exp(xy) + Offset
Simple Equation 38 With Exponential Decay And Offset 3D
z = a*pow(y,b*pow(x,c))
z = z / exp(xy) + Offset
Simple Equation 39 With Exponential Decay And Offset 3D
z = x/(a+b*y+c*pow(y,0.5))
z = z / (d * exp(xy)) + Offset
Simple Equation 40 With Exponential Decay And Offset 3D
z = y/(a+b*x+c*pow(x,0.5))
z = z / (d * exp(xy)) + Offset
Simple Equation 41 With Exponential Decay And Offset 3D
z = exp(a+b/x+c*ln(y))
z = z / (d * exp(xy)) + Offset
Simple Equation 42 With Exponential Decay And Offset 3D
z = exp(a+b/y+c*ln(x))
z = z / (d * exp(xy)) + Offset
Simple Equation 43 With Exponential Decay And Offset 3D
z = a*pow(x,b)*ln(y+c)
z = z / exp(xy) + Offset
Simple Equation 44 With Exponential Decay And Offset 3D
z = a*pow(y,b)*ln(x+c)
z = z / exp(xy) + Offset
Simple Equation 01 With Exponential Decay 3D
z = a*pow(x,b)*pow(y,c)
z = z / exp(xy)
Simple Equation 02 With Exponential Decay 3D
z = x/(a+b*y)
z = z / (c * exp(xy))
Simple Equation 03 With Exponential Decay 3D
z = y/(a+b*x)
z = z / (c * exp(xy))
Simple Equation 04 With Exponential Decay 3D
z = a*pow(x,b*y)
z = z / exp(xy)
Simple Equation 05 With Exponential Decay 3D
z = a*pow(y,b*x)
z = z / exp(xy)
Simple Equation 06 With Exponential Decay 3D
z = a*pow(x,b/y)
z = z / exp(xy)
Simple Equation 07 With Exponential Decay 3D
z = a*pow(y,b/x)
z = z / exp(xy)
Simple Equation 08 With Exponential Decay 3D
z = a*x+b*pow(y,2.0)
z = z / (c * exp(xy))
Simple Equation 09 With Exponential Decay 3D
z = a*y+b*pow(x,2.0)
z = z / (c * exp(xy))
Simple Equation 10 With Exponential Decay 3D
z = x/(a+b*pow(y,2.0))
z = z / (c * exp(xy))
Simple Equation 11 With Exponential Decay 3D
z = y/(a+b*pow(x,2.0))
z = z / (c * exp(xy))
Simple Equation 12 With Exponential Decay 3D
z = a*pow(b,x)*pow(y,c)
z = z / exp(xy)
Simple Equation 13 With Exponential Decay 3D
z = a*pow(b,y)*pow(x,c)
z = z / exp(xy)
Simple Equation 14 With Exponential Decay 3D
z = a*pow(x*y,b)
z = z / exp(xy)
Simple Equation 15 With Exponential Decay 3D
z = a*pow(x/y,b)
z = z / exp(xy)
Simple Equation 16 With Exponential Decay 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = z / exp(xy)
Simple Equation 17 With Exponential Decay 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = z / exp(xy)
Simple Equation 18 With Exponential Decay 3D
z = a*pow(x/b,c)*exp(y/b)
z = z / exp(xy)
Simple Equation 19 With Exponential Decay 3D
z = a*pow(y/b,c)*exp(x/b)
z = z / exp(xy)
Simple Equation 20 With Exponential Decay 3D
z = a*pow(x,b+c*y)
z = z / exp(xy)
Simple Equation 21 With Exponential Decay 3D
z = a*pow(y,b+c*x)
z = z / exp(xy)
Simple Equation 22 With Exponential Decay 3D
z = a*pow(x,b+c/y)
z = z / exp(xy)
Simple Equation 23 With Exponential Decay 3D
z = a*pow(y,b+c/x)
z = z / exp(xy)
Simple Equation 24 With Exponential Decay 3D
z = a*pow(x,b+c*ln(y))
z = z / exp(xy)
Simple Equation 25 With Exponential Decay 3D
z = a*pow(y,b+c*ln(x))
z = z / exp(xy)
Simple Equation 26 With Exponential Decay 3D
z = a*pow(y,b+c/ln(x))
z = z / exp(xy)
Simple Equation 27 With Exponential Decay 3D
z = a*pow(x,b+c/ln(y))
z = z / exp(xy)
Simple Equation 28 With Exponential Decay 3D
z = a*exp(b*x+c*pow(y,2.0))
z = z / exp(xy)
Simple Equation 29 With Exponential Decay 3D
z = a*exp(b*y+c*pow(x,2.0))
z = z / exp(xy)
Simple Equation 30 With Exponential Decay 3D
z = a*exp(b/x+c*y)
z = z / exp(xy)
Simple Equation 31 With Exponential Decay 3D
z = a*exp(b/y+c*x)
z = z / exp(xy)
Simple Equation 32 With Exponential Decay 3D
z = (a+x)/(b+c*y)
z = z / (d * exp(xy))
Simple Equation 33 With Exponential Decay 3D
z = (a+y)/(b+c*x)
z = z / (d * exp(xy))
Simple Equation 34 With Exponential Decay 3D
z = (a+x)/(b+c*pow(y,2.0))
z = z / (d * exp(xy))
Simple Equation 35 With Exponential Decay 3D
z = (a+y)/(b+c*pow(x,2.0))
z = z / (d * exp(xy))
Simple Equation 36 With Exponential Decay 3D
z = a*(exp(b*x)-exp(c*y))
z = z / exp(xy)
Simple Equation 37 With Exponential Decay 3D
z = a*pow(x,b*pow(y,c))
z = z / exp(xy)
Simple Equation 38 With Exponential Decay 3D
z = a*pow(y,b*pow(x,c))
z = z / exp(xy)
Simple Equation 39 With Exponential Decay 3D
z = x/(a+b*y+c*pow(y,0.5))
z = z / (d * exp(xy))
Simple Equation 40 With Exponential Decay 3D
z = y/(a+b*x+c*pow(x,0.5))
z = z / (d * exp(xy))
Simple Equation 41 With Exponential Decay 3D
z = exp(a+b/x+c*ln(y))
z = z / (d * exp(xy))
Simple Equation 42 With Exponential Decay 3D
z = exp(a+b/y+c*ln(x))
z = z / (d * exp(xy))
Simple Equation 43 With Exponential Decay 3D
z = a*pow(x,b)*ln(y+c)
z = z / exp(xy)
Simple Equation 44 With Exponential Decay 3D
z = a*pow(y,b)*ln(x+c)
z = z / exp(xy)
Simple Equation 01 With Exponential Growth And Offset 3D
z = a*pow(x,b)*pow(y,c)
z = z * exp(xy) + Offset
Simple Equation 02 With Exponential Growth And Offset 3D
z = x/(a+b*y)
z = z * (c * exp(xy)) + Offset
Simple Equation 03 With Exponential Growth And Offset 3D
z = y/(a+b*x)
z = z * (c * exp(xy)) + Offset
Simple Equation 04 With Exponential Growth And Offset 3D
z = a*pow(x,b*y)
z = z * exp(xy) + Offset
Simple Equation 05 With Exponential Growth And Offset 3D
z = a*pow(y,b*x)
z = z * exp(xy) + Offset
Simple Equation 06 With Exponential Growth And Offset 3D
z = a*pow(x,b/y)
z = z * exp(xy) + Offset
Simple Equation 07 With Exponential Growth And Offset 3D
z = a*pow(y,b/x)
z = z * exp(xy) + Offset
Simple Equation 08 With Exponential Growth And Offset 3D
z = a*x+b*pow(y,2.0)
z = z * (c * exp(xy)) + Offset
Simple Equation 09 With Exponential Growth And Offset 3D
z = a*y+b*pow(x,2.0)
z = z * (c * exp(xy)) + Offset
Simple Equation 10 With Exponential Growth And Offset 3D
z = x/(a+b*pow(y,2.0))
z = z * (c * exp(xy)) + Offset
Simple Equation 11 With Exponential Growth And Offset 3D
z = y/(a+b*pow(x,2.0))
z = z * (c * exp(xy)) + Offset
Simple Equation 12 With Exponential Growth And Offset 3D
z = a*pow(b,x)*pow(y,c)
z = z * exp(xy) + Offset
Simple Equation 13 With Exponential Growth And Offset 3D
z = a*pow(b,y)*pow(x,c)
z = z * exp(xy) + Offset
Simple Equation 14 With Exponential Growth And Offset 3D
z = a*pow(x*y,b)
z = z * exp(xy) + Offset
Simple Equation 15 With Exponential Growth And Offset 3D
z = a*pow(x/y,b)
z = z * exp(xy) + Offset
Simple Equation 16 With Exponential Growth And Offset 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = z * exp(xy) + Offset
Simple Equation 17 With Exponential Growth And Offset 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = z * exp(xy) + Offset
Simple Equation 18 With Exponential Growth And Offset 3D
z = a*pow(x/b,c)*exp(y/b)
z = z * exp(xy) + Offset
Simple Equation 19 With Exponential Growth And Offset 3D
z = a*pow(y/b,c)*exp(x/b)
z = z * exp(xy) + Offset
Simple Equation 20 With Exponential Growth And Offset 3D
z = a*pow(x,b+c*y)
z = z * exp(xy) + Offset
Simple Equation 21 With Exponential Growth And Offset 3D
z = a*pow(y,b+c*x)
z = z * exp(xy) + Offset
Simple Equation 22 With Exponential Growth And Offset 3D
z = a*pow(x,b+c/y)
z = z * exp(xy) + Offset
Simple Equation 23 With Exponential Growth And Offset 3D
z = a*pow(y,b+c/x)
z = z * exp(xy) + Offset
Simple Equation 24 With Exponential Growth And Offset 3D
z = a*pow(x,b+c*ln(y))
z = z * exp(xy) + Offset
Simple Equation 25 With Exponential Growth And Offset 3D
z = a*pow(y,b+c*ln(x))
z = z * exp(xy) + Offset
Simple Equation 26 With Exponential Growth And Offset 3D
z = a*pow(y,b+c/ln(x))
z = z * exp(xy) + Offset
Simple Equation 27 With Exponential Growth And Offset 3D
z = a*pow(x,b+c/ln(y))
z = z * exp(xy) + Offset
Simple Equation 28 With Exponential Growth And Offset 3D
z = a*exp(b*x+c*pow(y,2.0))
z = z * exp(xy) + Offset
Simple Equation 29 With Exponential Growth And Offset 3D
z = a*exp(b*y+c*pow(x,2.0))
z = z * exp(xy) + Offset
Simple Equation 30 With Exponential Growth And Offset 3D
z = a*exp(b/x+c*y)
z = z * exp(xy) + Offset
Simple Equation 31 With Exponential Growth And Offset 3D
z = a*exp(b/y+c*x)
z = z * exp(xy) + Offset
Simple Equation 32 With Exponential Growth And Offset 3D
z = (a+x)/(b+c*y)
z = z * (d * exp(xy)) + Offset
Simple Equation 33 With Exponential Growth And Offset 3D
z = (a+y)/(b+c*x)
z = z * (d * exp(xy)) + Offset
Simple Equation 34 With Exponential Growth And Offset 3D
z = (a+x)/(b+c*pow(y,2.0))
z = z * (d * exp(xy)) + Offset
Simple Equation 35 With Exponential Growth And Offset 3D
z = (a+y)/(b+c*pow(x,2.0))
z = z * (d * exp(xy)) + Offset
Simple Equation 36 With Exponential Growth And Offset 3D
z = a*(exp(b*x)-exp(c*y))
z = z * exp(xy) + Offset
Simple Equation 37 With Exponential Growth And Offset 3D
z = a*pow(x,b*pow(y,c))
z = z * exp(xy) + Offset
Simple Equation 38 With Exponential Growth And Offset 3D
z = a*pow(y,b*pow(x,c))
z = z * exp(xy) + Offset
Simple Equation 39 With Exponential Growth And Offset 3D
z = x/(a+b*y+c*pow(y,0.5))
z = z * (d * exp(xy)) + Offset
Simple Equation 40 With Exponential Growth And Offset 3D
z = y/(a+b*x+c*pow(x,0.5))
z = z * (d * exp(xy)) + Offset
Simple Equation 41 With Exponential Growth And Offset 3D
z = exp(a+b/x+c*ln(y))
z = z * (d * exp(xy)) + Offset
Simple Equation 42 With Exponential Growth And Offset 3D
z = exp(a+b/y+c*ln(x))
z = z * (d * exp(xy)) + Offset
Simple Equation 43 With Exponential Growth And Offset 3D
z = a*pow(x,b)*ln(y+c)
z = z * exp(xy) + Offset
Simple Equation 44 With Exponential Growth And Offset 3D
z = a*pow(y,b)*ln(x+c)
z = z * exp(xy) + Offset
Simple Equation 01 With Exponential Growth 3D
z = a*pow(x,b)*pow(y,c)
z = z * exp(xy)
Simple Equation 02 With Exponential Growth 3D
z = x/(a+b*y)
z = z * (c * exp(xy))
Simple Equation 03 With Exponential Growth 3D
z = y/(a+b*x)
z = z * (c * exp(xy))
Simple Equation 04 With Exponential Growth 3D
z = a*pow(x,b*y)
z = z * exp(xy)
Simple Equation 05 With Exponential Growth 3D
z = a*pow(y,b*x)
z = z * exp(xy)
Simple Equation 06 With Exponential Growth 3D
z = a*pow(x,b/y)
z = z * exp(xy)
Simple Equation 07 With Exponential Growth 3D
z = a*pow(y,b/x)
z = z * exp(xy)
Simple Equation 08 With Exponential Growth 3D
z = a*x+b*pow(y,2.0)
z = z * (c * exp(xy))
Simple Equation 09 With Exponential Growth 3D
z = a*y+b*pow(x,2.0)
z = z * (c * exp(xy))
Simple Equation 10 With Exponential Growth 3D
z = x/(a+b*pow(y,2.0))
z = z * (c * exp(xy))
Simple Equation 11 With Exponential Growth 3D
z = y/(a+b*pow(x,2.0))
z = z * (c * exp(xy))
Simple Equation 12 With Exponential Growth 3D
z = a*pow(b,x)*pow(y,c)
z = z * exp(xy)
Simple Equation 13 With Exponential Growth 3D
z = a*pow(b,y)*pow(x,c)
z = z * exp(xy)
Simple Equation 14 With Exponential Growth 3D
z = a*pow(x*y,b)
z = z * exp(xy)
Simple Equation 15 With Exponential Growth 3D
z = a*pow(x/y,b)
z = z * exp(xy)
Simple Equation 16 With Exponential Growth 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = z * exp(xy)
Simple Equation 17 With Exponential Growth 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = z * exp(xy)
Simple Equation 18 With Exponential Growth 3D
z = a*pow(x/b,c)*exp(y/b)
z = z * exp(xy)
Simple Equation 19 With Exponential Growth 3D
z = a*pow(y/b,c)*exp(x/b)
z = z * exp(xy)
Simple Equation 20 With Exponential Growth 3D
z = a*pow(x,b+c*y)
z = z * exp(xy)
Simple Equation 21 With Exponential Growth 3D
z = a*pow(y,b+c*x)
z = z * exp(xy)
Simple Equation 22 With Exponential Growth 3D
z = a*pow(x,b+c/y)
z = z * exp(xy)
Simple Equation 23 With Exponential Growth 3D
z = a*pow(y,b+c/x)
z = z * exp(xy)
Simple Equation 24 With Exponential Growth 3D
z = a*pow(x,b+c*ln(y))
z = z * exp(xy)
Simple Equation 25 With Exponential Growth 3D
z = a*pow(y,b+c*ln(x))
z = z * exp(xy)
Simple Equation 26 With Exponential Growth 3D
z = a*pow(y,b+c/ln(x))
z = z * exp(xy)
Simple Equation 27 With Exponential Growth 3D
z = a*pow(x,b+c/ln(y))
z = z * exp(xy)
Simple Equation 28 With Exponential Growth 3D
z = a*exp(b*x+c*pow(y,2.0))
z = z * exp(xy)
Simple Equation 29 With Exponential Growth 3D
z = a*exp(b*y+c*pow(x,2.0))
z = z * exp(xy)
Simple Equation 30 With Exponential Growth 3D
z = a*exp(b/x+c*y)
z = z * exp(xy)
Simple Equation 31 With Exponential Growth 3D
z = a*exp(b/y+c*x)
z = z * exp(xy)
Simple Equation 32 With Exponential Growth 3D
z = (a+x)/(b+c*y)
z = z * (d * exp(xy))
Simple Equation 33 With Exponential Growth 3D
z = (a+y)/(b+c*x)
z = z * (d * exp(xy))
Simple Equation 34 With Exponential Growth 3D
z = (a+x)/(b+c*pow(y,2.0))
z = z * (d * exp(xy))
Simple Equation 35 With Exponential Growth 3D
z = (a+y)/(b+c*pow(x,2.0))
z = z * (d * exp(xy))
Simple Equation 36 With Exponential Growth 3D
z = a*(exp(b*x)-exp(c*y))
z = z * exp(xy)
Simple Equation 37 With Exponential Growth 3D
z = a*pow(x,b*pow(y,c))
z = z * exp(xy)
Simple Equation 38 With Exponential Growth 3D
z = a*pow(y,b*pow(x,c))
z = z * exp(xy)
Simple Equation 39 With Exponential Growth 3D
z = x/(a+b*y+c*pow(y,0.5))
z = z * (d * exp(xy))
Simple Equation 40 With Exponential Growth 3D
z = y/(a+b*x+c*pow(x,0.5))
z = z * (d * exp(xy))
Simple Equation 41 With Exponential Growth 3D
z = exp(a+b/x+c*ln(y))
z = z * (d * exp(xy))
Simple Equation 42 With Exponential Growth 3D
z = exp(a+b/y+c*ln(x))
z = z * (d * exp(xy))
Simple Equation 43 With Exponential Growth 3D
z = a*pow(x,b)*ln(y+c)
z = z * exp(xy)
Simple Equation 44 With Exponential Growth 3D
z = a*pow(y,b)*ln(x+c)
z = z * exp(xy)
Inverse Simple Equation 01 3D
z = a*pow(x,b)*pow(y,c)
z = xy / z
Inverse Simple Equation 02 3D
z = x/(a+b*y)
z = xy / z
Inverse Simple Equation 03 3D
z = y/(a+b*x)
z = xy / z
Inverse Simple Equation 04 3D
z = a*pow(x,b*y)
z = xy / z
Inverse Simple Equation 05 3D
z = a*pow(y,b*x)
z = xy / z
Inverse Simple Equation 06 3D
z = a*pow(x,b/y)
z = xy / z
Inverse Simple Equation 07 3D
z = a*pow(y,b/x)
z = xy / z
Inverse Simple Equation 08 3D
z = a*x+b*pow(y,2.0)
z = xy / z
Inverse Simple Equation 09 3D
z = a*y+b*pow(x,2.0)
z = xy / z
Inverse Simple Equation 10 3D
z = x/(a+b*pow(y,2.0))
z = xy / z
Inverse Simple Equation 11 3D
z = y/(a+b*pow(x,2.0))
z = xy / z
Inverse Simple Equation 12 3D
z = a*pow(b,x)*pow(y,c)
z = xy / z
Inverse Simple Equation 13 3D
z = a*pow(b,y)*pow(x,c)
z = xy / z
Inverse Simple Equation 14 3D
z = a*pow(x*y,b)
z = xy / z
Inverse Simple Equation 15 3D
z = a*pow(x/y,b)
z = xy / z
Inverse Simple Equation 16 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = xy / z
Inverse Simple Equation 17 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = xy / z
Inverse Simple Equation 18 3D
z = a*pow(x/b,c)*exp(y/b)
z = xy / z
Inverse Simple Equation 19 3D
z = a*pow(y/b,c)*exp(x/b)
z = xy / z
Inverse Simple Equation 20 3D
z = a*pow(x,b+c*y)
z = xy / z
Inverse Simple Equation 21 3D
z = a*pow(y,b+c*x)
z = xy / z
Inverse Simple Equation 22 3D
z = a*pow(x,b+c/y)
z = xy / z
Inverse Simple Equation 23 3D
z = a*pow(y,b+c/x)
z = xy / z
Inverse Simple Equation 24 3D
z = a*pow(x,b+c*ln(y))
z = xy / z
Inverse Simple Equation 25 3D
z = a*pow(y,b+c*ln(x))
z = xy / z
Inverse Simple Equation 26 3D
z = a*pow(y,b+c/ln(x))
z = xy / z
Inverse Simple Equation 27 3D
z = a*pow(x,b+c/ln(y))
z = xy / z
Inverse Simple Equation 28 3D
z = a*exp(b*x+c*pow(y,2.0))
z = xy / z
Inverse Simple Equation 29 3D
z = a*exp(b*y+c*pow(x,2.0))
z = xy / z
Inverse Simple Equation 30 3D
z = a*exp(b/x+c*y)
z = xy / z
Inverse Simple Equation 31 3D
z = a*exp(b/y+c*x)
z = xy / z
Inverse Simple Equation 32 3D
z = (a+x)/(b+c*y)
z = xy / z
Inverse Simple Equation 33 3D
z = (a+y)/(b+c*x)
z = xy / z
Inverse Simple Equation 34 3D
z = (a+x)/(b+c*pow(y,2.0))
z = xy / z
Inverse Simple Equation 35 3D
z = (a+y)/(b+c*pow(x,2.0))
z = xy / z
Inverse Simple Equation 36 3D
z = a*(exp(b*x)-exp(c*y))
z = xy / z
Inverse Simple Equation 37 3D
z = a*pow(x,b*pow(y,c))
z = xy / z
Inverse Simple Equation 38 3D
z = a*pow(y,b*pow(x,c))
z = xy / z
Inverse Simple Equation 39 3D
z = x/(a+b*y+c*pow(y,0.5))
z = xy / z
Inverse Simple Equation 40 3D
z = y/(a+b*x+c*pow(x,0.5))
z = xy / z
Inverse Simple Equation 41 3D
z = exp(a+b/x+c*ln(y))
z = xy / z
Inverse Simple Equation 42 3D
z = exp(a+b/y+c*ln(x))
z = xy / z
Inverse Simple Equation 43 3D
z = a*pow(x,b)*ln(y+c)
z = xy / z
Inverse Simple Equation 44 3D
z = a*pow(y,b)*ln(x+c)
z = xy / z
Inverse Simple Equation 01 With Offset 3D
z = a*pow(x,b)*pow(y,c)
z = xy / (z + Offset
Inverse Simple Equation 02 With Offset 3D
z = x/(a+b*y)
z = xy / (z + Offset
Inverse Simple Equation 03 With Offset 3D
z = y/(a+b*x)
z = xy / (z + Offset
Inverse Simple Equation 04 With Offset 3D
z = a*pow(x,b*y)
z = xy / (z + Offset
Inverse Simple Equation 05 With Offset 3D
z = a*pow(y,b*x)
z = xy / (z + Offset
Inverse Simple Equation 06 With Offset 3D
z = a*pow(x,b/y)
z = xy / (z + Offset
Inverse Simple Equation 07 With Offset 3D
z = a*pow(y,b/x)
z = xy / (z + Offset
Inverse Simple Equation 08 With Offset 3D
z = a*x+b*pow(y,2.0)
z = xy / (z + Offset
Inverse Simple Equation 09 With Offset 3D
z = a*y+b*pow(x,2.0)
z = xy / (z + Offset
Inverse Simple Equation 10 With Offset 3D
z = x/(a+b*pow(y,2.0))
z = xy / (z + Offset
Inverse Simple Equation 11 With Offset 3D
z = y/(a+b*pow(x,2.0))
z = xy / (z + Offset
Inverse Simple Equation 12 With Offset 3D
z = a*pow(b,x)*pow(y,c)
z = xy / (z + Offset
Inverse Simple Equation 13 With Offset 3D
z = a*pow(b,y)*pow(x,c)
z = xy / (z + Offset
Inverse Simple Equation 14 With Offset 3D
z = a*pow(x*y,b)
z = xy / (z + Offset
Inverse Simple Equation 15 With Offset 3D
z = a*pow(x/y,b)
z = xy / (z + Offset
Inverse Simple Equation 16 With Offset 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = xy / (z + Offset
Inverse Simple Equation 17 With Offset 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = xy / (z + Offset
Inverse Simple Equation 18 With Offset 3D
z = a*pow(x/b,c)*exp(y/b)
z = xy / (z + Offset
Inverse Simple Equation 19 With Offset 3D
z = a*pow(y/b,c)*exp(x/b)
z = xy / (z + Offset
Inverse Simple Equation 20 With Offset 3D
z = a*pow(x,b+c*y)
z = xy / (z + Offset
Inverse Simple Equation 21 With Offset 3D
z = a*pow(y,b+c*x)
z = xy / (z + Offset
Inverse Simple Equation 22 With Offset 3D
z = a*pow(x,b+c/y)
z = xy / (z + Offset
Inverse Simple Equation 23 With Offset 3D
z = a*pow(y,b+c/x)
z = xy / (z + Offset
Inverse Simple Equation 24 With Offset 3D
z = a*pow(x,b+c*ln(y))
z = xy / (z + Offset
Inverse Simple Equation 25 With Offset 3D
z = a*pow(y,b+c*ln(x))
z = xy / (z + Offset
Inverse Simple Equation 26 With Offset 3D
z = a*pow(y,b+c/ln(x))
z = xy / (z + Offset
Inverse Simple Equation 27 With Offset 3D
z = a*pow(x,b+c/ln(y))
z = xy / (z + Offset
Inverse Simple Equation 28 With Offset 3D
z = a*exp(b*x+c*pow(y,2.0))
z = xy / (z + Offset
Inverse Simple Equation 29 With Offset 3D
z = a*exp(b*y+c*pow(x,2.0))
z = xy / (z + Offset
Inverse Simple Equation 30 With Offset 3D
z = a*exp(b/x+c*y)
z = xy / (z + Offset
Inverse Simple Equation 31 With Offset 3D
z = a*exp(b/y+c*x)
z = xy / (z + Offset
Inverse Simple Equation 32 With Offset 3D
z = (a+x)/(b+c*y)
z = xy / (z + Offset
Inverse Simple Equation 33 With Offset 3D
z = (a+y)/(b+c*x)
z = xy / (z + Offset
Inverse Simple Equation 34 With Offset 3D
z = (a+x)/(b+c*pow(y,2.0))
z = xy / (z + Offset
Inverse Simple Equation 35 With Offset 3D
z = (a+y)/(b+c*pow(x,2.0))
z = xy / (z + Offset
Inverse Simple Equation 36 With Offset 3D
z = a*(exp(b*x)-exp(c*y))
z = xy / (z + Offset
Inverse Simple Equation 37 With Offset 3D
z = a*pow(x,b*pow(y,c))
z = xy / (z + Offset
Inverse Simple Equation 38 With Offset 3D
z = a*pow(y,b*pow(x,c))
z = xy / (z + Offset
Inverse Simple Equation 39 With Offset 3D
z = x/(a+b*y+c*pow(y,0.5))
z = xy / (z + Offset
Inverse Simple Equation 40 With Offset 3D
z = y/(a+b*x+c*pow(x,0.5))
z = xy / (z + Offset
Inverse Simple Equation 41 With Offset 3D
z = exp(a+b/x+c*ln(y))
z = xy / (z + Offset
Inverse Simple Equation 42 With Offset 3D
z = exp(a+b/y+c*ln(x))
z = xy / (z + Offset
Inverse Simple Equation 43 With Offset 3D
z = a*pow(x,b)*ln(y+c)
z = xy / (z + Offset
Inverse Simple Equation 44 With Offset 3D
z = a*pow(y,b)*ln(x+c)
z = xy / (z + Offset
Simple Equation 01 With Linear Decay And Offset 3D
z = a*pow(x,b)*pow(y,c)
z = z / xy + Offset
Simple Equation 02 With Linear Decay And Offset 3D
z = x/(a+b*y)
z = z / (c * xy) + Offset
Simple Equation 03 With Linear Decay And Offset 3D
z = y/(a+b*x)
z = z / (c * xy) + Offset
Simple Equation 04 With Linear Decay And Offset 3D
z = a*pow(x,b*y)
z = z / xy + Offset
Simple Equation 05 With Linear Decay And Offset 3D
z = a*pow(y,b*x)
z = z / xy + Offset
Simple Equation 06 With Linear Decay And Offset 3D
z = a*pow(x,b/y)
z = z / xy + Offset
Simple Equation 07 With Linear Decay And Offset 3D
z = a*pow(y,b/x)
z = z / xy + Offset
Simple Equation 08 With Linear Decay And Offset 3D
z = a*x+b*pow(y,2.0)
z = z / (c * xy) + Offset
Simple Equation 09 With Linear Decay And Offset 3D
z = a*y+b*pow(x,2.0)
z = z / (c * xy) + Offset
Simple Equation 10 With Linear Decay And Offset 3D
z = x/(a+b*pow(y,2.0))
z = z / (c * xy) + Offset
Simple Equation 11 With Linear Decay And Offset 3D
z = y/(a+b*pow(x,2.0))
z = z / (c * xy) + Offset
Simple Equation 12 With Linear Decay And Offset 3D
z = a*pow(b,x)*pow(y,c)
z = z / xy + Offset
Simple Equation 13 With Linear Decay And Offset 3D
z = a*pow(b,y)*pow(x,c)
z = z / xy + Offset
Simple Equation 14 With Linear Decay And Offset 3D
z = a*pow(x*y,b)
z = z / xy + Offset
Simple Equation 15 With Linear Decay And Offset 3D
z = a*pow(x/y,b)
z = z / xy + Offset
Simple Equation 16 With Linear Decay And Offset 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = z / xy + Offset
Simple Equation 17 With Linear Decay And Offset 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = z / xy + Offset
Simple Equation 18 With Linear Decay And Offset 3D
z = a*pow(x/b,c)*exp(y/b)
z = z / xy + Offset
Simple Equation 19 With Linear Decay And Offset 3D
z = a*pow(y/b,c)*exp(x/b)
z = z / xy + Offset
Simple Equation 20 With Linear Decay And Offset 3D
z = a*pow(x,b+c*y)
z = z / xy + Offset
Simple Equation 21 With Linear Decay And Offset 3D
z = a*pow(y,b+c*x)
z = z / xy + Offset
Simple Equation 22 With Linear Decay And Offset 3D
z = a*pow(x,b+c/y)
z = z / xy + Offset
Simple Equation 23 With Linear Decay And Offset 3D
z = a*pow(y,b+c/x)
z = z / xy + Offset
Simple Equation 24 With Linear Decay And Offset 3D
z = a*pow(x,b+c*ln(y))
z = z / xy + Offset
Simple Equation 25 With Linear Decay And Offset 3D
z = a*pow(y,b+c*ln(x))
z = z / xy + Offset
Simple Equation 26 With Linear Decay And Offset 3D
z = a*pow(y,b+c/ln(x))
z = z / xy + Offset
Simple Equation 27 With Linear Decay And Offset 3D
z = a*pow(x,b+c/ln(y))
z = z / xy + Offset
Simple Equation 28 With Linear Decay And Offset 3D
z = a*exp(b*x+c*pow(y,2.0))
z = z / xy + Offset
Simple Equation 29 With Linear Decay And Offset 3D
z = a*exp(b*y+c*pow(x,2.0))
z = z / xy + Offset
Simple Equation 30 With Linear Decay And Offset 3D
z = a*exp(b/x+c*y)
z = z / xy + Offset
Simple Equation 31 With Linear Decay And Offset 3D
z = a*exp(b/y+c*x)
z = z / xy + Offset
Simple Equation 32 With Linear Decay And Offset 3D
z = (a+x)/(b+c*y)
z = z / (d * xy) + Offset
Simple Equation 33 With Linear Decay And Offset 3D
z = (a+y)/(b+c*x)
z = z / (d * xy) + Offset
Simple Equation 34 With Linear Decay And Offset 3D
z = (a+x)/(b+c*pow(y,2.0))
z = z / (d * xy) + Offset
Simple Equation 35 With Linear Decay And Offset 3D
z = (a+y)/(b+c*pow(x,2.0))
z = z / (d * xy) + Offset
Simple Equation 36 With Linear Decay And Offset 3D
z = a*(exp(b*x)-exp(c*y))
z = z / xy + Offset
Simple Equation 37 With Linear Decay And Offset 3D
z = a*pow(x,b*pow(y,c))
z = z / xy + Offset
Simple Equation 38 With Linear Decay And Offset 3D
z = a*pow(y,b*pow(x,c))
z = z / xy + Offset
Simple Equation 39 With Linear Decay And Offset 3D
z = x/(a+b*y+c*pow(y,0.5))
z = z / (d * xy) + Offset
Simple Equation 40 With Linear Decay And Offset 3D
z = y/(a+b*x+c*pow(x,0.5))
z = z / (d * xy) + Offset
Simple Equation 41 With Linear Decay And Offset 3D
z = exp(a+b/x+c*ln(y))
z = z / (d * xy) + Offset
Simple Equation 42 With Linear Decay And Offset 3D
z = exp(a+b/y+c*ln(x))
z = z / (d * xy) + Offset
Simple Equation 43 With Linear Decay And Offset 3D
z = a*pow(x,b)*ln(y+c)
z = z / xy + Offset
Simple Equation 44 With Linear Decay And Offset 3D
z = a*pow(y,b)*ln(x+c)
z = z / xy + Offset
Simple Equation 01 With Linear Decay 3D
z = a*pow(x,b)*pow(y,c)
z = z / xy
Simple Equation 02 With Linear Decay 3D
z = x/(a+b*y)
z = z / (c * xy)
Simple Equation 03 With Linear Decay 3D
z = y/(a+b*x)
z = z / (c * xy)
Simple Equation 04 With Linear Decay 3D
z = a*pow(x,b*y)
z = z / xy
Simple Equation 05 With Linear Decay 3D
z = a*pow(y,b*x)
z = z / xy
Simple Equation 06 With Linear Decay 3D
z = a*pow(x,b/y)
z = z / xy
Simple Equation 07 With Linear Decay 3D
z = a*pow(y,b/x)
z = z / xy
Simple Equation 08 With Linear Decay 3D
z = a*x+b*pow(y,2.0)
z = z / (c * xy)
Simple Equation 09 With Linear Decay 3D
z = a*y+b*pow(x,2.0)
z = z / (c * xy)
Simple Equation 10 With Linear Decay 3D
z = x/(a+b*pow(y,2.0))
z = z / (c * xy)
Simple Equation 11 With Linear Decay 3D
z = y/(a+b*pow(x,2.0))
z = z / (c * xy)
Simple Equation 12 With Linear Decay 3D
z = a*pow(b,x)*pow(y,c)
z = z / xy
Simple Equation 13 With Linear Decay 3D
z = a*pow(b,y)*pow(x,c)
z = z / xy
Simple Equation 14 With Linear Decay 3D
z = a*pow(x*y,b)
z = z / xy
Simple Equation 15 With Linear Decay 3D
z = a*pow(x/y,b)
z = z / xy
Simple Equation 16 With Linear Decay 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = z / xy
Simple Equation 17 With Linear Decay 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = z / xy
Simple Equation 18 With Linear Decay 3D
z = a*pow(x/b,c)*exp(y/b)
z = z / xy
Simple Equation 19 With Linear Decay 3D
z = a*pow(y/b,c)*exp(x/b)
z = z / xy
Simple Equation 20 With Linear Decay 3D
z = a*pow(x,b+c*y)
z = z / xy
Simple Equation 21 With Linear Decay 3D
z = a*pow(y,b+c*x)
z = z / xy
Simple Equation 22 With Linear Decay 3D
z = a*pow(x,b+c/y)
z = z / xy
Simple Equation 23 With Linear Decay 3D
z = a*pow(y,b+c/x)
z = z / xy
Simple Equation 24 With Linear Decay 3D
z = a*pow(x,b+c*ln(y))
z = z / xy
Simple Equation 25 With Linear Decay 3D
z = a*pow(y,b+c*ln(x))
z = z / xy
Simple Equation 26 With Linear Decay 3D
z = a*pow(y,b+c/ln(x))
z = z / xy
Simple Equation 27 With Linear Decay 3D
z = a*pow(x,b+c/ln(y))
z = z / xy
Simple Equation 28 With Linear Decay 3D
z = a*exp(b*x+c*pow(y,2.0))
z = z / xy
Simple Equation 29 With Linear Decay 3D
z = a*exp(b*y+c*pow(x,2.0))
z = z / xy
Simple Equation 30 With Linear Decay 3D
z = a*exp(b/x+c*y)
z = z / xy
Simple Equation 31 With Linear Decay 3D
z = a*exp(b/y+c*x)
z = z / xy
Simple Equation 32 With Linear Decay 3D
z = (a+x)/(b+c*y)
z = z / (d * xy)
Simple Equation 33 With Linear Decay 3D
z = (a+y)/(b+c*x)
z = z / (d * xy)
Simple Equation 34 With Linear Decay 3D
z = (a+x)/(b+c*pow(y,2.0))
z = z / (d * xy)
Simple Equation 35 With Linear Decay 3D
z = (a+y)/(b+c*pow(x,2.0))
z = z / (d * xy)
Simple Equation 36 With Linear Decay 3D
z = a*(exp(b*x)-exp(c*y))
z = z / xy
Simple Equation 37 With Linear Decay 3D
z = a*pow(x,b*pow(y,c))
z = z / xy
Simple Equation 38 With Linear Decay 3D
z = a*pow(y,b*pow(x,c))
z = z / xy
Simple Equation 39 With Linear Decay 3D
z = x/(a+b*y+c*pow(y,0.5))
z = z / (d * xy)
Simple Equation 40 With Linear Decay 3D
z = y/(a+b*x+c*pow(x,0.5))
z = z / (d * xy)
Simple Equation 41 With Linear Decay 3D
z = exp(a+b/x+c*ln(y))
z = z / (d * xy)
Simple Equation 42 With Linear Decay 3D
z = exp(a+b/y+c*ln(x))
z = z / (d * xy)
Simple Equation 43 With Linear Decay 3D
z = a*pow(x,b)*ln(y+c)
z = z / xy
Simple Equation 44 With Linear Decay 3D
z = a*pow(y,b)*ln(x+c)
z = z / xy
Simple Equation 01 With Linear Growth And Offset 3D
z = a*pow(x,b)*pow(y,c)
z = z * xy + Offset
Simple Equation 02 With Linear Growth And Offset 3D
z = x/(a+b*y)
z = z * (c * xy) + Offset
Simple Equation 03 With Linear Growth And Offset 3D
z = y/(a+b*x)
z = z * (c * xy) + Offset
Simple Equation 04 With Linear Growth And Offset 3D
z = a*pow(x,b*y)
z = z * xy + Offset
Simple Equation 05 With Linear Growth And Offset 3D
z = a*pow(y,b*x)
z = z * xy + Offset
Simple Equation 06 With Linear Growth And Offset 3D
z = a*pow(x,b/y)
z = z * xy + Offset
Simple Equation 07 With Linear Growth And Offset 3D
z = a*pow(y,b/x)
z = z * xy + Offset
Simple Equation 08 With Linear Growth And Offset 3D
z = a*x+b*pow(y,2.0)
z = z * (c * xy) + Offset
Simple Equation 09 With Linear Growth And Offset 3D
z = a*y+b*pow(x,2.0)
z = z * (c * xy) + Offset
Simple Equation 10 With Linear Growth And Offset 3D
z = x/(a+b*pow(y,2.0))
z = z * (c * xy) + Offset
Simple Equation 11 With Linear Growth And Offset 3D
z = y/(a+b*pow(x,2.0))
z = z * (c * xy) + Offset
Simple Equation 12 With Linear Growth And Offset 3D
z = a*pow(b,x)*pow(y,c)
z = z * xy + Offset
Simple Equation 13 With Linear Growth And Offset 3D
z = a*pow(b,y)*pow(x,c)
z = z * xy + Offset
Simple Equation 14 With Linear Growth And Offset 3D
z = a*pow(x*y,b)
z = z * xy + Offset
Simple Equation 15 With Linear Growth And Offset 3D
z = a*pow(x/y,b)
z = z * xy + Offset
Simple Equation 16 With Linear Growth And Offset 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = z * xy + Offset
Simple Equation 17 With Linear Growth And Offset 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = z * xy + Offset
Simple Equation 18 With Linear Growth And Offset 3D
z = a*pow(x/b,c)*exp(y/b)
z = z * xy + Offset
Simple Equation 19 With Linear Growth And Offset 3D
z = a*pow(y/b,c)*exp(x/b)
z = z * xy + Offset
Simple Equation 20 With Linear Growth And Offset 3D
z = a*pow(x,b+c*y)
z = z * xy + Offset
Simple Equation 21 With Linear Growth And Offset 3D
z = a*pow(y,b+c*x)
z = z * xy + Offset
Simple Equation 22 With Linear Growth And Offset 3D
z = a*pow(x,b+c/y)
z = z * xy + Offset
Simple Equation 23 With Linear Growth And Offset 3D
z = a*pow(y,b+c/x)
z = z * xy + Offset
Simple Equation 24 With Linear Growth And Offset 3D
z = a*pow(x,b+c*ln(y))
z = z * xy + Offset
Simple Equation 25 With Linear Growth And Offset 3D
z = a*pow(y,b+c*ln(x))
z = z * xy + Offset
Simple Equation 26 With Linear Growth And Offset 3D
z = a*pow(y,b+c/ln(x))
z = z * xy + Offset
Simple Equation 27 With Linear Growth And Offset 3D
z = a*pow(x,b+c/ln(y))
z = z * xy + Offset
Simple Equation 28 With Linear Growth And Offset 3D
z = a*exp(b*x+c*pow(y,2.0))
z = z * xy + Offset
Simple Equation 29 With Linear Growth And Offset 3D
z = a*exp(b*y+c*pow(x,2.0))
z = z * xy + Offset
Simple Equation 30 With Linear Growth And Offset 3D
z = a*exp(b/x+c*y)
z = z * xy + Offset
Simple Equation 31 With Linear Growth And Offset 3D
z = a*exp(b/y+c*x)
z = z * xy + Offset
Simple Equation 32 With Linear Growth And Offset 3D
z = (a+x)/(b+c*y)
z = z * (d * xy) + Offset
Simple Equation 33 With Linear Growth And Offset 3D
z = (a+y)/(b+c*x)
z = z * (d * xy) + Offset
Simple Equation 34 With Linear Growth And Offset 3D
z = (a+x)/(b+c*pow(y,2.0))
z = z * (d * xy) + Offset
Simple Equation 35 With Linear Growth And Offset 3D
z = (a+y)/(b+c*pow(x,2.0))
z = z * (d * xy) + Offset
Simple Equation 36 With Linear Growth And Offset 3D
z = a*(exp(b*x)-exp(c*y))
z = z * xy + Offset
Simple Equation 37 With Linear Growth And Offset 3D
z = a*pow(x,b*pow(y,c))
z = z * xy + Offset
Simple Equation 38 With Linear Growth And Offset 3D
z = a*pow(y,b*pow(x,c))
z = z * xy + Offset
Simple Equation 39 With Linear Growth And Offset 3D
z = x/(a+b*y+c*pow(y,0.5))
z = z * (d * xy) + Offset
Simple Equation 40 With Linear Growth And Offset 3D
z = y/(a+b*x+c*pow(x,0.5))
z = z * (d * xy) + Offset
Simple Equation 41 With Linear Growth And Offset 3D
z = exp(a+b/x+c*ln(y))
z = z * (d * xy) + Offset
Simple Equation 42 With Linear Growth And Offset 3D
z = exp(a+b/y+c*ln(x))
z = z * (d * xy) + Offset
Simple Equation 43 With Linear Growth And Offset 3D
z = a*pow(x,b)*ln(y+c)
z = z * xy + Offset
Simple Equation 44 With Linear Growth And Offset 3D
z = a*pow(y,b)*ln(x+c)
z = z * xy + Offset
Simple Equation 01 With Linear Growth 3D
z = a*pow(x,b)*pow(y,c)
z = z * xy
Simple Equation 02 With Linear Growth 3D
z = x/(a+b*y)
z = z * (c * xy)
Simple Equation 03 With Linear Growth 3D
z = y/(a+b*x)
z = z * (c * xy)
Simple Equation 04 With Linear Growth 3D
z = a*pow(x,b*y)
z = z * xy
Simple Equation 05 With Linear Growth 3D
z = a*pow(y,b*x)
z = z * xy
Simple Equation 06 With Linear Growth 3D
z = a*pow(x,b/y)
z = z * xy
Simple Equation 07 With Linear Growth 3D
z = a*pow(y,b/x)
z = z * xy
Simple Equation 08 With Linear Growth 3D
z = a*x+b*pow(y,2.0)
z = z * (c * xy)
Simple Equation 09 With Linear Growth 3D
z = a*y+b*pow(x,2.0)
z = z * (c * xy)
Simple Equation 10 With Linear Growth 3D
z = x/(a+b*pow(y,2.0))
z = z * (c * xy)
Simple Equation 11 With Linear Growth 3D
z = y/(a+b*pow(x,2.0))
z = z * (c * xy)
Simple Equation 12 With Linear Growth 3D
z = a*pow(b,x)*pow(y,c)
z = z * xy
Simple Equation 13 With Linear Growth 3D
z = a*pow(b,y)*pow(x,c)
z = z * xy
Simple Equation 14 With Linear Growth 3D
z = a*pow(x*y,b)
z = z * xy
Simple Equation 15 With Linear Growth 3D
z = a*pow(x/y,b)
z = z * xy
Simple Equation 16 With Linear Growth 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = z * xy
Simple Equation 17 With Linear Growth 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = z * xy
Simple Equation 18 With Linear Growth 3D
z = a*pow(x/b,c)*exp(y/b)
z = z * xy
Simple Equation 19 With Linear Growth 3D
z = a*pow(y/b,c)*exp(x/b)
z = z * xy
Simple Equation 20 With Linear Growth 3D
z = a*pow(x,b+c*y)
z = z * xy
Simple Equation 21 With Linear Growth 3D
z = a*pow(y,b+c*x)
z = z * xy
Simple Equation 22 With Linear Growth 3D
z = a*pow(x,b+c/y)
z = z * xy
Simple Equation 23 With Linear Growth 3D
z = a*pow(y,b+c/x)
z = z * xy
Simple Equation 24 With Linear Growth 3D
z = a*pow(x,b+c*ln(y))
z = z * xy
Simple Equation 25 With Linear Growth 3D
z = a*pow(y,b+c*ln(x))
z = z * xy
Simple Equation 26 With Linear Growth 3D
z = a*pow(y,b+c/ln(x))
z = z * xy
Simple Equation 27 With Linear Growth 3D
z = a*pow(x,b+c/ln(y))
z = z * xy
Simple Equation 28 With Linear Growth 3D
z = a*exp(b*x+c*pow(y,2.0))
z = z * xy
Simple Equation 29 With Linear Growth 3D
z = a*exp(b*y+c*pow(x,2.0))
z = z * xy
Simple Equation 30 With Linear Growth 3D
z = a*exp(b/x+c*y)
z = z * xy
Simple Equation 31 With Linear Growth 3D
z = a*exp(b/y+c*x)
z = z * xy
Simple Equation 32 With Linear Growth 3D
z = (a+x)/(b+c*y)
z = z * (d * xy)
Simple Equation 33 With Linear Growth 3D
z = (a+y)/(b+c*x)
z = z * (d * xy)
Simple Equation 34 With Linear Growth 3D
z = (a+x)/(b+c*pow(y,2.0))
z = z * (d * xy)
Simple Equation 35 With Linear Growth 3D
z = (a+y)/(b+c*pow(x,2.0))
z = z * (d * xy)
Simple Equation 36 With Linear Growth 3D
z = a*(exp(b*x)-exp(c*y))
z = z * xy
Simple Equation 37 With Linear Growth 3D
z = a*pow(x,b*pow(y,c))
z = z * xy
Simple Equation 38 With Linear Growth 3D
z = a*pow(y,b*pow(x,c))
z = z * xy
Simple Equation 39 With Linear Growth 3D
z = x/(a+b*y+c*pow(y,0.5))
z = z * (d * xy)
Simple Equation 40 With Linear Growth 3D
z = y/(a+b*x+c*pow(x,0.5))
z = z * (d * xy)
Simple Equation 41 With Linear Growth 3D
z = exp(a+b/x+c*ln(y))
z = z * (d * xy)
Simple Equation 42 With Linear Growth 3D
z = exp(a+b/y+c*ln(x))
z = z * (d * xy)
Simple Equation 43 With Linear Growth 3D
z = a*pow(x,b)*ln(y+c)
z = z * xy
Simple Equation 44 With Linear Growth 3D
z = a*pow(y,b)*ln(x+c)
z = z * xy
Reciprocal Simple Equation 01 3D
z = a*pow(x,b)*pow(y,c)
z = 1.0 / z
Reciprocal Simple Equation 02 3D
z = x/(a+b*y)
z = 1.0 / z
Reciprocal Simple Equation 03 3D
z = y/(a+b*x)
z = 1.0 / z
Reciprocal Simple Equation 04 3D
z = a*pow(x,b*y)
z = 1.0 / z
Reciprocal Simple Equation 05 3D
z = a*pow(y,b*x)
z = 1.0 / z
Reciprocal Simple Equation 06 3D
z = a*pow(x,b/y)
z = 1.0 / z
Reciprocal Simple Equation 07 3D
z = a*pow(y,b/x)
z = 1.0 / z
Reciprocal Simple Equation 08 3D
z = a*x+b*pow(y,2.0)
z = 1.0 / z
Reciprocal Simple Equation 09 3D
z = a*y+b*pow(x,2.0)
z = 1.0 / z
Reciprocal Simple Equation 10 3D
z = x/(a+b*pow(y,2.0))
z = 1.0 / z
Reciprocal Simple Equation 11 3D
z = y/(a+b*pow(x,2.0))
z = 1.0 / z
Reciprocal Simple Equation 12 3D
z = a*pow(b,x)*pow(y,c)
z = 1.0 / z
Reciprocal Simple Equation 13 3D
z = a*pow(b,y)*pow(x,c)
z = 1.0 / z
Reciprocal Simple Equation 14 3D
z = a*pow(x*y,b)
z = 1.0 / z
Reciprocal Simple Equation 15 3D
z = a*pow(x/y,b)
z = 1.0 / z
Reciprocal Simple Equation 16 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = 1.0 / z
Reciprocal Simple Equation 17 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = 1.0 / z
Reciprocal Simple Equation 18 3D
z = a*pow(x/b,c)*exp(y/b)
z = 1.0 / z
Reciprocal Simple Equation 19 3D
z = a*pow(y/b,c)*exp(x/b)
z = 1.0 / z
Reciprocal Simple Equation 20 3D
z = a*pow(x,b+c*y)
z = 1.0 / z
Reciprocal Simple Equation 21 3D
z = a*pow(y,b+c*x)
z = 1.0 / z
Reciprocal Simple Equation 22 3D
z = a*pow(x,b+c/y)
z = 1.0 / z
Reciprocal Simple Equation 23 3D
z = a*pow(y,b+c/x)
z = 1.0 / z
Reciprocal Simple Equation 24 3D
z = a*pow(x,b+c*ln(y))
z = 1.0 / z
Reciprocal Simple Equation 25 3D
z = a*pow(y,b+c*ln(x))
z = 1.0 / z
Reciprocal Simple Equation 26 3D
z = a*pow(y,b+c/ln(x))
z = 1.0 / z
Reciprocal Simple Equation 27 3D
z = a*pow(x,b+c/ln(y))
z = 1.0 / z
Reciprocal Simple Equation 28 3D
z = a*exp(b*x+c*pow(y,2.0))
z = 1.0 / z
Reciprocal Simple Equation 29 3D
z = a*exp(b*y+c*pow(x,2.0))
z = 1.0 / z
Reciprocal Simple Equation 30 3D
z = a*exp(b/x+c*y)
z = 1.0 / z
Reciprocal Simple Equation 31 3D
z = a*exp(b/y+c*x)
z = 1.0 / z
Reciprocal Simple Equation 32 3D
z = (a+x)/(b+c*y)
z = 1.0 / z
Reciprocal Simple Equation 33 3D
z = (a+y)/(b+c*x)
z = 1.0 / z
Reciprocal Simple Equation 34 3D
z = (a+x)/(b+c*pow(y,2.0))
z = 1.0 / z
Reciprocal Simple Equation 35 3D
z = (a+y)/(b+c*pow(x,2.0))
z = 1.0 / z
Reciprocal Simple Equation 36 3D
z = a*(exp(b*x)-exp(c*y))
z = 1.0 / z
Reciprocal Simple Equation 37 3D
z = a*pow(x,b*pow(y,c))
z = 1.0 / z
Reciprocal Simple Equation 38 3D
z = a*pow(y,b*pow(x,c))
z = 1.0 / z
Reciprocal Simple Equation 39 3D
z = x/(a+b*y+c*pow(y,0.5))
z = 1.0 / z
Reciprocal Simple Equation 40 3D
z = y/(a+b*x+c*pow(x,0.5))
z = 1.0 / z
Reciprocal Simple Equation 41 3D
z = exp(a+b/x+c*ln(y))
z = 1.0 / z
Reciprocal Simple Equation 42 3D
z = exp(a+b/y+c*ln(x))
z = 1.0 / z
Reciprocal Simple Equation 43 3D
z = a*pow(x,b)*ln(y+c)
z = 1.0 / z
Reciprocal Simple Equation 44 3D
z = a*pow(y,b)*ln(x+c)
z = 1.0 / z
Reciprocal Simple Equation 01 With Offset 3D
z = a*pow(x,b)*pow(y,c)
z = 1.0 / z + Offset
Reciprocal Simple Equation 02 With Offset 3D
z = x/(a+b*y)
z = 1.0 / z + Offset
Reciprocal Simple Equation 03 With Offset 3D
z = y/(a+b*x)
z = 1.0 / z + Offset
Reciprocal Simple Equation 04 With Offset 3D
z = a*pow(x,b*y)
z = 1.0 / z + Offset
Reciprocal Simple Equation 05 With Offset 3D
z = a*pow(y,b*x)
z = 1.0 / z + Offset
Reciprocal Simple Equation 06 With Offset 3D
z = a*pow(x,b/y)
z = 1.0 / z + Offset
Reciprocal Simple Equation 07 With Offset 3D
z = a*pow(y,b/x)
z = 1.0 / z + Offset
Reciprocal Simple Equation 08 With Offset 3D
z = a*x+b*pow(y,2.0)
z = 1.0 / z + Offset
Reciprocal Simple Equation 09 With Offset 3D
z = a*y+b*pow(x,2.0)
z = 1.0 / z + Offset
Reciprocal Simple Equation 10 With Offset 3D
z = x/(a+b*pow(y,2.0))
z = 1.0 / z + Offset
Reciprocal Simple Equation 11 With Offset 3D
z = y/(a+b*pow(x,2.0))
z = 1.0 / z + Offset
Reciprocal Simple Equation 12 With Offset 3D
z = a*pow(b,x)*pow(y,c)
z = 1.0 / z + Offset
Reciprocal Simple Equation 13 With Offset 3D
z = a*pow(b,y)*pow(x,c)
z = 1.0 / z + Offset
Reciprocal Simple Equation 14 With Offset 3D
z = a*pow(x*y,b)
z = 1.0 / z + Offset
Reciprocal Simple Equation 15 With Offset 3D
z = a*pow(x/y,b)
z = 1.0 / z + Offset
Reciprocal Simple Equation 16 With Offset 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = 1.0 / z + Offset
Reciprocal Simple Equation 17 With Offset 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = 1.0 / z + Offset
Reciprocal Simple Equation 18 With Offset 3D
z = a*pow(x/b,c)*exp(y/b)
z = 1.0 / z + Offset
Reciprocal Simple Equation 19 With Offset 3D
z = a*pow(y/b,c)*exp(x/b)
z = 1.0 / z + Offset
Reciprocal Simple Equation 20 With Offset 3D
z = a*pow(x,b+c*y)
z = 1.0 / z + Offset
Reciprocal Simple Equation 21 With Offset 3D
z = a*pow(y,b+c*x)
z = 1.0 / z + Offset
Reciprocal Simple Equation 22 With Offset 3D
z = a*pow(x,b+c/y)
z = 1.0 / z + Offset
Reciprocal Simple Equation 23 With Offset 3D
z = a*pow(y,b+c/x)
z = 1.0 / z + Offset
Reciprocal Simple Equation 24 With Offset 3D
z = a*pow(x,b+c*ln(y))
z = 1.0 / z + Offset
Reciprocal Simple Equation 25 With Offset 3D
z = a*pow(y,b+c*ln(x))
z = 1.0 / z + Offset
Reciprocal Simple Equation 26 With Offset 3D
z = a*pow(y,b+c/ln(x))
z = 1.0 / z + Offset
Reciprocal Simple Equation 27 With Offset 3D
z = a*pow(x,b+c/ln(y))
z = 1.0 / z + Offset
Reciprocal Simple Equation 28 With Offset 3D
z = a*exp(b*x+c*pow(y,2.0))
z = 1.0 / z + Offset
Reciprocal Simple Equation 29 With Offset 3D
z = a*exp(b*y+c*pow(x,2.0))
z = 1.0 / z + Offset
Reciprocal Simple Equation 30 With Offset 3D
z = a*exp(b/x+c*y)
z = 1.0 / z + Offset
Reciprocal Simple Equation 31 With Offset 3D
z = a*exp(b/y+c*x)
z = 1.0 / z + Offset
Reciprocal Simple Equation 32 With Offset 3D
z = (a+x)/(b+c*y)
z = 1.0 / z + Offset
Reciprocal Simple Equation 33 With Offset 3D
z = (a+y)/(b+c*x)
z = 1.0 / z + Offset
Reciprocal Simple Equation 34 With Offset 3D
z = (a+x)/(b+c*pow(y,2.0))
z = 1.0 / z + Offset
Reciprocal Simple Equation 35 With Offset 3D
z = (a+y)/(b+c*pow(x,2.0))
z = 1.0 / z + Offset
Reciprocal Simple Equation 36 With Offset 3D
z = a*(exp(b*x)-exp(c*y))
z = 1.0 / z + Offset
Reciprocal Simple Equation 37 With Offset 3D
z = a*pow(x,b*pow(y,c))
z = 1.0 / z + Offset
Reciprocal Simple Equation 38 With Offset 3D
z = a*pow(y,b*pow(x,c))
z = 1.0 / z + Offset
Reciprocal Simple Equation 39 With Offset 3D
z = x/(a+b*y+c*pow(y,0.5))
z = 1.0 / z + Offset
Reciprocal Simple Equation 40 With Offset 3D
z = y/(a+b*x+c*pow(x,0.5))
z = 1.0 / z + Offset
Reciprocal Simple Equation 41 With Offset 3D
z = exp(a+b/x+c*ln(y))
z = 1.0 / z + Offset
Reciprocal Simple Equation 42 With Offset 3D
z = exp(a+b/y+c*ln(x))
z = 1.0 / z + Offset
Reciprocal Simple Equation 43 With Offset 3D
z = a*pow(x,b)*ln(y+c)
z = 1.0 / z + Offset
Reciprocal Simple Equation 44 With Offset 3D
z = a*pow(y,b)*ln(x+c)
z = 1.0 / z + Offset
Simple Equation 01 3D
z = a*pow(x,b)*pow(y,c)
Simple Equation 02 3D
z = x/(a+b*y)
Simple Equation 03 3D
z = y/(a+b*x)
Simple Equation 04 3D
z = a*pow(x,b*y)
Simple Equation 05 3D
z = a*pow(y,b*x)
Simple Equation 06 3D
z = a*pow(x,b/y)
Simple Equation 07 3D
z = a*pow(y,b/x)
Simple Equation 08 3D
z = a*x+b*pow(y,2.0)
Simple Equation 09 3D
z = a*y+b*pow(x,2.0)
Simple Equation 10 3D
z = x/(a+b*pow(y,2.0))
Simple Equation 11 3D
z = y/(a+b*pow(x,2.0))
Simple Equation 12 3D
z = a*pow(b,x)*pow(y,c)
Simple Equation 13 3D
z = a*pow(b,y)*pow(x,c)
Simple Equation 14 3D
z = a*pow(x*y,b)
Simple Equation 15 3D
z = a*pow(x/y,b)
Simple Equation 16 3D
z = a*(pow(b,1.0/x))*pow(y,c)
Simple Equation 17 3D
z = a*pow(b,1.0/y)*pow(x,c)
Simple Equation 18 3D
z = a*pow(x/b,c)*exp(y/b)
Simple Equation 19 3D
z = a*pow(y/b,c)*exp(x/b)
Simple Equation 20 3D
z = a*pow(x,b+c*y)
Simple Equation 21 3D
z = a*pow(y,b+c*x)
Simple Equation 22 3D
z = a*pow(x,b+c/y)
Simple Equation 23 3D
z = a*pow(y,b+c/x)
Simple Equation 24 3D
z = a*pow(x,b+c*ln(y))
Simple Equation 25 3D
z = a*pow(y,b+c*ln(x))
Simple Equation 26 3D
z = a*pow(y,b+c/ln(x))
Simple Equation 27 3D
z = a*pow(x,b+c/ln(y))
Simple Equation 28 3D
z = a*exp(b*x+c*pow(y,2.0))
Simple Equation 29 3D
z = a*exp(b*y+c*pow(x,2.0))
Simple Equation 30 3D
z = a*exp(b/x+c*y)
Simple Equation 31 3D
z = a*exp(b/y+c*x)
Simple Equation 32 3D
z = (a+x)/(b+c*y)
Simple Equation 33 3D
z = (a+y)/(b+c*x)
Simple Equation 34 3D
z = (a+x)/(b+c*pow(y,2.0))
Simple Equation 35 3D
z = (a+y)/(b+c*pow(x,2.0))
Simple Equation 36 3D
z = a*(exp(b*x)-exp(c*y))
Simple Equation 37 3D
z = a*pow(x,b*pow(y,c))
Simple Equation 38 3D
z = a*pow(y,b*pow(x,c))
Simple Equation 39 3D
z = x/(a+b*y+c*pow(y,0.5))
Simple Equation 40 3D
z = y/(a+b*x+c*pow(x,0.5))
Simple Equation 41 3D
z = exp(a+b/x+c*ln(y))
Simple Equation 42 3D
z = exp(a+b/y+c*ln(x))
Simple Equation 43 3D
z = a*pow(x,b)*ln(y+c)
Simple Equation 44 3D
z = a*pow(y,b)*ln(x+c)
Simple Equation 01 With Offset 3D
z = a*pow(x,b)*pow(y,c) + Offset
Simple Equation 02 With Offset 3D
z = x/(a+b*y) + Offset
Simple Equation 03 With Offset 3D
z = y/(a+b*x) + Offset
Simple Equation 04 With Offset 3D
z = a*pow(x,b*y) + Offset
Simple Equation 05 With Offset 3D
z = a*pow(y,b*x) + Offset
Simple Equation 06 With Offset 3D
z = a*pow(x,b/y) + Offset
Simple Equation 07 With Offset 3D
z = a*pow(y,b/x) + Offset
Simple Equation 08 With Offset 3D
z = a*x+b*pow(y,2.0) + Offset
Simple Equation 09 With Offset 3D
z = a*y+b*pow(x,2.0) + Offset
Simple Equation 10 With Offset 3D
z = x/(a+b*pow(y,2.0)) + Offset
Simple Equation 11 With Offset 3D
z = y/(a+b*pow(x,2.0)) + Offset
Simple Equation 12 With Offset 3D
z = a*pow(b,x)*pow(y,c) + Offset
Simple Equation 13 With Offset 3D
z = a*pow(b,y)*pow(x,c) + Offset
Simple Equation 14 With Offset 3D
z = a*pow(x*y,b) + Offset
Simple Equation 15 With Offset 3D
z = a*pow(x/y,b) + Offset
Simple Equation 16 With Offset 3D
z = a*(pow(b,1.0/x))*pow(y,c) + Offset
Simple Equation 17 With Offset 3D
z = a*pow(b,1.0/y)*pow(x,c) + Offset
Simple Equation 18 With Offset 3D
z = a*pow(x/b,c)*exp(y/b) + Offset
Simple Equation 19 With Offset 3D
z = a*pow(y/b,c)*exp(x/b) + Offset
Simple Equation 20 With Offset 3D
z = a*pow(x,b+c*y) + Offset
Simple Equation 21 With Offset 3D
z = a*pow(y,b+c*x) + Offset
Simple Equation 22 With Offset 3D
z = a*pow(x,b+c/y) + Offset
Simple Equation 23 With Offset 3D
z = a*pow(y,b+c/x) + Offset
Simple Equation 24 With Offset 3D
z = a*pow(x,b+c*ln(y)) + Offset
Simple Equation 25 With Offset 3D
z = a*pow(y,b+c*ln(x)) + Offset
Simple Equation 26 With Offset 3D
z = a*pow(y,b+c/ln(x)) + Offset
Simple Equation 27 With Offset 3D
z = a*pow(x,b+c/ln(y)) + Offset
Simple Equation 28 With Offset 3D
z = a*exp(b*x+c*pow(y,2.0)) + Offset
Simple Equation 29 With Offset 3D
z = a*exp(b*y+c*pow(x,2.0)) + Offset
Simple Equation 30 With Offset 3D
z = a*exp(b/x+c*y) + Offset
Simple Equation 31 With Offset 3D
z = a*exp(b/y+c*x) + Offset
Simple Equation 32 With Offset 3D
z = (a+x)/(b+c*y) + Offset
Simple Equation 33 With Offset 3D
z = (a+y)/(b+c*x) + Offset
Simple Equation 34 With Offset 3D
z = (a+x)/(b+c*pow(y,2.0)) + Offset
Simple Equation 35 With Offset 3D
z = (a+y)/(b+c*pow(x,2.0)) + Offset
Simple Equation 36 With Offset 3D
z = a*(exp(b*x)-exp(c*y)) + Offset
Simple Equation 37 With Offset 3D
z = a*pow(x,b*pow(y,c)) + Offset
Simple Equation 38 With Offset 3D
z = a*pow(y,b*pow(x,c)) + Offset
Simple Equation 39 With Offset 3D
z = x/(a+b*y+c*pow(y,0.5)) + Offset
Simple Equation 40 With Offset 3D
z = y/(a+b*x+c*pow(x,0.5)) + Offset
Simple Equation 41 With Offset 3D
z = exp(a+b/x+c*ln(y)) + Offset
Simple Equation 42 With Offset 3D
z = exp(a+b/y+c*ln(x)) + Offset
Simple Equation 43 With Offset 3D
z = a*pow(x,b)*ln(y+c) + Offset
Simple Equation 44 With Offset 3D
z = a*pow(y,b)*ln(x+c) + Offset
Simple Equation 01 Plus Plane 3D
z = a*pow(x,b)*pow(y,c)
z = z + (d * x) + (f * y) + g
Simple Equation 02 Plus Plane 3D
z = x/(a+b*y)
z = z + (c * x) + (d * y) + f
Simple Equation 03 Plus Plane 3D
z = y/(a+b*x)
z = z + (c * x) + (d * y) + f
Simple Equation 04 Plus Plane 3D
z = a*pow(x,b*y)
z = z + (c * x) + (d * y) + f
Simple Equation 05 Plus Plane 3D
z = a*pow(y,b*x)
z = z + (c * x) + (d * y) + f
Simple Equation 06 Plus Plane 3D
z = a*pow(x,b/y)
z = z + (c * x) + (d * y) + f
Simple Equation 07 Plus Plane 3D
z = a*pow(y,b/x)
z = z + (c * x) + (d * y) + f
Simple Equation 08 Plus Plane 3D
z = a*x+b*pow(y,2.0)
z = z + (c * x) + (d * y) + f
Simple Equation 09 Plus Plane 3D
z = a*y+b*pow(x,2.0)
z = z + (c * x) + (d * y) + f
Simple Equation 10 Plus Plane 3D
z = x/(a+b*pow(y,2.0))
z = z + (c * x) + (d * y) + f
Simple Equation 11 Plus Plane 3D
z = y/(a+b*pow(x,2.0))
z = z + (c * x) + (d * y) + f
Simple Equation 12 Plus Plane 3D
z = a*pow(b,x)*pow(y,c)
z = z + (d * x) + (f * y) + g
Simple Equation 13 Plus Plane 3D
z = a*pow(b,y)*pow(x,c)
z = z + (d * x) + (f * y) + g
Simple Equation 14 Plus Plane 3D
z = a*pow(x*y,b)
z = z + (c * x) + (d * y) + f
Simple Equation 15 Plus Plane 3D
z = a*pow(x/y,b)
z = z + (c * x) + (d * y) + f
Simple Equation 16 Plus Plane 3D
z = a*(pow(b,1.0/x))*pow(y,c)
z = z + (d * x) + (f * y) + g
Simple Equation 17 Plus Plane 3D
z = a*pow(b,1.0/y)*pow(x,c)
z = z + (d * x) + (f * y) + g
Simple Equation 18 Plus Plane 3D
z = a*pow(x/b,c)*exp(y/b)
z = z + (d * x) + (f * y) + g
Simple Equation 19 Plus Plane 3D
z = a*pow(y/b,c)*exp(x/b)
z = z + (d * x) + (f * y) + g
Simple Equation 20 Plus Plane 3D
z = a*pow(x,b+c*y)
z = z + (d * x) + (f * y) + g
Simple Equation 21 Plus Plane 3D
z = a*pow(y,b+c*x)
z = z + (d * x) + (f * y) + g
Simple Equation 22 Plus Plane 3D
z = a*pow(x,b+c/y)
z = z + (d * x) + (f * y) + g
Simple Equation 23 Plus Plane 3D
z = a*pow(y,b+c/x)
z = z + (d * x) + (f * y) + g
Simple Equation 24 Plus Plane 3D
z = a*pow(x,b+c*ln(y))
z = z + (d * x) + (f * y) + g
Simple Equation 25 Plus Plane 3D
z = a*pow(y,b+c*ln(x))
z = z + (d * x) + (f * y) + g
Simple Equation 26 Plus Plane 3D
z = a*pow(y,b+c/ln(x))
z = z + (d * x) + (f * y) + g
Simple Equation 27 Plus Plane 3D
z = a*pow(x,b+c/ln(y))
z = z + (d * x) + (f * y) + g
Simple Equation 28 Plus Plane 3D
z = a*exp(b*x+c*pow(y,2.0))
z = z + (d * x) + (f * y) + g
Simple Equation 29 Plus Plane 3D
z = a*exp(b*y+c*pow(x,2.0))
z = z + (d * x) + (f * y) + g
Simple Equation 30 Plus Plane 3D
z = a*exp(b/x+c*y)
z = z + (d * x) + (f * y) + g
Simple Equation 31 Plus Plane 3D
z = a*exp(b/y+c*x)
z = z + (d * x) + (f * y) + g
Simple Equation 32 Plus Plane 3D
z = (a+x)/(b+c*y)
z = z + (d * x) + (f * y) + g
Simple Equation 33 Plus Plane 3D
z = (a+y)/(b+c*x)
z = z + (d * x) + (f * y) + g
Simple Equation 34 Plus Plane 3D
z = (a+x)/(b+c*pow(y,2.0))
z = z + (d * x) + (f * y) + g
Simple Equation 35 Plus Plane 3D
z = (a+y)/(b+c*pow(x,2.0))
z = z + (d * x) + (f * y) + g
Simple Equation 36 Plus Plane 3D
z = a*(exp(b*x)-exp(c*y))
z = z + (d * x) + (f * y) + g
Simple Equation 37 Plus Plane 3D
z = a*pow(x,b*pow(y,c))
z = z + (d * x) + (f * y) + g
Simple Equation 38 Plus Plane 3D
z = a*pow(y,b*pow(x,c))
z = z + (d * x) + (f * y) + g
Simple Equation 39 Plus Plane 3D
z = x/(a+b*y+c*pow(y,0.5))
z = z + (d * x) + (f * y) + g
Simple Equation 40 Plus Plane 3D
z = y/(a+b*x+c*pow(x,0.5))
z = z + (d * x) + (f * y) + g
Simple Equation 41 Plus Plane 3D
z = exp(a+b/x+c*ln(y))
z = z + (d * x) + (f * y) + g
Simple Equation 42 Plus Plane 3D
z = exp(a+b/y+c*ln(x))
z = z + (d * x) + (f * y) + g
Simple Equation 43 Plus Plane 3D
z = a*pow(x,b)*ln(y+c)
z = z + (d * x) + (f * y) + g
Simple Equation 44 Plus Plane 3D
z = a*pow(y,b)*ln(x+c)
z = z + (d * x) + (f * y) + g

3D TaylorSeries

Taylor Series A With Exponential Decay 3D
z = a + bx + cy + dx2 + fy2 + gxy
z = z / (h * exp(xy))
Taylor Series B With Exponential Decay 3D
z = a + b*ln(x) + cy + d*ln(x)2 + fy2 + g*ln(x)*y
z = z / (h * exp(xy))
Taylor Series C With Exponential Decay 3D
z = a + bx + c*ln(y) + dx2 + f*ln(y)2 + g*x*ln(y)
z = z / (h * exp(xy))
Taylor Series D With Exponential Decay 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = z / (h * exp(xy))
Taylor Series E With Exponential Decay 3D
z = a + b/x + cy + d/x2 + fy2 + gy/x
z = z / (h * exp(xy))
Taylor Series F With Exponential Decay 3D
z = a + b/ln(x) + cy + d/ln(x)2 + fy2 + gy/ln(x)
z = z / (h * exp(xy))
Taylor Series G With Exponential Decay 3D
z = a + b/x + c*ln(y) + d/x2 + f*ln(y)2 + g*ln(y)/x
z = z / (h * exp(xy))
Taylor Series H With Exponential Decay 3D
z = a + b/ln(x) + c*ln(y) + d/ln(x)2 + f*ln(y)2 + g*ln(y)/ln(x)
z = z / (h * exp(xy))
Taylor Series I With Exponential Decay 3D
z = a + bx + c/y + dx2 + f/y2 + gx/y
z = z / (h * exp(xy))
Taylor Series J With Exponential Decay 3D
z = a + b*ln(x) + c/y + d*ln(x)2 + f/y2 + g*ln(x)/y
z = z / (h * exp(xy))
Taylor Series K With Exponential Decay 3D
z = a + bx + c/ln(y) + dx2 + f/ln(y)2 + gx/ln(y)
z = z / (h * exp(xy))
Taylor Series L With Exponential Decay 3D
z = a + b*ln(x) + c/ln(y) + d*ln(x)2 + f/ln(y)2 + g*ln(x)/ln(y)
z = z / (h * exp(xy))
Taylor Series M With Exponential Decay 3D
z = a + b/x + c/y + d/x2 + f/y2 + g/(xy)
z = z / (h * exp(xy))
Taylor Series N With Exponential Decay 3D
z = a + b/ln(x) + c/y + d/ln(x)2 + f/y2 + g/(ln(x)*y)
z = z / (h * exp(xy))
Taylor Series O With Exponential Decay 3D
z = a + b/x + c/ln(y) + d/x2 + f/ln(y)2 + g/(x*ln(y))
z = z / (h * exp(xy))
Taylor Series P With Exponential Decay 3D
z = a + b/ln(x) + c/ln(y) + d/ln(x)2 + f/ln(y)2 + g/(ln(x)*ln(y))
z = z / (h * exp(xy))
Taylor Series A With Exponential Growth 3D
z = a + bx + cy + dx2 + fy2 + gxy
z = z * (h * exp(xy))
Taylor Series B With Exponential Growth 3D
z = a + b*ln(x) + cy + d*ln(x)2 + fy2 + g*ln(x)*y
z = z * (h * exp(xy))
Taylor Series C With Exponential Growth 3D
z = a + bx + c*ln(y) + dx2 + f*ln(y)2 + g*x*ln(y)
z = z * (h * exp(xy))
Taylor Series D With Exponential Growth 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = z * (h * exp(xy))
Taylor Series E With Exponential Growth 3D
z = a + b/x + cy + d/x2 + fy2 + gy/x
z = z * (h * exp(xy))
Taylor Series F With Exponential Growth 3D
z = a + b/ln(x) + cy + d/ln(x)2 + fy2 + gy/ln(x)
z = z * (h * exp(xy))
Taylor Series G With Exponential Growth 3D
z = a + b/x + c*ln(y) + d/x2 + f*ln(y)2 + g*ln(y)/x
z = z * (h * exp(xy))
Taylor Series H With Exponential Growth 3D
z = a + b/ln(x) + c*ln(y) + d/ln(x)2 + f*ln(y)2 + g*ln(y)/ln(x)
z = z * (h * exp(xy))
Taylor Series I With Exponential Growth 3D
z = a + bx + c/y + dx2 + f/y2 + gx/y
z = z * (h * exp(xy))
Taylor Series J With Exponential Growth 3D
z = a + b*ln(x) + c/y + d*ln(x)2 + f/y2 + g*ln(x)/y
z = z * (h * exp(xy))
Taylor Series K With Exponential Growth 3D
z = a + bx + c/ln(y) + dx2 + f/ln(y)2 + gx/ln(y)
z = z * (h * exp(xy))
Taylor Series L With Exponential Growth 3D
z = a + b*ln(x) + c/ln(y) + d*ln(x)2 + f/ln(y)2 + g*ln(x)/ln(y)
z = z * (h * exp(xy))
Taylor Series M With Exponential Growth 3D
z = a + b/x + c/y + d/x2 + f/y2 + g/(xy)
z = z * (h * exp(xy))
Taylor Series N With Exponential Growth 3D
z = a + b/ln(x) + c/y + d/ln(x)2 + f/y2 + g/(ln(x)*y)
z = z * (h * exp(xy))
Taylor Series O With Exponential Growth 3D
z = a + b/x + c/ln(y) + d/x2 + f/ln(y)2 + g/(x*ln(y))
z = z * (h * exp(xy))
Taylor Series P With Exponential Growth 3D
z = a + b/ln(x) + c/ln(y) + d/ln(x)2 + f/ln(y)2 + g/(ln(x)*ln(y))
z = z * (h * exp(xy))
Inverse Taylor Series A 3D
z = a + bx + cy + dx2 + fy2 + gxy
z = xy / z
Inverse Taylor Series B 3D
z = a + b*ln(x) + cy + d*ln(x)2 + fy2 + g*ln(x)*y
z = xy / z
Inverse Taylor Series C 3D
z = a + bx + c*ln(y) + dx2 + f*ln(y)2 + g*x*ln(y)
z = xy / z
Inverse Taylor Series D 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = xy / z
Inverse Taylor Series E 3D
z = a + b/x + cy + d/x2 + fy2 + gy/x
z = xy / z
Inverse Taylor Series F 3D
z = a + b/ln(x) + cy + d/ln(x)2 + fy2 + gy/ln(x)
z = xy / z
Inverse Taylor Series G 3D
z = a + b/x + c*ln(y) + d/x2 + f*ln(y)2 + g*ln(y)/x
z = xy / z
Inverse Taylor Series H 3D
z = a + b/ln(x) + c*ln(y) + d/ln(x)2 + f*ln(y)2 + g*ln(y)/ln(x)
z = xy / z
Inverse Taylor Series I 3D
z = a + bx + c/y + dx2 + f/y2 + gx/y
z = xy / z
Inverse Taylor Series J 3D
z = a + b*ln(x) + c/y + d*ln(x)2 + f/y2 + g*ln(x)/y
z = xy / z
Inverse Taylor Series K 3D
z = a + bx + c/ln(y) + dx2 + f/ln(y)2 + gx/ln(y)
z = xy / z
Inverse Taylor Series L 3D
z = a + b*ln(x) + c/ln(y) + d*ln(x)2 + f/ln(y)2 + g*ln(x)/ln(y)
z = xy / z
Inverse Taylor Series M 3D
z = a + b/x + c/y + d/x2 + f/y2 + g/(xy)
z = xy / z
Inverse Taylor Series N 3D
z = a + b/ln(x) + c/y + d/ln(x)2 + f/y2 + g/(ln(x)*y)
z = xy / z
Inverse Taylor Series O 3D
z = a + b/x + c/ln(y) + d/x2 + f/ln(y)2 + g/(x*ln(y))
z = xy / z
Inverse Taylor Series P 3D
z = a + b/ln(x) + c/ln(y) + d/ln(x)2 + f/ln(y)2 + g/(ln(x)*ln(y))
z = xy / z
Taylor Series A With Linear Decay 3D
z = a + bx + cy + dx2 + fy2 + gxy
z = z / (h * xy)
Taylor Series B With Linear Decay 3D
z = a + b*ln(x) + cy + d*ln(x)2 + fy2 + g*ln(x)*y
z = z / (h * xy)
Taylor Series C With Linear Decay 3D
z = a + bx + c*ln(y) + dx2 + f*ln(y)2 + g*x*ln(y)
z = z / (h * xy)
Taylor Series D With Linear Decay 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = z / (h * xy)
Taylor Series E With Linear Decay 3D
z = a + b/x + cy + d/x2 + fy2 + gy/x
z = z / (h * xy)
Taylor Series F With Linear Decay 3D
z = a + b/ln(x) + cy + d/ln(x)2 + fy2 + gy/ln(x)
z = z / (h * xy)
Taylor Series G With Linear Decay 3D
z = a + b/x + c*ln(y) + d/x2 + f*ln(y)2 + g*ln(y)/x
z = z / (h * xy)
Taylor Series H With Linear Decay 3D
z = a + b/ln(x) + c*ln(y) + d/ln(x)2 + f*ln(y)2 + g*ln(y)/ln(x)
z = z / (h * xy)
Taylor Series I With Linear Decay 3D
z = a + bx + c/y + dx2 + f/y2 + gx/y
z = z / (h * xy)
Taylor Series J With Linear Decay 3D
z = a + b*ln(x) + c/y + d*ln(x)2 + f/y2 + g*ln(x)/y
z = z / (h * xy)
Taylor Series K With Linear Decay 3D
z = a + bx + c/ln(y) + dx2 + f/ln(y)2 + gx/ln(y)
z = z / (h * xy)
Taylor Series L With Linear Decay 3D
z = a + b*ln(x) + c/ln(y) + d*ln(x)2 + f/ln(y)2 + g*ln(x)/ln(y)
z = z / (h * xy)
Taylor Series M With Linear Decay 3D
z = a + b/x + c/y + d/x2 + f/y2 + g/(xy)
z = z / (h * xy)
Taylor Series N With Linear Decay 3D
z = a + b/ln(x) + c/y + d/ln(x)2 + f/y2 + g/(ln(x)*y)
z = z / (h * xy)
Taylor Series O With Linear Decay 3D
z = a + b/x + c/ln(y) + d/x2 + f/ln(y)2 + g/(x*ln(y))
z = z / (h * xy)
Taylor Series P With Linear Decay 3D
z = a + b/ln(x) + c/ln(y) + d/ln(x)2 + f/ln(y)2 + g/(ln(x)*ln(y))
z = z / (h * xy)
Taylor Series A With Linear Growth 3D
z = a + bx + cy + dx2 + fy2 + gxy
z = z * (h * xy)
Taylor Series B With Linear Growth 3D
z = a + b*ln(x) + cy + d*ln(x)2 + fy2 + g*ln(x)*y
z = z * (h * xy)
Taylor Series C With Linear Growth 3D
z = a + bx + c*ln(y) + dx2 + f*ln(y)2 + g*x*ln(y)
z = z * (h * xy)
Taylor Series D With Linear Growth 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = z * (h * xy)
Taylor Series E With Linear Growth 3D
z = a + b/x + cy + d/x2 + fy2 + gy/x
z = z * (h * xy)
Taylor Series F With Linear Growth 3D
z = a + b/ln(x) + cy + d/ln(x)2 + fy2 + gy/ln(x)
z = z * (h * xy)
Taylor Series G With Linear Growth 3D
z = a + b/x + c*ln(y) + d/x2 + f*ln(y)2 + g*ln(y)/x
z = z * (h * xy)
Taylor Series H With Linear Growth 3D
z = a + b/ln(x) + c*ln(y) + d/ln(x)2 + f*ln(y)2 + g*ln(y)/ln(x)
z = z * (h * xy)
Taylor Series I With Linear Growth 3D
z = a + bx + c/y + dx2 + f/y2 + gx/y
z = z * (h * xy)
Taylor Series J With Linear Growth 3D
z = a + b*ln(x) + c/y + d*ln(x)2 + f/y2 + g*ln(x)/y
z = z * (h * xy)
Taylor Series K With Linear Growth 3D
z = a + bx + c/ln(y) + dx2 + f/ln(y)2 + gx/ln(y)
z = z * (h * xy)
Taylor Series L With Linear Growth 3D
z = a + b*ln(x) + c/ln(y) + d*ln(x)2 + f/ln(y)2 + g*ln(x)/ln(y)
z = z * (h * xy)
Taylor Series M With Linear Growth 3D
z = a + b/x + c/y + d/x2 + f/y2 + g/(xy)
z = z * (h * xy)
Taylor Series N With Linear Growth 3D
z = a + b/ln(x) + c/y + d/ln(x)2 + f/y2 + g/(ln(x)*y)
z = z * (h * xy)
Taylor Series O With Linear Growth 3D
z = a + b/x + c/ln(y) + d/x2 + f/ln(y)2 + g/(x*ln(y))
z = z * (h * xy)
Taylor Series P With Linear Growth 3D
z = a + b/ln(x) + c/ln(y) + d/ln(x)2 + f/ln(y)2 + g/(ln(x)*ln(y))
z = z * (h * xy)
Reciprocal Taylor Series A 3D
z = a + bx + cy + dx2 + fy2 + gxy
z = 1.0 / z
Reciprocal Taylor Series B 3D
z = a + b*ln(x) + cy + d*ln(x)2 + fy2 + g*ln(x)*y
z = 1.0 / z
Reciprocal Taylor Series C 3D
z = a + bx + c*ln(y) + dx2 + f*ln(y)2 + g*x*ln(y)
z = 1.0 / z
Reciprocal Taylor Series D 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
z = 1.0 / z
Reciprocal Taylor Series E 3D
z = a + b/x + cy + d/x2 + fy2 + gy/x
z = 1.0 / z
Reciprocal Taylor Series F 3D
z = a + b/ln(x) + cy + d/ln(x)2 + fy2 + gy/ln(x)
z = 1.0 / z
Reciprocal Taylor Series G 3D
z = a + b/x + c*ln(y) + d/x2 + f*ln(y)2 + g*ln(y)/x
z = 1.0 / z
Reciprocal Taylor Series H 3D
z = a + b/ln(x) + c*ln(y) + d/ln(x)2 + f*ln(y)2 + g*ln(y)/ln(x)
z = 1.0 / z
Reciprocal Taylor Series I 3D
z = a + bx + c/y + dx2 + f/y2 + gx/y
z = 1.0 / z
Reciprocal Taylor Series J 3D
z = a + b*ln(x) + c/y + d*ln(x)2 + f/y2 + g*ln(x)/y
z = 1.0 / z
Reciprocal Taylor Series K 3D
z = a + bx + c/ln(y) + dx2 + f/ln(y)2 + gx/ln(y)
z = 1.0 / z
Reciprocal Taylor Series L 3D
z = a + b*ln(x) + c/ln(y) + d*ln(x)2 + f/ln(y)2 + g*ln(x)/ln(y)
z = 1.0 / z
Reciprocal Taylor Series M 3D
z = a + b/x + c/y + d/x2 + f/y2 + g/(xy)
z = 1.0 / z
Reciprocal Taylor Series N 3D
z = a + b/ln(x) + c/y + d/ln(x)2 + f/y2 + g/(ln(x)*y)
z = 1.0 / z
Reciprocal Taylor Series O 3D
z = a + b/x + c/ln(y) + d/x2 + f/ln(y)2 + g/(x*ln(y))
z = 1.0 / z
Reciprocal Taylor Series P 3D
z = a + b/ln(x) + c/ln(y) + d/ln(x)2 + f/ln(y)2 + g/(ln(x)*ln(y))
z = 1.0 / z
Taylor Series A 3D
z = a + bx + cy + dx2 + fy2 + gxy
Taylor Series B 3D
z = a + b*ln(x) + cy + d*ln(x)2 + fy2 + g*ln(x)*y
Taylor Series C 3D
z = a + bx + c*ln(y) + dx2 + f*ln(y)2 + g*x*ln(y)
Taylor Series D 3D
z = a + b*ln(x) + c*ln(y) + d*ln(x)2 + f*ln(y)2 + g*ln(x)*ln(y)
Taylor Series E 3D
z = a + b/x + cy + d/x2 + fy2 + gy/x
Taylor Series F 3D
z = a + b/ln(x) + cy + d/ln(x)2 + fy2 + gy/ln(x)
Taylor Series G 3D
z = a + b/x + c*ln(y) + d/x2 + f*ln(y)2 + g*ln(y)/x
Taylor Series H 3D
z = a + b/ln(x) + c*ln(y) + d/ln(x)2 + f*ln(y)2 + g*ln(y)/ln(x)
Taylor Series I 3D
z = a + bx + c/y + dx2 + f/y2 + gx/y
Taylor Series J 3D
z = a + b*ln(x) + c/y + d*ln(x)2 + f/y2 + g*ln(x)/y
Taylor Series K 3D
z = a + bx + c/ln(y) + dx2 + f/ln(y)2 + gx/ln(y)
Taylor Series L 3D
z = a + b*ln(x) + c/ln(y) + d*ln(x)2 + f/ln(y)2 + g*ln(x)/ln(y)
Taylor Series M 3D
z = a + b/x + c/y + d/x2 + f/y2 + g/(xy)
Taylor Series N 3D
z = a + b/ln(x) + c/y + d/ln(x)2 + f/y2 + g/(ln(x)*y)
Taylor Series O 3D
z = a + b/x + c/ln(y) + d/x2 + f/ln(y)2 + g/(x*ln(y))
Taylor Series P 3D
z = a + b/ln(x) + c/ln(y) + d/ln(x)2 + f/ln(y)2 + g/(ln(x)*ln(y))

3D Trigonometric

Cosh X Plus Cosh Y [radians] With Exponential Decay And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * exp(xy)) + Offset
Cosh X Plus Sine Y [radians] With Exponential Decay And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * exp(xy)) + Offset
Cosh X Plus Tangent Y [radians] With Exponential Decay And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * exp(xy)) + Offset
Cosh X Times Cosh Y[radians] With Exponential Decay And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * exp(xy)) + Offset
Cosh X Times Sine Y [radians] With Exponential Decay And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * exp(xy)) + Offset
Cosh X Times Tangent Y [radians] With Exponential Decay And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * exp(xy)) + Offset
Cosh XY [radians] With Exponential Decay And Offset 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = z / (d * exp(xy)) + Offset
Reza's Custom Equation One [radians] With Exponential Decay And Offset 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = z / (k * exp(xy)) + Offset
Reza's Custom Equation Two [radians] With Exponential Decay And Offset 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = z / (i * exp(xy)) + Offset
Sine X Plus Cosh Y [radians] With Exponential Decay And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * exp(xy)) + Offset
Sine X Plus Sine Y [radians] With Exponential Decay And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * exp(xy)) + Offset
Sine X Plus Tangent Y [radians] With Exponential Decay And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * exp(xy)) + Offset
Sine X Times Cosh Y [radians] With Exponential Decay And Offset 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * exp(xy)) + Offset
Sine X Times Sine Y [radians] With Exponential Decay And Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * exp(xy)) + Offset
Sine X Times Tangent Y [radians] With Exponential Decay And Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * exp(xy)) + Offset
Sine XY [radians] With Exponential Decay And Offset 3D
z = amplitude * sin(pi * (xy - center) / width)
z = z / (d * exp(xy)) + Offset
Tangent X Plus Cosh Y [radians] With Exponential Decay And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * exp(xy)) + Offset
Tangent X Plus Sine Y [radians] With Exponential Decay And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * exp(xy)) + Offset
Tangent X Plus Tangent Y [radians] With Exponential Decay And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * exp(xy)) + Offset
Tangent X Times Cosh Y [radians] With Exponential Decay And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * exp(xy)) + Offset
Tangent X Times Sine Y [radians] With Exponential Decay And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * exp(xy)) + Offset
Tangent X Times Tangent Y [radians] With Exponential Decay And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * exp(xy)) + Offset
Tangent XY [radians] With Exponential Decay And Offset 3D
z = amplitude * tan(pi * (xy - center) / width)
z = z / (d * exp(xy)) + Offset
Cosh X Plus Cosh Y [radians] With Exponential Decay 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * exp(xy))
Cosh X Plus Sine Y [radians] With Exponential Decay 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * exp(xy))
Cosh X Plus Tangent Y [radians] With Exponential Decay 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * exp(xy))
Cosh X Times Cosh Y[radians] With Exponential Decay 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * exp(xy))
Cosh X Times Sine Y [radians] With Exponential Decay 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * exp(xy))
Cosh X Times Tangent Y [radians] With Exponential Decay 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * exp(xy))
Cosh XY [radians] With Exponential Decay 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = z / (d * exp(xy))
Reza's Custom Equation One [radians] With Exponential Decay 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = z / (k * exp(xy))
Reza's Custom Equation Two [radians] With Exponential Decay 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = z / (i * exp(xy))
Sine X Plus Cosh Y [radians] With Exponential Decay 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * exp(xy))
Sine X Plus Sine Y [radians] With Exponential Decay 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * exp(xy))
Sine X Plus Tangent Y [radians] With Exponential Decay 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * exp(xy))
Sine X Times Cosh Y [radians] With Exponential Decay 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * exp(xy))
Sine X Times Sine Y [radians] With Exponential Decay 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * exp(xy))
Sine X Times Tangent Y [radians] With Exponential Decay 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * exp(xy))
Sine XY [radians] With Exponential Decay 3D
z = amplitude * sin(pi * (xy - center) / width)
z = z / (d * exp(xy))
Tangent X Plus Cosh Y [radians] With Exponential Decay 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * exp(xy))
Tangent X Plus Sine Y [radians] With Exponential Decay 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * exp(xy))
Tangent X Plus Tangent Y [radians] With Exponential Decay 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * exp(xy))
Tangent X Times Cosh Y [radians] With Exponential Decay 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * exp(xy))
Tangent X Times Sine Y [radians] With Exponential Decay 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * exp(xy))
Tangent X Times Tangent Y [radians] With Exponential Decay 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * exp(xy))
Tangent XY [radians] With Exponential Decay 3D
z = amplitude * tan(pi * (xy - center) / width)
z = z / (d * exp(xy))
Cosh X Plus Cosh Y [radians] With Exponential Growth And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * exp(xy)) + Offset
Cosh X Plus Sine Y [radians] With Exponential Growth And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * exp(xy)) + Offset
Cosh X Plus Tangent Y [radians] With Exponential Growth And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * exp(xy)) + Offset
Cosh X Times Cosh Y[radians] With Exponential Growth And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * exp(xy)) + Offset
Cosh X Times Sine Y [radians] With Exponential Growth And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * exp(xy)) + Offset
Cosh X Times Tangent Y [radians] With Exponential Growth And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * exp(xy)) + Offset
Cosh XY [radians] With Exponential Growth And Offset 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = z * (d * exp(xy)) + Offset
Reza's Custom Equation One [radians] With Exponential Growth And Offset 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = z * (k * exp(xy)) + Offset
Reza's Custom Equation Two [radians] With Exponential Growth And Offset 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = z * (i * exp(xy)) + Offset
Sine X Plus Cosh Y [radians] With Exponential Growth And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * exp(xy)) + Offset
Sine X Plus Sine Y [radians] With Exponential Growth And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * exp(xy)) + Offset
Sine X Plus Tangent Y [radians] With Exponential Growth And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * exp(xy)) + Offset
Sine X Times Cosh Y [radians] With Exponential Growth And Offset 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * exp(xy)) + Offset
Sine X Times Sine Y [radians] With Exponential Growth And Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * exp(xy)) + Offset
Sine X Times Tangent Y [radians] With Exponential Growth And Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * exp(xy)) + Offset
Sine XY [radians] With Exponential Growth And Offset 3D
z = amplitude * sin(pi * (xy - center) / width)
z = z * (d * exp(xy)) + Offset
Tangent X Plus Cosh Y [radians] With Exponential Growth And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * exp(xy)) + Offset
Tangent X Plus Sine Y [radians] With Exponential Growth And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * exp(xy)) + Offset
Tangent X Plus Tangent Y [radians] With Exponential Growth And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * exp(xy)) + Offset
Tangent X Times Cosh Y [radians] With Exponential Growth And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * exp(xy)) + Offset
Tangent X Times Sine Y [radians] With Exponential Growth And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * exp(xy)) + Offset
Tangent X Times Tangent Y [radians] With Exponential Growth And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * exp(xy)) + Offset
Tangent XY [radians] With Exponential Growth And Offset 3D
z = amplitude * tan(pi * (xy - center) / width)
z = z * (d * exp(xy)) + Offset
Cosh X Plus Cosh Y [radians] With Exponential Growth 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * exp(xy))
Cosh X Plus Sine Y [radians] With Exponential Growth 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * exp(xy))
Cosh X Plus Tangent Y [radians] With Exponential Growth 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * exp(xy))
Cosh X Times Cosh Y[radians] With Exponential Growth 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * exp(xy))
Cosh X Times Sine Y [radians] With Exponential Growth 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * exp(xy))
Cosh X Times Tangent Y [radians] With Exponential Growth 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * exp(xy))
Cosh XY [radians] With Exponential Growth 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = z * (d * exp(xy))
Reza's Custom Equation One [radians] With Exponential Growth 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = z * (k * exp(xy))
Reza's Custom Equation Two [radians] With Exponential Growth 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = z * (i * exp(xy))
Sine X Plus Cosh Y [radians] With Exponential Growth 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * exp(xy))
Sine X Plus Sine Y [radians] With Exponential Growth 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * exp(xy))
Sine X Plus Tangent Y [radians] With Exponential Growth 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * exp(xy))
Sine X Times Cosh Y [radians] With Exponential Growth 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * exp(xy))
Sine X Times Sine Y [radians] With Exponential Growth 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * exp(xy))
Sine X Times Tangent Y [radians] With Exponential Growth 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * exp(xy))
Sine XY [radians] With Exponential Growth 3D
z = amplitude * sin(pi * (xy - center) / width)
z = z * (d * exp(xy))
Tangent X Plus Cosh Y [radians] With Exponential Growth 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * exp(xy))
Tangent X Plus Sine Y [radians] With Exponential Growth 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * exp(xy))
Tangent X Plus Tangent Y [radians] With Exponential Growth 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * exp(xy))
Tangent X Times Cosh Y [radians] With Exponential Growth 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * exp(xy))
Tangent X Times Sine Y [radians] With Exponential Growth 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * exp(xy))
Tangent X Times Tangent Y [radians] With Exponential Growth 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * exp(xy))
Tangent XY [radians] With Exponential Growth 3D
z = amplitude * tan(pi * (xy - center) / width)
z = z * (d * exp(xy))
Inverse Cosh X Plus Cosh Y [radians] 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = xy / z
Inverse Cosh X Plus Sine Y [radians] 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = xy / z
Inverse Cosh X Plus Tangent Y [radians] 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = xy / z
Inverse Cosh X Times Cosh Y[radians] 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = xy / z
Inverse Cosh X Times Sine Y [radians] 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = xy / z
Inverse Cosh X Times Tangent Y [radians] 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = xy / z
Inverse Cosh XY [radians] 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = xy / z
Inverse Reza's Custom Equation One [radians] 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = xy / z
Inverse Reza's Custom Equation Two [radians] 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = xy / z
Inverse Sine X Plus Cosh Y [radians] 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = xy / z
Inverse Sine X Plus Sine Y [radians] 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = xy / z
Inverse Sine X Plus Tangent Y [radians] 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = xy / z
Inverse Sine X Times Cosh Y [radians] 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = xy / z
Inverse Sine X Times Sine Y [radians] 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = xy / z
Inverse Sine X Times Tangent Y [radians] 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = xy / z
Inverse Sine XY [radians] 3D
z = amplitude * sin(pi * (xy - center) / width)
z = xy / z
Inverse Tangent X Plus Cosh Y [radians] 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = xy / z
Inverse Tangent X Plus Sine Y [radians] 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = xy / z
Inverse Tangent X Plus Tangent Y [radians] 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = xy / z
Inverse Tangent X Times Cosh Y [radians] 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = xy / z
Inverse Tangent X Times Sine Y [radians] 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = xy / z
Inverse Tangent X Times Tangent Y [radians] 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = xy / z
Inverse Tangent XY [radians] 3D
z = amplitude * tan(pi * (xy - center) / width)
z = xy / z
Inverse Cosh X Plus Cosh Y [radians] With Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Cosh X Plus Sine Y [radians] With Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Cosh X Plus Tangent Y [radians] With Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Cosh X Times Cosh Y[radians] With Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Cosh X Times Sine Y [radians] With Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Cosh X Times Tangent Y [radians] With Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Cosh XY [radians] With Offset 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = xy / (z + Offset
Inverse Reza's Custom Equation One [radians] With Offset 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = xy / (z + Offset
Inverse Reza's Custom Equation Two [radians] With Offset 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = xy / (z + Offset
Inverse Sine X Plus Cosh Y [radians] With Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Sine X Plus Sine Y [radians] With Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Sine X Plus Tangent Y [radians] With Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Sine X Times Cosh Y [radians] With Offset 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Sine X Times Sine Y [radians] With Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Sine X Times Tangent Y [radians] With Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Sine XY [radians] With Offset 3D
z = amplitude * sin(pi * (xy - center) / width)
z = xy / (z + Offset
Inverse Tangent X Plus Cosh Y [radians] With Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Tangent X Plus Sine Y [radians] With Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Tangent X Plus Tangent Y [radians] With Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Tangent X Times Cosh Y [radians] With Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Tangent X Times Sine Y [radians] With Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Tangent X Times Tangent Y [radians] With Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = xy / (z + Offset
Inverse Tangent XY [radians] With Offset 3D
z = amplitude * tan(pi * (xy - center) / width)
z = xy / (z + Offset
Cosh X Plus Cosh Y [radians] With Linear Decay And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * xy) + Offset
Cosh X Plus Sine Y [radians] With Linear Decay And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * xy) + Offset
Cosh X Plus Tangent Y [radians] With Linear Decay And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * xy) + Offset
Cosh X Times Cosh Y[radians] With Linear Decay And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * xy) + Offset
Cosh X Times Sine Y [radians] With Linear Decay And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * xy) + Offset
Cosh X Times Tangent Y [radians] With Linear Decay And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * xy) + Offset
Cosh XY [radians] With Linear Decay And Offset 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = z / (d * xy) + Offset
Reza's Custom Equation One [radians] With Linear Decay And Offset 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = z / (k * xy) + Offset
Reza's Custom Equation Two [radians] With Linear Decay And Offset 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = z / (i * xy) + Offset
Sine X Plus Cosh Y [radians] With Linear Decay And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * xy) + Offset
Sine X Plus Sine Y [radians] With Linear Decay And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * xy) + Offset
Sine X Plus Tangent Y [radians] With Linear Decay And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * xy) + Offset
Sine X Times Cosh Y [radians] With Linear Decay And Offset 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * xy) + Offset
Sine X Times Sine Y [radians] With Linear Decay And Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * xy) + Offset
Sine X Times Tangent Y [radians] With Linear Decay And Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * xy) + Offset
Sine XY [radians] With Linear Decay And Offset 3D
z = amplitude * sin(pi * (xy - center) / width)
z = z / (d * xy) + Offset
Tangent X Plus Cosh Y [radians] With Linear Decay And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * xy) + Offset
Tangent X Plus Sine Y [radians] With Linear Decay And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * xy) + Offset
Tangent X Plus Tangent Y [radians] With Linear Decay And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * xy) + Offset
Tangent X Times Cosh Y [radians] With Linear Decay And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * xy) + Offset
Tangent X Times Sine Y [radians] With Linear Decay And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * xy) + Offset
Tangent X Times Tangent Y [radians] With Linear Decay And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * xy) + Offset
Tangent XY [radians] With Linear Decay And Offset 3D
z = amplitude * tan(pi * (xy - center) / width)
z = z / (d * xy) + Offset
Cosh X Plus Cosh Y [radians] With Linear Decay 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * xy)
Cosh X Plus Sine Y [radians] With Linear Decay 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * xy)
Cosh X Plus Tangent Y [radians] With Linear Decay 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * xy)
Cosh X Times Cosh Y[radians] With Linear Decay 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * xy)
Cosh X Times Sine Y [radians] With Linear Decay 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * xy)
Cosh X Times Tangent Y [radians] With Linear Decay 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * xy)
Cosh XY [radians] With Linear Decay 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = z / (d * xy)
Reza's Custom Equation One [radians] With Linear Decay 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = z / (k * xy)
Reza's Custom Equation Two [radians] With Linear Decay 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = z / (i * xy)
Sine X Plus Cosh Y [radians] With Linear Decay 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * xy)
Sine X Plus Sine Y [radians] With Linear Decay 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * xy)
Sine X Plus Tangent Y [radians] With Linear Decay 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * xy)
Sine X Times Cosh Y [radians] With Linear Decay 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * xy)
Sine X Times Sine Y [radians] With Linear Decay 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * xy)
Sine X Times Tangent Y [radians] With Linear Decay 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * xy)
Sine XY [radians] With Linear Decay 3D
z = amplitude * sin(pi * (xy - center) / width)
z = z / (d * xy)
Tangent X Plus Cosh Y [radians] With Linear Decay 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z / (h * xy)
Tangent X Plus Sine Y [radians] With Linear Decay 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z / (h * xy)
Tangent X Plus Tangent Y [radians] With Linear Decay 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z / (h * xy)
Tangent X Times Cosh Y [radians] With Linear Decay 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z / (g * xy)
Tangent X Times Sine Y [radians] With Linear Decay 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z / (g * xy)
Tangent X Times Tangent Y [radians] With Linear Decay 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z / (g * xy)
Tangent XY [radians] With Linear Decay 3D
z = amplitude * tan(pi * (xy - center) / width)
z = z / (d * xy)
Cosh X Plus Cosh Y [radians] With Linear Growth And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * xy) + Offset
Cosh X Plus Sine Y [radians] With Linear Growth And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * xy) + Offset
Cosh X Plus Tangent Y [radians] With Linear Growth And Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * xy) + Offset
Cosh X Times Cosh Y[radians] With Linear Growth And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * xy) + Offset
Cosh X Times Sine Y [radians] With Linear Growth And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * xy) + Offset
Cosh X Times Tangent Y [radians] With Linear Growth And Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * xy) + Offset
Cosh XY [radians] With Linear Growth And Offset 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = z * (d * xy) + Offset
Reza's Custom Equation One [radians] With Linear Growth And Offset 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = z * (k * xy) + Offset
Reza's Custom Equation Two [radians] With Linear Growth And Offset 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = z * (i * xy) + Offset
Sine X Plus Cosh Y [radians] With Linear Growth And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * xy) + Offset
Sine X Plus Sine Y [radians] With Linear Growth And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * xy) + Offset
Sine X Plus Tangent Y [radians] With Linear Growth And Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * xy) + Offset
Sine X Times Cosh Y [radians] With Linear Growth And Offset 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * xy) + Offset
Sine X Times Sine Y [radians] With Linear Growth And Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * xy) + Offset
Sine X Times Tangent Y [radians] With Linear Growth And Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * xy) + Offset
Sine XY [radians] With Linear Growth And Offset 3D
z = amplitude * sin(pi * (xy - center) / width)
z = z * (d * xy) + Offset
Tangent X Plus Cosh Y [radians] With Linear Growth And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * xy) + Offset
Tangent X Plus Sine Y [radians] With Linear Growth And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * xy) + Offset
Tangent X Plus Tangent Y [radians] With Linear Growth And Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * xy) + Offset
Tangent X Times Cosh Y [radians] With Linear Growth And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * xy) + Offset
Tangent X Times Sine Y [radians] With Linear Growth And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * xy) + Offset
Tangent X Times Tangent Y [radians] With Linear Growth And Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * xy) + Offset
Tangent XY [radians] With Linear Growth And Offset 3D
z = amplitude * tan(pi * (xy - center) / width)
z = z * (d * xy) + Offset
Cosh X Plus Cosh Y [radians] With Linear Growth 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * xy)
Cosh X Plus Sine Y [radians] With Linear Growth 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * xy)
Cosh X Plus Tangent Y [radians] With Linear Growth 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * xy)
Cosh X Times Cosh Y[radians] With Linear Growth 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * xy)
Cosh X Times Sine Y [radians] With Linear Growth 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * xy)
Cosh X Times Tangent Y [radians] With Linear Growth 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * xy)
Cosh XY [radians] With Linear Growth 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = z * (d * xy)
Reza's Custom Equation One [radians] With Linear Growth 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = z * (k * xy)
Reza's Custom Equation Two [radians] With Linear Growth 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = z * (i * xy)
Sine X Plus Cosh Y [radians] With Linear Growth 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * xy)
Sine X Plus Sine Y [radians] With Linear Growth 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * xy)
Sine X Plus Tangent Y [radians] With Linear Growth 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * xy)
Sine X Times Cosh Y [radians] With Linear Growth 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * xy)
Sine X Times Sine Y [radians] With Linear Growth 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * xy)
Sine X Times Tangent Y [radians] With Linear Growth 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * xy)
Sine XY [radians] With Linear Growth 3D
z = amplitude * sin(pi * (xy - center) / width)
z = z * (d * xy)
Tangent X Plus Cosh Y [radians] With Linear Growth 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = z * (h * xy)
Tangent X Plus Sine Y [radians] With Linear Growth 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = z * (h * xy)
Tangent X Plus Tangent Y [radians] With Linear Growth 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = z * (h * xy)
Tangent X Times Cosh Y [radians] With Linear Growth 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = z * (g * xy)
Tangent X Times Sine Y [radians] With Linear Growth 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = z * (g * xy)
Tangent X Times Tangent Y [radians] With Linear Growth 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = z * (g * xy)
Tangent XY [radians] With Linear Growth 3D
z = amplitude * tan(pi * (xy - center) / width)
z = z * (d * xy)
Reciprocal Cosh X Plus Cosh Y [radians] 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Cosh X Plus Sine Y [radians] 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Cosh X Plus Tangent Y [radians] 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Cosh X Times Cosh Y[radians] 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Cosh X Times Sine Y [radians] 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Cosh X Times Tangent Y [radians] 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Cosh XY [radians] 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = 1.0 / z
Reciprocal Reza's Custom Equation One [radians] 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = 1.0 / z
Reciprocal Reza's Custom Equation Two [radians] 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = 1.0 / z
Reciprocal Sine X Plus Cosh Y [radians] 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Sine X Plus Sine Y [radians] 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Sine X Plus Tangent Y [radians] 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Sine X Times Cosh Y [radians] 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Sine X Times Sine Y [radians] 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Sine X Times Tangent Y [radians] 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Sine XY [radians] 3D
z = amplitude * sin(pi * (xy - center) / width)
z = 1.0 / z
Reciprocal Tangent X Plus Cosh Y [radians] 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Tangent X Plus Sine Y [radians] 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Tangent X Plus Tangent Y [radians] 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Tangent X Times Cosh Y [radians] 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Tangent X Times Sine Y [radians] 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Tangent X Times Tangent Y [radians] 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = 1.0 / z
Reciprocal Tangent XY [radians] 3D
z = amplitude * tan(pi * (xy - center) / width)
z = 1.0 / z
Reciprocal Cosh X Plus Cosh Y [radians] With Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Cosh X Plus Sine Y [radians] With Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Cosh X Plus Tangent Y [radians] With Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Cosh X Times Cosh Y[radians] With Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Cosh X Times Sine Y [radians] With Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Cosh X Times Tangent Y [radians] With Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Cosh XY [radians] With Offset 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = 1.0 / z + Offset
Reciprocal Reza's Custom Equation One [radians] With Offset 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
z = 1.0 / z + Offset
Reciprocal Reza's Custom Equation Two [radians] With Offset 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
z = 1.0 / z + Offset
Reciprocal Sine X Plus Cosh Y [radians] With Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Sine X Plus Sine Y [radians] With Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Sine X Plus Tangent Y [radians] With Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Sine X Times Cosh Y [radians] With Offset 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Sine X Times Sine Y [radians] With Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Sine X Times Tangent Y [radians] With Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Sine XY [radians] With Offset 3D
z = amplitude * sin(pi * (xy - center) / width)
z = 1.0 / z + Offset
Reciprocal Tangent X Plus Cosh Y [radians] With Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Tangent X Plus Sine Y [radians] With Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Tangent X Plus Tangent Y [radians] With Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Tangent X Times Cosh Y [radians] With Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Tangent X Times Sine Y [radians] With Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Tangent X Times Tangent Y [radians] With Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
z = 1.0 / z + Offset
Reciprocal Tangent XY [radians] With Offset 3D
z = amplitude * tan(pi * (xy - center) / width)
z = 1.0 / z + Offset
Cosh X Plus Cosh Y [radians] 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
Cosh X Plus Sine Y [radians] 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
Cosh X Plus Tangent Y [radians] 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
Cosh X Times Cosh Y[radians] 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
Cosh X Times Sine Y [radians] 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
Cosh X Times Tangent Y [radians] 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
Cosh XY [radians] 3D
z = amplitude * cosh(pi * (xy - center) / width)
Reza's Custom Equation One [radians] 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n
Reza's Custom Equation Two [radians] 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2
Sine X Plus Cosh Y [radians] 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
Sine X Plus Sine Y [radians] 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
Sine X Plus Tangent Y [radians] 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
Sine X Times Cosh Y [radians] 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
Sine X Times Sine Y [radians] 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
Sine X Times Tangent Y [radians] 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
Sine XY [radians] 3D
z = amplitude * sin(pi * (xy - center) / width)
Tangent X Plus Cosh Y [radians] 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y)
Tangent X Plus Sine Y [radians] 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y)
Tangent X Plus Tangent Y [radians] 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y)
Tangent X Times Cosh Y [radians] 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y)
Tangent X Times Sine Y [radians] 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y)
Tangent X Times Tangent Y [radians] 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y)
Tangent XY [radians] 3D
z = amplitude * tan(pi * (xy - center) / width)
Cosh X Plus Cosh Y [radians] With Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y) + Offset
Cosh X Plus Sine Y [radians] With Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y) + Offset
Cosh X Plus Tangent Y [radians] With Offset 3D
z = amplitude_x * cosh(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y) + Offset
Cosh X Times Cosh Y[radians] With Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y) + Offset
Cosh X Times Sine Y [radians] With Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y) + Offset
Cosh X Times Tangent Y [radians] With Offset 3D
z = amplitude * cosh(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y) + Offset
Cosh XY [radians] With Offset 3D
z = amplitude * cosh(pi * (xy - center) / width) + Offset
Reza's Custom Equation One [radians] With Offset 3D
z = (cos(a*x - b*y) + sin(c*x - d*y))n - (cos(f*x - g*y) + sin(h*x- i*y))n + Offset
Reza's Custom Equation Two [radians] With Offset 3D
z = abs(cos((A*(x+B)) + C*(y+D))) + abs(cos((A*(x+B)) - C*(y+D))) - (sin(E*x+F))2 - (sin(E*y+G))2 + Offset
Sine X Plus Cosh Y [radians] With Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y) + Offset
Sine X Plus Sine Y [radians] With Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y) + Offset
Sine X Plus Tangent Y [radians] With Offset 3D
z = amplitude_x * sin(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y) + Offset
Sine X Times Cosh Y [radians] With Offset 3D
z = amplitude * sine(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y) + Offset
Sine X Times Sine Y [radians] With Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y) + Offset
Sine X Times Tangent Y [radians] With Offset 3D
z = amplitude * sin(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y) + Offset
Sine XY [radians] With Offset 3D
z = amplitude * sin(pi * (xy - center) / width) + Offset
Tangent X Plus Cosh Y [radians] With Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * cosh(pi * (y - center_y) / width_y) + Offset
Tangent X Plus Sine Y [radians] With Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * sin(pi * (y - center_y) / width_y) + Offset
Tangent X Plus Tangent Y [radians] With Offset 3D
z = amplitude_x * tan(pi * (x - center_x) / width_x) + amplitude_y * tan(pi * (y - center_y) / width_y) + Offset
Tangent X Times Cosh Y [radians] With Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * cosh(pi * (y - center_y) / width_y) + Offset
Tangent X Times Sine Y [radians] With Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * sin(pi * (y - center_y) / width_y) + Offset
Tangent X Times Tangent Y [radians] With Offset 3D
z = amplitude * tan(pi * (x - center_x) / width_x) * tan(pi * (y - center_y) / width_y) + Offset
Tangent XY [radians] With Offset 3D
z = amplitude * tan(pi * (xy - center) / width) + Offset
Cosh XY [radians] Plus Plane 3D
z = amplitude * cosh(pi * (xy - center) / width)
z = z + (d * x) + (f * y) + g
Sine XY [radians] Plus Plane 3D
z = amplitude * sin(pi * (xy - center) / width)
z = z + (d * x) + (f * y) + g
Tangent XY [radians] Plus Plane 3D
z = amplitude * tan(pi * (xy - center) / width)
z = z + (d * x) + (f * y) + g